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Found 2 results

  1. The first step in creating a new civilization is to create a unit, building and technology roaster. This roaster is also called civilization tree. The following link points to an example roaster for the Spartans: https://trac.wildfiregames.com/wiki/Civ%3A_Spartans The remaining question however is: how to balance the resource costs, life points, attack and defense points of units and buildings? Is this just made by try and error or is there any method to calculate all those factors?
  2. Terra Magna is the name of the 0 A.D. modification which will have the following civs: Han China (Rise of the East) Zapotecs as @niektb suggested it would be a good idea to integrate Kushite mod into the the Terra Magna mod. To integrate the Kushites mod I would like to know where can I find the repository for the Terra Magna mod? Furthermore, do you have or consider having a Moddb page for the Terra Magna mod? Will there be a separate forum for the Terra Magna mod? @Sundiata Do you have any questions regarding the Kushites Mod integration?