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The game suddenly lags and freezes.


gameboy
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@wraitii Today, I tested SVN25144. When I loaded the newly saved game, the loading failed and an error message appeared.

ERROR: RelaxNGValidator: Validation error: structures/sele/wall_tower:1: Expecting an element List, got nothing

ERROR: RelaxNGValidator: Validation error: structures/sele/wall_tower:1: Invalid sequence in interleave

ERROR: RelaxNGValidator: Validation error: structures/sele/wall_tower:1: Element GarrisonHolder failed to validate content

ERROR: RelaxNGValidator: Validation failed for '(null)'

ERROR: Failed to validate entity template 'structures/sele/wall_tower'

ERROR: Multiple components for interface 19

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Just now, I tested SVN25144 again, and when I started a new game, when I selected soldiers and female farmers, an error appeared.

 

ERROR: Errors executing script event "Tick"

ERROR: JavaScript error: gui/session/session.js line 224 deepfreeze requires exactly one object as an argument. GetTemplateData@gui/session/session.js:224:34 getEntityCostTooltip@gui/common/tooltips.js:912:38 setupButton@gui/session/selection_panels.js:193:4 setupUnitPanel@gui/session/unit_commands.js:94:35 updateUnitCommands@gui/session/unit_commands.js:152:18 updateSelectionDetails@gui/session/selection_details.js:526:20 updateGUIObjects@gui/session/session.js:691:2 onTick@gui/session/session.js:619:3 __eventhandler58 (Tick)@session Tick:1:1

ERROR: Errors executing script event "SimulationUpdate"

ERROR: JavaScript error: gui/session/session.js line 224 deepfreeze requires exactly one object as an argument. GetTemplateData@gui/session/session.js:224:34 getEntityCostTooltip@gui/common/tooltips.js:912:38 setupButton@gui/session/selection_panels.js:193:4 setupUnitPanel@gui/session/unit_commands.js:94:35 updateUnitCommands@gui/session/unit_commands.js:152:18 updateSelectionDetails@gui/session/selection_details.js:526:20 updateGUIObjects@gui/session/session.js:691:2 onSimulationUpdate@gui/session/session.js:662:2 __eventhandler60 (SimulationUpdate)@session SimulationUpdate:1:1

ERROR: Errors executing script event "SimulationUpdate"

ERROR: JavaScript error: gui/session/session.js line 224 deepfreeze requires exactly one object as an argument. GetTemplateData@gui/session/session.js:224:34 getEntityCostTooltip@gui/common/tooltips.js:912:38 setupButton@gui/session/selection_panels.js:193:4 setupUnitPanel@gui/session/unit_commands.js:94:35 updateUnitCommands@gui/session/unit_commands.js:152:18 updateSelectionDetails@gui/session/selection_details.js:526:20 updateGUIObjects@gui/session/session.js:691:2 onSimulationUpdate@gui/session/session.js:662:2 __eventhandler60 (SimulationUpdate)@session SimulationUpdate:1:1

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ERROR: RelaxNGValidator: Validation error: skirmish/structures/iber_wall_tower:1: Expecting an element List, got nothing

ERROR: RelaxNGValidator: Validation error: skirmish/structures/iber_wall_tower:1: Invalid sequence in interleave

ERROR: RelaxNGValidator: Validation error: skirmish/structures/iber_wall_tower:1: Element GarrisonHolder failed to validate content

ERROR: RelaxNGValidator: Validation failed for '(null)'

ERROR: Failed to validate entity template 'skirmish/structures/iber_wall_tower'

ERROR: Failed to load entity template 'skirmish/structures/iber_wall_tower'

ERROR: Failed to load entity template 'skirmish/structures/iber_wall_tower'

ERROR: Failed to load entity template 'skirmish/structures/iber_wall_tower'

ERROR: Failed to load entity template 'skirmish/structures/iber_wall_tower'

ERROR: Failed to load entity template 'skirmish/structures/iber_wall_tower'

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