This might not be the best channel, but:
The build from the arch repository gets a segfault after a few minutes gaming. This happens for me on 2 different pcs and each game, not like there is one game where it didn't happen of about 5 attempts on each pc. The appimage or compiled git version works reliably.
Hi, is that a circle placement with random player positions?
i think thats not possible in the current state, but thats what i was talking about…
am i wrong here?
in case of misunderstanding:
this is about teamwise shuffled positions in circular placement.