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Showing content with the highest reputation on 2013-06-13 in all areas

  1. Sorry everyone, he's new ^^
    1 point
  2. Hello ralphierocks, To address your first concern, adding new civilizations is an art related task (3D buildings, textures, units, props, etc) which takes zero time away from developers to work on gameplay features and fixes. In the same way, a 3D artist cannot help on adding those gameplay features other than suggesting, throwing ideas and such. So there's no time spent on adding new civs that could be invested in new features. Regarding the AI and pathfinder: AI's have been greatly improved from last alpha, and there's ground work for improvement in that area (there's already basic support for naval AI movement IIRC). Other features like formations and their bonuses (which they're planned) are related with pathfinder. Pathfinder is being worked and we're aware that it has slowed down other features developement, not only formations, charging/running is another example. These features will diferentiate more 0AD from Aoe if that's your big concern. Just keep in mind there are more features that you may not be aware of that are planned (like building capturing) that will enhace the strategic gameplay of the title. We hope to keep adding these features and more and make 0AD unique. But as you already know, free time to contribute on the project is not always available. And contributors sometimes stop contributing for work reasons, or personal reasons so key features like pathfinding development is being slow. I hope you enjoy the final product even if you have to wait a little longer to play it in it's full glory
    1 point
  3. Whoo, this looks interesting: http://codeflow.org/...-erosion/#video And this, hui: http://proland.inrialpes.fr/ And all open source...
    1 point
  4. currently, i think what i'd be doing with the editor is recreating settings from non-RTS games that i'm a part of to help both myself and other visualize what the setting would look like (e.g., the mining town around my DnD character's estate, or the village where one of my different OCs comes from). that's one of teh things i like about 0ad's diversity of civs meantime, i'll contribute in whatever way i can
    1 point
  5. Sounds like a great prospect, and we really welcome contributions to the Pyrogenesis engine that 0 A.D. could benefit from... ...except for the LOTR theme. I really strongly suggest you choose some other idea for a topic. Keep in mind that the people who own the rights to LOTR are especially quick to use legal action against all sorts of LOTR fan initiatives like this. We cannot help you with modding 0 A.D. or the Pyrogenesis engine if there are any copyright infringements involved. If you go that way, you're on your own. A generic fantasy theme is fine, or a game about modern history or whatever. You can also choose a literary work in the public domain, like anything on Project Gutenberg. We can definitely work with that. I hope this helps. Good luck.
    1 point
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