Belisarius17 Posted May 26, 2021 Report Share Posted May 26, 2021 Hi Everyone, here is a preview of the Empires At War scenario that I am building for 0 AD version 24, using it's Atlas Editor... The scenario is build for 8 players with 10 civilizations to chose from, each with its very own geopolitical advantages and disadvantages base on their geographical starting areas on the map. The map itself is a gigantic graphic caricature of Central Europe and the Mediterranean Sea, North Africa, Western Canaan and Anatolia, that is base on the real history and geographical location of each of the civilizations in the scenario. The O AD Empires at War scenario is pack with many resources, wood, specially...a lot of it....fauna details, relics, treasures and buffer states that need to be conquered in order to keep expanding and waging war on your rival empires. All those buffer states have treasures for whoever take them that will help you enhance your civilization and keep waging war and expanding across the map. The objective of the scenario is to conquer all your rivals civilizations and become the last one standing. The scenario's map is Gigantic, and it may take days or weeks for any new player to win, and many hours among group of players with more experience. But you all can set the Scenario to be play as a solo game, and set the alliances and enemies as you like, played, and save your game, so you can keep playing other day. You can also modify the map as you like, change the terrain, the starting positions, units, buildings fauna, as you like. Or add others that are not in the scenario for not been participants on that region of the world at the time this historical base scenario take place. I am building the scenario using geographical and real History info to give to it a Historical feeling and make it an educational historical scenario while fun at the same time... But no one need to play my design scenario in its vanilla form if they don't like it, with the Atlas editor, everyone can change it and modified as they like. Here is a preview of how it is looking so far... Let me know what you guys think. Suggestions are always welcome. Here is a preview of how it is coming so far... Thank you all for your time and attention. 1 1 Quote Link to comment Share on other sites More sharing options...
Belisarius17 Posted May 26, 2021 Author Report Share Posted May 26, 2021 Here is another pick...by the way... I'm new, at the forum...and at the game, so I'm still learning the ropes about the game and doing a lot of testings, so experimenting with the Atlas editor as well...but so far , after almost a month working on it, I think is finally taking shape...please feel free to share your ideas and suggestions, and share your ideas or opinions. Suggestions and tips are always welcome. Quote Link to comment Share on other sites More sharing options...
Belisarius17 Posted May 26, 2021 Author Report Share Posted May 26, 2021 Quote Link to comment Share on other sites More sharing options...
Belisarius17 Posted May 26, 2021 Author Report Share Posted May 26, 2021 I also will appreciate if anyone let me know, about the compatibility between 0 AD version 24 and the coming version 25 I saw today at the news section of the official 0 AD page... I would like to see if the scenario made on version 24, will work on the coming version 25. Here is another pick with Carthage and The Iberian Peninsula. Thank you all for your time and attention. Quote Link to comment Share on other sites More sharing options...
asterix Posted May 26, 2021 Report Share Posted May 26, 2021 well i do not know I believe there is https://trac.wildfiregames.com/wiki/Alpha25?version=63 and https://trac.wildfiregames.com/wiki/PortA24ToA25 but there were quite a ot of updates to triggers. 1 Quote Link to comment Share on other sites More sharing options...
wraitii Posted May 26, 2021 Report Share Posted May 26, 2021 You might need a few changes, as some templates were renamed (things like the elephant stable), but overall A24 and A25 maps should be compatible I believe. 1 Quote Link to comment Share on other sites More sharing options...
Belisarius17 Posted May 26, 2021 Author Report Share Posted May 26, 2021 Hi Asterix....Love your name....it bring good memories...I used to collect those French comics as a Kid...they were real fun, thanks for the reply and for sharing those links. For what I seen, look like Version 25 is going to be Epic. Thanks a lot. Quote Link to comment Share on other sites More sharing options...
Belisarius17 Posted May 26, 2021 Author Report Share Posted May 26, 2021 Hi wraitii, thanks for the reply. I see that you are listed as a programmer...so let me take the time to congratulate you, and all your teammates as well, for making such a great Game. Thanks for sharing the link....So far I'm still working on the map design and polishing the visuals and some small details here and here. I would like to send you guys a copy of the map so you guys can make it better and fix any mistake you may find...I will appreciate a lot, if you can take the time to provide me with instructions about how to find the right folder, and send it to you guys. Thanks. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted June 23, 2021 Report Share Posted June 23, 2021 (edited) This topica, I'm afraid, has little to do with our art development, that's why we have the maps sub-forum. https://wildfiregames.com/forum/forum/384-scenario-designmap-making/ Edited June 23, 2021 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
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