sternstaub Posted February 14, 2023 Report Share Posted February 14, 2023 (edited) 29 minutes ago, Lion.Kanzen said: the Rams never come alone. that's the problem. maybe have some kind of wall that can stop rams then, like spikes in the ground ? Edited February 14, 2023 by sternstaub Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted February 14, 2023 Report Share Posted February 14, 2023 4 minutes ago, sternstaub said: maybe have some kind of wall that can stop rams then, like spikes in the ground ? I just have some saved references 1 Quote Link to comment Share on other sites More sharing options...
BreakfastBurrito_007 Posted February 14, 2023 Report Share Posted February 14, 2023 (edited) 1 hour ago, sternstaub said: it can mean that siege weapons deal more damage against pals, or that pals can stop siege weapons as mentioned above. small fragments of palisade walls take time from rams because they are usually ordered to go through rather than finishing off the other bits of palisades. The community in the community mod also voted against giving rams a more reasonable acceleration value, so each turn that palisades force rams to make prevents them from damaging valuable buildings. Edited February 14, 2023 by BreakfastBurrito_007 Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.