Lunari8546 Posted December 3, 2020 Report Share Posted December 3, 2020 I followed this tutorial ->How to Mod #1 Mudando a Tela Inicial | 0 A.D. Alfa 23 Ken Wood - YouTube and when I open the game it showed this error. Spoiler Function call failed: return value was -120102 (Invalid/unsupported texture format) Location: tex_dds.cpp:559 (decode_sd) Call stack: TexCodecDds::decode (tex_dds.cpp:610) this = (unavailable) data = 0x04C0018C -> "p" __formal = 5530440 (0x00546348) t = 0x000A1007 -> m_Data = (shared_ptr<unsigned char>) m_DataSize = (unavailable - internal error) m_Ofs = (unavailable - internal error) m_Width = (unavailable - internal error) m_Height = (unavailable - internal error) m_Bpp = (unavailable - internal error) m_Flags = (unavailable - internal error) Tex::decode (tex.cpp:736) this = (unavailable) Data = 0x004C3AE8 -> (shared_ptr<unsigned char>) DataSize = 128 (0x00000080) c = 0x004C3AE8 (see above) OglTex_reload (ogl_tex.cpp:476) ot = 0x00546348 -> t = m_Data = (shared_ptr<unsigned char>) m_DataSize = 0 (0x00000000) m_Ofs = 0 (0x00000000) m_Width = 0 (0x00000000) m_Height = 0 (0x00000000) m_Bpp = 0 (0x00000000) m_Flags = 0 (0x00000000) id = 0 (0x00000000) fmt = 0 (0x00000000) int_fmt = 0 (0x00000000) state = filter = 0 (0x00000000) wrap_s = 0 (0x00000000) wrap_t = 0 (0x00000000) anisotropy = 0.000000 (0x00000000) q_flags = [8] { 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00) } tmu = 0 (0x00) flags = 0 (0x0000) uploaded_size = 0 (0x00000000) vfs = 0x00BDDEE8 -> (shared_ptr<IVFS>) pathname = 0x008FF084 -> path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 47 ('/'), 1998, 53097, 26596, 61652, 143, 4992, 65 ('A') } h = 196611 (0x0000000000030003) file = (shared_ptr<unsigned char>) fileSize = 5530440 (0x00546348) call_init_and_reload (h_mgr.cpp:446) h = 196611 (0x0000000000030003) type = 0x004C3A3C -> init = 0x0039EBE0 -> (OglTex_init) reload = 0x0039EC50 -> (OglTex_reload) dtor = 0x0039ED50 -> (OglTex_dtor) validate = 0x0039EDA0 -> (OglTex_validate) to_string = 0x0039F010 -> (OglTex_to_string) user_size = 68 (0x00000044) name = 0x0046D3FC -> "OglTex" hd = 0x04C00140 -> h = 196611 (0x0000000000030003) key = 1904627185 (0x71864DF1) refs = 1 (0x00000001) keep_open = 2 (0x00000002) unique = 2 (0x00000002) disallow_reload = 2 (0x00000002) type = 0x004C3A3C (see above) num_derefs = 0 (0x00000000) pathname = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = [8] { 47 ('/'), 0, 12288, 5024, 41904, 2603, 25416, 84 ('T') } user = [104] [8] { 0 (0x00), 48 (0x30), 160 (0xA0), 19 (0x13), 176 (0xB0), 163 (0xA3), 43 (0x2B), 10 (0x0A) } 48 (0x30) 160 (0xA0) 19 (0x13) 176 (0xB0) 163 (0xA3) 43 (0x2B) 10 (0x0A) 72 (0x48) 99 (0x63) 84 (0x54) 0 (0x00) 128 (0x80) 0 (0x00) 0 (0x00) 0 (0x00) ... vfs = 0x00BDDEE8 (see above) pathname = 0x008FF084 (see above) init_args = 0x008FEF10 -> 0x008FEF38 -> [8] { 0, 0, 0, 0, 200, 239, 143, 0 } err = 0 (0x0000000000000000) alloc_new_handle (h_mgr.cpp:489) type = 0x004C3A3C (see above) vfs = 0x00BDDEE8 (see above) pathname = 0x008FF084 (see above) key = 1904627185 (0x71864DF1) flags = 17 (0x00000011) init_args = 0x008FEF10 (see above) hd = 0x04C00140 (see above) h = 196611 (0x0000000000030003) h_alloc (h_mgr.cpp:536) type = 0x004C3A3C (see above) vfs = 0x00BDDEE8 (see above) pathname = 0x008FF084 (see above) flags = 17 (0x00000011) s = (H_ScopedLock) args = 0x008FEF38 (see above) ogl_tex_load (ogl_tex.cpp:548) vfs = 0x00BDDEE8 (see above) pathname = 0x008FF084 (see above) flags = 17 (0x00000011) CTextureManagerImpl::LoadTexture (texturemanager.cpp:188) this = (unavailable) texture = 0x008FF0CC -> (shared_ptr<CTexture>) path = 0x008FF084 (see above) profile2__ = m_Name = 0x00452F78 -> "load texture" flags = 0 (0x00000000) h = 757449162328375343 (0x0A8300000000002F) CTextureManagerImpl::TryLoadingCached (texturemanager.cpp:276) this = (unavailable) texture = 0x008FF0CC (see above) hash = m_Digest = [4] { 1732584193 (0x67452301), 4023233417 (0xEFCDAB89), 2562383102 (0x98BADCFE), 271733878 (0x10325476) } m_Buf = [64] 3 (0x03) 0 (0x00) 0 (0x00) 0 (0x00) 1 (0x01) 0 (0x00) 0 (0x00) 0 (0x00) 2 (0x02) 0 (0x00) 0 (0x00) 0 (0x00) 3 (0x03) 0 (0x00) 0 (0x00) 0 (0x00) ... m_BufLen = 32 (0x00000020) m_InputLen = 32 (0x0000000000000020) loadPath = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/') CTexture::TryLoad (texturemanager.cpp:573) this = (unavailable) self = (shared_ptr<CTexture>) CTexture::GetHandle (texturemanager.cpp:562) this = (unavailable) CShaderProgram::BindTexture (shaderprogram.cpp:700) this = (unavailable) id = m = 0x00B39E78 -> data = (unsupported basic_string<char,char_traits<char> >) hash = 2869024766 (0xAB01D7FE) tex = (shared_ptr<CTexture>) GUIRenderer::Draw (guirenderer.cpp:374) Calls = 0x0A1C7AC8 -> (unsupported vector<GUIRenderer::SDrawCall >) Z = 10.000000 (0x41200000) matrix = _11 = 0.001042 (0x3A888889) _21 = 0.000000 (0x00000000) _31 = 0.000000 (0x00000000) _41 = 0.000000 (0x00000000) _12 = 0.000000 (0x00000000) _22 = -0.001852 (0xBAF2B9D6) _32 = 0.000000 (0x00000000) _42 = 0.000000 (0x00000000) _13 = 0.000000 (0x00000000) _23 = 0.000000 (0x00000000) _33 = -0.001998 (0xBB02F0E9) _43 = 0.000000 (0x00000000) _14 = -1.000000 (0xBF800000) _24 = 1.000000 (0x3F800000) _34 = 1.000000 (0x3F7FFFFF) _44 = 1.000000 (0x3F800000) _data = [16] 0.001042 (0x3A888889) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) -0.001852 (0xBAF2B9D6) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) 0.000000 (0x00000000) -0.001998 (0xBB02F0E9) 0.000000 (0x00000000) ... _data2d = [4] [4] { 0.001042 (0x3A888889), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), -0.001852 (0xBAF2B9D6), 0.000000 (0x00000000), 0.000000 (0x00000000) } [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), -0.001998 (0xBB02F0E9), 0.000000 (0x00000000) } [4] { -1.000000 (0xBF800000), 1.000000 (0x3F800000), 1.000000 (0x3F7FFFFF), 1.000000 (0x3F800000) } shader = (shared_ptr<CShaderProgram>) data = (unsupported vector<float >) TexCoords = left = 0.000000 (0x00000000) top = 0.000000 (0x00000007) right = 0.000000 (0x0A23E708) bottom = 0.000000 (0x00000007) Verts = left = 0.000000 (0x008FF278) top = 0.000000 (0x0A23E6F8) right = 0.000000 (0x008FF224) bottom = 0.000000 (0x0032BA6C) data = (unsupported vector<float >) Verts = left = 0.000000 (0x0010A7F3) top = 0.000000 (0x008FF278) right = 0.000000 (0x0A23E708) bottom = 0.000000 (0x00000007) CGUISpriteInstance::Draw (cguisprite.cpp:41) this = (unavailable) Size = left = -2160.000000 (0xC5070000) top = 0.000000 (0x00000000) right = 1920.000000 (0x44F00000) bottom = 1080.000000 (0x44870000) CellID = 