Jump to content

Decal rendering bug


Recommended Posts

1 hour ago, wowgetoffyourcellphone said:

Decals are supposed to be rendered only in bounds you set in xml. And outside of those bounds shouldn't be rendered. To avoid rendering it uses alpha channel of the texture on its borders (and all current decal textures are transparent on their borders). So to fix the issue you need to add a transparent border to your texture.

image.png

  • Thanks 1
Link to comment
Share on other sites

3 hours ago, vladislavbelov said:

Decals are supposed to be rendered only in bounds you set in xml. And outside of those bounds shouldn't be rendered. To avoid rendering it uses alpha channel of the texture on its borders (and all current decal textures are transparent on their borders). So to fix the issue you need to add a transparent border to your texture.

JlDPnfw.jpg

Thanks!

  • Like 1
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...