gameboy Posted March 27, 2021 Share Posted March 27, 2021 @wraitii Today, I tested the latest SVN25136. After I played the game for more than half an hour, the game suddenly lags and freezes. There was no such problem before. Then there is no response from the game. commands.txt 1 Link to comment Share on other sites More sharing options...
wraitii Posted March 27, 2021 Share Posted March 27, 2021 Hey Gameboy, thanks for the report, I'll look into it (probably not before tomorrow though) 1 Link to comment Share on other sites More sharing options...
gameboy Posted March 28, 2021 Author Share Posted March 28, 2021 @wraitii Today, I tested SVN25144. When I loaded the newly saved game, the loading failed and an error message appeared. ERROR: RelaxNGValidator: Validation error: structures/sele/wall_tower:1: Expecting an element List, got nothing ERROR: RelaxNGValidator: Validation error: structures/sele/wall_tower:1: Invalid sequence in interleave ERROR: RelaxNGValidator: Validation error: structures/sele/wall_tower:1: Element GarrisonHolder failed to validate content ERROR: RelaxNGValidator: Validation failed for '(null)' ERROR: Failed to validate entity template 'structures/sele/wall_tower' ERROR: Multiple components for interface 19 Link to comment Share on other sites More sharing options...
gameboy Posted March 28, 2021 Author Share Posted March 28, 2021 Just now, I tested SVN25144 again, and when I started a new game, when I selected soldiers and female farmers, an error appeared. ERROR: Errors executing script event "Tick" ERROR: JavaScript error: gui/session/session.js line 224 deepfreeze requires exactly one object as an argument. GetTemplateData@gui/session/session.js:224:34 getEntityCostTooltip@gui/common/tooltips.js:912:38 setupButton@gui/session/selection_panels.js:193:4 setupUnitPanel@gui/session/unit_commands.js:94:35 updateUnitCommands@gui/session/unit_commands.js:152:18 updateSelectionDetails@gui/session/selection_details.js:526:20 updateGUIObjects@gui/session/session.js:691:2 onTick@gui/session/session.js:619:3 __eventhandler58 (Tick)@session Tick:1:1 ERROR: Errors executing script event "SimulationUpdate" ERROR: JavaScript error: gui/session/session.js line 224 deepfreeze requires exactly one object as an argument. GetTemplateData@gui/session/session.js:224:34 getEntityCostTooltip@gui/common/tooltips.js:912:38 setupButton@gui/session/selection_panels.js:193:4 setupUnitPanel@gui/session/unit_commands.js:94:35 updateUnitCommands@gui/session/unit_commands.js:152:18 updateSelectionDetails@gui/session/selection_details.js:526:20 updateGUIObjects@gui/session/session.js:691:2 onSimulationUpdate@gui/session/session.js:662:2 __eventhandler60 (SimulationUpdate)@session SimulationUpdate:1:1 ERROR: Errors executing script event "SimulationUpdate" ERROR: JavaScript error: gui/session/session.js line 224 deepfreeze requires exactly one object as an argument. GetTemplateData@gui/session/session.js:224:34 getEntityCostTooltip@gui/common/tooltips.js:912:38 setupButton@gui/session/selection_panels.js:193:4 setupUnitPanel@gui/session/unit_commands.js:94:35 updateUnitCommands@gui/session/unit_commands.js:152:18 updateSelectionDetails@gui/session/selection_details.js:526:20 updateGUIObjects@gui/session/session.js:691:2 onSimulationUpdate@gui/session/session.js:662:2 __eventhandler60 (SimulationUpdate)@session SimulationUpdate:1:1 Link to comment Share on other sites More sharing options...
gameboy Posted March 28, 2021 Author Share Posted March 28, 2021 ERROR: RelaxNGValidator: Validation error: skirmish/structures/iber_wall_tower:1: Expecting an element List, got nothing ERROR: RelaxNGValidator: Validation error: skirmish/structures/iber_wall_tower:1: Invalid sequence in interleave ERROR: RelaxNGValidator: Validation error: skirmish/structures/iber_wall_tower:1: Element GarrisonHolder failed to validate content ERROR: RelaxNGValidator: Validation failed for '(null)' ERROR: Failed to validate entity template 'skirmish/structures/iber_wall_tower' ERROR: Failed to load entity template 'skirmish/structures/iber_wall_tower' ERROR: Failed to load entity template 'skirmish/structures/iber_wall_tower' ERROR: Failed to load entity template 'skirmish/structures/iber_wall_tower' ERROR: Failed to load entity template 'skirmish/structures/iber_wall_tower' ERROR: Failed to load entity template 'skirmish/structures/iber_wall_tower' Link to comment Share on other sites More sharing options...
wraitii Posted March 28, 2021 Share Posted March 28, 2021 The wall_tower errors are now fixed. 1 Link to comment Share on other sites More sharing options...
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