Для удобной и безопасной поездки закажите машина с водителем в аренду новосибирск по выгодным ценам.
Услуга востребована для встреч в аэропорту, поездок на мероприятия и деловых маршрутов.
Dacians,
Nok:
Interesting facts:Based on my internet research, horses in sub-Saharan (Except for the Sahel and Nile regions) Africa only became widespread several centuries after our time, the other African civilizations either possessed scouts, heroes, and merchants with oxen, or they would be like those of America, with runners.
----If anyone has different evidence, please send it to me along with references.
, Lusitanos.
darn AI, I love it as much as I hate it lolIt was supposed to be a Portuguese creature; I got the reference from @Duileoga. And yes, it has the skin of a feline from the Iberian Peninsula.
There were a nuber of discussion is the subject e.g. the one below, but it seems to be quite complex to implement. My sugestion is to create bridges as a structure like a wall (with very low height) and the properties of a field (you walk on it and can cross it).
Bridges need these properties:
they need to be buidable - animations will be needed (builders cannot step left and right to the bridge unlike building a wall).
Question: where should we allow building bridges: on map-defined points only (as in settlers IV) or everywhere? (I'd rather opt for predefined points as a start - simply to avoid that one clutters the entire naval map with criss-cross bridges that block ships.
they need to block pathfinding for ships while they exist, and not anymore if completely destroyed
they need to enable pathfinding for land objects while they exist - and not anymore if they are damaged to more than a percentage to be defined (or completely destroyed?)
they need to be destroyable (ships only or also land-based siege engines? If ships only, which ones?)
they need to be repairable by land forces - animations will be needed
I anyone could come up with a test implementation as a mod on one test map, this would be phantastic! Unfortunatly, I am more or less illiterate in programming...