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Skirmish map: A Path Beyond II


Grapjas
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Hi all, 

I've made a new map that is actually a remake from a map in Red Alert 2: Yuri's revenge. I've played this map quite alot back then because it was definitely one of the harder maps to play out there. It felt as if the AI was extra aggressive on that map in Red Alert. I really like the layout because you can do pretty much any strategy you like with it. Anyway, here a quick comparison:

A_Path_Beyond_II.thumb.png.4642bec23575e59e9561521136807856.png1135067858_RA2APathBeyondii.thumb.jpg.c07d0ef30170e06f7effaa3229ddd831.jpg

This map will be included in my new mod that includes player position randomnization and makes sure that ridges cannot be abused by ships by unloading units over them. I've done my own take on the iber defense on the start of the game which can be seen in the screenshots below.

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2023497252_5(2).thumb.png.5efad5f7959ecb64e08a7a9c200667dd.png

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A_Path_Beyond_II_Modio.thumb.jpg.828fc3d42415a115e4bbee2308f1bc09.jpg

 

Download my mod here New mod: Grapejuice - Game Modification - Wildfire Games Community Forums

Edited by Grapjas
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  • Grapjas changed the title to Skirmish map: A Path Beyond II

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