Hey, Funny because one of my few Blender models is Stonehenge! I modeled it in april, following actual dimensions, and here it is, from 2 renders I have on Deviantart : Here's the link to my DeviantArt Blender gallery where I displayed this model among others. And I just now tried a basic simplified version (I removed the bevel and the smooth), which leads us to a count of 1030 faces : On the stones shapes, there are improvements to be done. This model is very basic, the vertical stones need some slope to look better. For the texture, it's my homemade texture from actual Stonehenge photos I shot when I was on site two years ago. The place is fabulous, though very touristic. I must say I didn't touch Blender for more than 3 months. I'm gonna need some restart on shortcuts and settings. Let me know if this model fits the need and if yes, how I should go further the best way.