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Who's Online 7 Members, 4 Anonymous, 295 Guests (See full list)
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Fact check: JC is absent because he is busy with his biological life, not because of a ban.
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Point 1: you can visually check that there is a gap. If you want the units to pass through smoothly, your gap should be large enough to be visually obvious Point 2: moderngui is the way to go right now Point 3: every time you mark someone as buddy, their name is written to a list in user.cfg locally. Nobody else knows who you mark as buddy as this is a purely local action and not synced. If you log in on a different computer, you will loose all of your friends. You can implement an enemy list in a similar way but I recommend you to get along with other players instead
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By Gurken Khan · Posted
Since I don't do I MP consider myself impartial. I'm not aware of the incidents leading up to this apparent ban. I just want to say that a ban sometimes is necessary, and I want to pick up a point which I think is fundamentally wrong: I disagree. WFG is providing access to its platforms for the public, that includes the games. I think there would be no discussion about banning a player who frequently produces racial slurs in games; I consider it a duty of those acting on WFG's behalf to look into complaints about in-game behavior. -
I am not convinced by the idea that players must protect themselves by downloading and activating third-party tools such as the AutoCiv Mod. I am in favour of clear and strict moderation. Maybe sometimes ... in most cases, a community suffers punishment because bullies are not banned.
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- Sometimes when I want to place a building I want to see the highlight to have gaps, you know how you select a building there is the blue outline? Ye include that, before I want to place it since I intend to leave some gaps for my workers to move in between. Many times do I get blocked by it and I had to destroy the building and redo it even if its free... - Today I realised in multiplayer I can check resource by hovering to the left topside, here's a problem I never knew about it, you should mention that in tutorial or something... while at it, it needs to be improved, I want to see teammate's resource in one go just like modernGUI by using arrow key of some kind to open/minimise the look. Not that I'm going to to use such mods since I'm more of a vanilla guy. - If buddy feature exist, there should be enemy. In a sense that player is muted to you, they can still join for fairness sake and they do see their status by you to be aware. Is there even a way to identify easily whose buddy or not in one list just like friend list? Atleast colour them differently... I do forgot how it works though since lobby is a bit mysterious to me, like there is no mention on various commands I can do there... example typing /away.
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