Jump to content

Leaderboard

Popular Content

Showing content with the highest reputation on 2013-08-15 in all areas

  1. I visited Nashville, Tennessee a few weeks ago and visited their reconstruction of the famous Athenian PARTHENON. Inside is a reconstruction of the statue Athena Parthenos. So, I was struck with the notion that we should definitely have this statue in the game. (me on the right) More shots:
    1 point
  2. Well, we need some better brushes too. I've made a brush that can create peaks instead of just round bumps, but it still needs testing and an icon (I can't make icons). If you're using the svn version, you can find the patch here: http://trac.wildfiregames.com/ticket/2059 but you need to compile it again.
    1 point
  3. Well on the Iberians as know their writing is difficult to recognize their gods, but material culture Through representations made ​​animals the bull by its strength, but this was the wolf attacking their livestock enemy, revered him for his work in group . And the few gods who know have oriental origin and from the Mediterranean as Venus Demeter or Artemis but autochthonous horse know God. Most of the representations that are made are of nature. -------------------- Bueno sobre los íberos como no conocemos su escritura, es difícil reconocer sus dioses, pero através de la cultura material hacían representaciones sobre animales el toro por su fuerza, el lobo aunque este era enemigo por atacar su ganado, lo veneraban por su trabajo en grupo. Y los pocos dioses que conocemos tienen origen orientalizante y proveniente del mediterraneo como Venus Demeter o Artemis pero autóctono que conozcamos el dios del caballo. La mayoría de las representaciones que se realizan son de la naturaleza.
    1 point
  4. Hey, Funny because one of my few Blender models is Stonehenge! I modeled it in april, following actual dimensions, and here it is, from 2 renders I have on Deviantart : Here's the link to my DeviantArt Blender gallery where I displayed this model among others. And I just now tried a basic simplified version (I removed the bevel and the smooth), which leads us to a count of 1030 faces : On the stones shapes, there are improvements to be done. This model is very basic, the vertical stones need some slope to look better. For the texture, it's my homemade texture from actual Stonehenge photos I shot when I was on site two years ago. The place is fabulous, though very touristic. I must say I didn't touch Blender for more than 3 months. I'm gonna need some restart on shortcuts and settings. Let me know if this model fits the need and if yes, how I should go further the best way.
    1 point
×
×
  • Create New...