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By velunaglp1 · Posted
Veluna bijwerkingen vertegenwoordigt een nieuwe generatie supplementen die zich richten op het ondersteunen van de natuurlijke processen van het lichaam. Door de focus op GLP-1 biedt het een effectieve manier om eetlust, bloedsuiker en energieniveaus in balans te brengen. In combinatie met een gezonde levensstijl kan het een waardevolle bijdrage leveren aan duurzaam gewichtsverlies en een betere algehele gezondheid. In plaats van snelle oplossingen biedt Veluna een doordachte en natuurlijke benadering die gericht is op langdurig succes. -
These could be considered: -Artemisia I for Persians (or Carians, if part of the game at some point): naval commander. The one from the battles of Artemisium and Salamis. -Artemisia II for Persians (or Carians): naval strategist and medical researcher. Sister/wife of Mausolus, ordered the construction of his tomb: the Mausoleum at Halicarnassus. -Lǚ Mǔ for Han: rebel leader that played a role in the restoration of the Han dynasty. -Teuta for Illyrians: not a playable faction still (eventually?), but since Gaia's units being more challenging has been mentioned, they could even have Heroes, and Teuta would be compatible with Gaia's piracy units (although I'd name them differently than Gaia, and reserve that for basically abandoned things).
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Probably not, but I think better not to drift towards the unrealistic direction. The big ships are one of the things I liked about the game the first time (and many have commented the same). I think it would be the wrong call to make things look more and more like any other RTS. I hope this is done at some point, would also solve the issue of strategising against ships with modified stats because of the troops being carried. Maybe. Personally I prefer battles that look closer to the Shogun 2 Total War ones, not so much on the side of numbers, but tactics. Although numbers is also good. On a side note, maybe different water depths could be considered, differentiated by color, which would be important the more relevant the bodies of water become: -Shallow: for the transit of most land units (except siege for example) and small boats. -Moderate: for small and normal boats, but not the largest ones. -Deep: for all boats. Maybe eventual bridges should not be built over it (except for the Persians, who could have also bridges made of ships).
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By wowgetoffyourcellphone · Posted
It's hard to know what is possible. Gotta dig through components and JavaScript which is not always intuitive for laymen.
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