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    • @seregadushka I think you’re making too many assumptions about me that you don’t actually know, but at this point it doesn’t really matter. I’ll quote my first reply to your message below this answer. I don’t think there’s anything disrespectful or aggressive in it. I don’t consider it a bug to not have a fully automated training system like ModernGUI does (I mention this mod because, after Atrik’s reply, you brought it up as a solution to your initial suggestion). And I took the time to lay out my arguments. But it’s just my opinion, not an attack on you. In fact, in that first message I said: “However, I could imagine having an option in the settings that allows the auto-queue to remain active and automatically resume production once the required resources are available again.” Which, if I understand correctly, is more or less what you’re asking for. On the other hand, I can’t be held responsible for the tone or responses of other users. This is a public forum,many people can reply to you. If others replied badly, that’s on them. It’s your choice how you respond, and you can’t justify your behavior by pointing to others responding poorly.  
    • Too many food but little wood? Then balance the ratio by putting more on wood. So that you can train soldiers with 100% food usage~ Then again at times I'm usually suffering from less food lol, might share my Athenian play if I'm able to with this comment later to see how skilled I am now with using Han all this time.
    • IMHO, the game's got it wrong. Food should be the #1 priority in the first 5 minutes. Next 5 minutes, balanced between Food and Wood, and thereafter is balanced between F, W, Stone, Metal. 
    • It is mentioned above about GitHub.  According to your text, I see some kind of manipulation that gives you an open hater:  Why do I have a "negative reaction" and everyone else has a "Respected opinion"? What kind of cheap dispute methods are these? Unconvincing to me.  And now I'm going to show you how much you personally don't give a darn about what they give you. You don't read(or understand) the code, you don't look at the pictures. You're just looking for a reason to assert yourself at the expense of someone who actually offers improvements. I posted an important and beautiful picture. There are 2 complex concepts on it, which contain the whole essence of my proposal and this whole topic: "ON/OFF". These are 2 options. That's what I'm asking the developers for. Don't turn on "something" for me. And don't turn off this "Something" for others. There is both "ON" and "OFF" in my sentence.  Лично вы, guerringuerrin ,   which option do you disagree with ?.    I am waiting for a personal response from you.
    • They are simply disagreeing with you, can you please keep it respectful. If you can't see it in the mirror: Your the one whose being aggresive with worded insult. Your idea to me is such it degrades the RTS aspect of failure to mismanage an economy. Maybe RTS genre doesn't suit you, go play other genres with less strategy in mind. Don't even bother with Dwarf Fortress, Factoria, Frostpunk, CDDA because one part of the mechanic pissed you off. Mistakes of managing is a sign you can improve, further arguing is useless to me, have a great day nonetheless.
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