Jump to content

Alexandria


 Share

Recommended Posts

I'm experimenting more with heightmaps. So far this is what I've come up with for Alexandria. What do you think? Maybe someone could make a better heightmap than the one attached? I've created this example map by replacing the red_sea.png heightmap temporarily (so generating the vanilla Red Sea map with a different png).

 

 

screenshot0003.png

screenshot0004.png

alexandria_heightmapper-1658721025882.png

Edited by andy5995
include link to original heightmap
  • Like 2
  • Thanks 1
Link to comment
Share on other sites

Looks nice. I would smooth out/flatten some of the bumpy areas for nice building construction. Right now the output terrain is a bit noisy.

I agree with the notion of using heightmaps to simulate different areas of the world. They would be very useful for a 'Conquer the World' campaign. Just need to put a bunch of thought into the design of such a campaign and how it would use heightmaps to generate the real-time maps.

  • Like 1
Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...