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    • [Filename] I can't control the map if I'm getting attack on both sides, and which later on their army keeps on coming so I can't even rest or think clearly playing turtle build with 200 pop is not possible to me, its true there are many buildings I'm not taking full potential of and that I could just use horsearcher to whittle them down. That however is not fun to me, but oh well, 300 pop here I go. Its not easy.zip
    • ´Hi pbedouk, welcome to these forums! I'd like to help you, but I need some information first: When starting 0 A.D., did you navigate to the Main menue and click on Settings followed by Hotkeys? Did you double click on the entry you like to change and did the window with the four fields open? Did you click on one of these fields and pressed the desired key long enough to have it logged in? Did you click on the button Accept (window closes)? Did you click on Save and leave the Hotkey setting menue? I'm looking forward reading from you and hope your problem will be solved soon. Best wishes, Obelix
    • no,none of that was added in R28
    • 0 A.D. was just upgraded to Release 28: “Boiorix”. With this new version, do arrow ships get extra firepower by adding (garrisoning) archers on them? Also interested in knowing whether the firepower of other ships, like siege ships, is increased by adding archers (or other ranged units)?
    • Just sliding in for a quick qualification. I am not in an official member of the Wildfiregames team. But I've made contributions before, and try to help out where I can, helping with issues, writing tiny PRs, copy editing, history research, helping with the flatpak (when I'm not to stupid to figure out 0 A.D.'s build process and have to have Stan help me) stuff like that. I haven't written a single line of code for 0 A.D. Eventually when I have time I'd love to though! It really is pretty easy to get involved with 0 A.D. The devs are very patient and friendly, and the GitTea repo is pretty easy to figure out how to open an issue or PR and get that feature you want in the game. 0 A.D. is open source after all. All the devs are volunteers with lives, commitments, and jobs. Yes, they made this amazing game just for fun, and consequently they work on the features that make the game (and their dev work) the most fun for them. If someone else has new idea that would make the game fun for them, they are more than welcome pitch in and try to get it added. In fact, if they have any questions on the process I'll do my best to help!
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