I try the new Release 28 with AMD driver: Adrenalin 25.8.1.
The Alt+Tab issue (issue 1) is still the same, as expected.
The crash issue (issue 2) is still the same, but now it shows a crash message and a crash log.
I wonder whether the crash log is helpful?
I was wondering recently: I have no issues using Vulkan in Dota 2. Does Dota 2 use GPU skinning?
(Release 28 Adrenalin 25.8.1)crashlog.dmp
(Release 28 Adrenalin 25.8.1)crashlog.txt
Actually, I think I'd need to see the Structure Tree at the same time. Maybe there could be a way to show what's unique there, making text more necessary in the Civilization Overview (not to be redundant in that everything would be just icons). And now that I see, maybe everything following something like the Maurya Heroes structure would work nicely as a combination of graphics and text. And I'd add the Catafalque Bonuses below Team Bonuses, to fill that gap and remove that item from the menu.
More academic question: As Petra is fully map-aware, it would certainly also see where the scouting camps are placed so they can be easily attacked. (I do aknowledge that this map awareness cannot be simply changed) Only in reality, I believe, these camps should only be found by accident or by observing/following a scout you encountered.
While I am a supporter of more graphical overviews hence preferring the previous version, this one has its beenfits in more details of course. What if there was a button "Details" in the graphical representation (with the very nice icons) and that button would open the text represntaiton with the enhanced details?
There was a discussion regarding whether some people prefer icons (like me), and others text. I think the conclusion was that it could be left for the player as an option.
An alternative layout I can think of to show the high amount of info more efficiently (and following also from other games) is the structure of the 2nd one, with the icons of the 1st one, no text (or with name tags like the Heroes on the 1st layout), with the explanation as tooltip when hovering the mouse. One could also have the option to show text beside the icon (or just text, without the icon), but the more experienced players could then choose only icons as a faster reference. I also liked more the upper right images from the 1st layout.
Another thing I was thinking about (coming soon in my next batch of suggestions) is that I'd put Catafalque Bonuses inside Civilization Overview to present and concentrate all information from a given civ better (although this would add even more info to this screen).