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    • @Stan` I've updated to 26.2 and really sounds are working now! Thank you! Speaking about Germans civ. I could not start game.   <p>'art/terrains/terrains.xml' does not exist. Using previous properties.</p> <p class="error">ERROR: RelaxNGValidator: Validation error: special/players/germ:1: Invalid attribute comment for element GenericName</p> <p class="error">ERROR: RelaxNGValidator: Validation failed for '(null)'</p> <p class="error">ERROR: Failed to validate entity template 'special/players/germ'</p> <p class="error">ERROR: JavaScript error: simulation/components/PlayerManager.js line 20 spam of  <p class="error">ERROR: CColor has to be an object</p> <p class="error">ERROR: Error calling component script function GetDisplayedColor</p> <p class="error">ERROR: CColor has to be an object</p> and also this warn <p class="warning">WARNING: GetPlayerByID: no player defined for id '1'  
    • Ratings Disputes  Hi Please check this dispute, the other player exit the game without resigning in a rated game. My lobby username: Kamin Other player's username: zerozero Thanks   metadata.json commands.txt
    • Batilly-en-Gâtinais - Domaine aristocratique Gaulois du site des Pierrières en 3D.mp4  Reconstitution d’un ancien domaine aristocratique gaulois à Batilly-en-Gâtinais (Loiret), sur le site des Pierrières.  
    • This would be best made as a mod, to figure out how to do it, then integrated (as the Han were for A27). It's all good and useful to outline a campaign, but someone needs to code it, figure out cinematics, and do that type of stuff. If I were you, @CheckTester, I would refer to the Modding Guide and turn your idea into a mod, for insertion into A29 (it's probably too late to be added to A28).
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