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    • @Agne1940 Hello, Thank you for this information.
    • Hi there, It's definitely frustrating when the AI still feels too tough even on "Very Easy." A few things you might want to check: Campaign or Skirmish? – Some games have different AI settings for campaign missions compared to skirmish/custom matches. Even if you've set the default to "Very Easy," the campaign might override it. AI Behavior Matters – You mentioned setting it to Random — this can sometimes result in unexpectedly aggressive or tricky behavior. Try setting it to something more predictable like Defensive or Passive if the game allows that. Modifiers or Boosts – Check if the AI is getting resource or production bonuses regardless of the difficulty level. Some games apply boosts that aren't tied strictly to the "Very Easy" setting. Game Speed or Mechanics – In some titles, the pace of the game or complex mechanics can make things harder even if the AI is weaker. Try slowing down the game speed or experimenting with different factions/units. If all else fails, sometimes community forums or mods can help adjust the difficulty further if the base settings aren’t enough. Hope this helps, and good luck!
    • What about doubling the territory effective ranges of the buildings? Could encourage the AI player to build further out. 
    • I didn't change the AI's logic for this. But it responded well. Although it doesn't do it like a human, building absurdly far away, to gain advantages, it still builds outside its area.
    • Loom and Fertility Festival are already taken care of in the PR. As for the old "Spartan Women" bonus, how about calling it "Ritualistic Exercise," eluding to something unique to their culture to justify the bonus?  
    • The spartan bonus for women can be easily rephrased to refer to just "citizens" and justified by the strict Spartan discipline. EDIT: It's Fertility Festival, not Female Festival. I guess we don't have to change the tech name, but only the tooltip. The same for Loom. 
    • Athens: Politēs Athēnaîos (Athenian Citizen) Britons:  Carthaginians:  Gauls:  Han:  Iberians:  Kushites:  Macedonians: Politēs Makedonikḗ (Macedonian Citizen) Mauryas:  Persians:  Ptolemies:  Romans: Cīvis Rōmānus (Roman Citizen) Seleucids:  Sparta: Politēs Spartiátēs (Spartan Citizen)   Also keep in mind the names don't always have to translate to "{Civ} Citizen," it could also be something like Han Peasant, or Gallic Artisan, or anything like that to add cultural flavor. 
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