0 (0x00000000) Sprites = 0x09D787F4 -> (unsupported map<CStr8,CGUISprite * >) Z = 10.000000 (0x41200000) CGUI::DrawSprite (cgui.cpp:359) this = (unavailable) Sprite = 0x0A1C7AB0 -> m_SpriteName = { (unsupported basic_string<char,char_traits<char> >) } m_DrawCallCache = (unsupported vector<GUIRenderer::SDrawCall >) m_CachedSize = left = -2160.000000 (0xC5070000) top = 0.000000 (0x00000000) right = 1920.000000 (0x44F00000) bottom = 1080.000000 (0x44870000) m_CachedCellID = 0 (0x00000000) CellID = 0 (0x00000000) Z = 0x008FF26C -> 10.000000 (0x41200000) Rect = 0x0A2E33E0 -> left = -2160.000000 (0xC5070000) top = 0.000000 (0x00000000) right = 1920.000000 (0x44F00000) bottom = 1080.000000 (0x44870000) __formal = 0x008FF25C -> left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) CImage::Draw (cimage.cpp:51) this = (unavailable) sprite = 0x0A1C7AB0 (see above) bz = 10.000000 (0x41200000) cell_id = 0 (0x00000000) GUI<int>::RecurseObject (guiutil.h:295) RR = 1 (0x00000001) pObject = 0x0A2E33D8 -> m_CachedActualSize = left = -2160.000000 (0xC5070000) top = 0.000000 (0x00000000) right = 1920.000000 (0x44F00000) bottom = 1080.000000 (0x44870000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x0A2E2618 -> m_CachedActualSize = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 1920.000000 (0x44F00000) bottom = 1080.000000 (0x44870000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x00B16B58 -> m_CachedActualSize = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 0.000000 (0x00000000) bottom = 0.000000 (0x00000000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x00000000 m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = false m_Settings = (unsupported map<CStr8,SGUISetting >) m_pGUI = 0x09D78778 -> m_ScriptInterface = (shared_ptr<ScriptInterface>) m_MousePos = x = 860.000000 (0x44570000) y = 429.000000 (0x43D68000) m_MouseButtons = 0 (0x00000000) m_Tooltip = m_State = 0 (0x00000000) m_PreviousObject = 0x09FB11E8 -> m_CachedActualSize = left = 0.000000 (0x00000000) top = 0.000000 (0x00000000) right = 1920.000000 (0x44F00000) bottom = 1080.000000 (0x44870000) m_Name = { (unsupported basic_string<char,char_traits<char> >) } m_Children = (unsupported vector<IGUIObject * >) m_pParent = 0x0A2E2618 (see above) m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) (too much output; skipping to next top-level symbol) m_MouseHovering = true m_Settings = (unsupported map<CStr8,SGUISetting >) m_pGUI = 0x09D78778 (see above) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (js::PersistentRootedBase<JSObject *>) mNext = 0x0A2E26A0 -> mNext = 0x0A2E3280 -> mNext = 0x0A24E314 -> mNext = 0x0A24E32C -> mNext = 0x0A2543F0 -> mNext = 0x0A253DC0 -> mNext = 0x0A253CA0 -> mNext = 0x0A2541F8 -> mNext = 0x0A821688 -> mNext = 0x0A272A80 -> mNext = 0x0A0E39A0 -> mNext = 0x0A0E2D60 -> mNext = 0x07ACE080 -> mNext = 0x09F5C954 -> mNext = 0x09F5C96C -> mNext = 0x09F66F8C -> mNext = 0x09F66FA4 -> mNext = 0x09F6E100 -> mNext = 0x09F6DEC0 -> mNext = 0x09F6EDF0 -> mNext = 0x09F6EF10 -> mNext = 0x0A2E3000 -> mNext = 0x046911F0 -> mNext = 0x046912C0 -> mNext = 0x09FB0710 -> mNext = 0x0A0E2E40 -> mNext = 0x0A2E3460 -> mNext = 0x09FB15B0 -> mNext = 0x09FB11A0 -> mNext = 0x09FB1270 -> mNext = 0x0A2E26A0 (see above) mPrev = 0x09FB11A0 (see above) mIsSentinel = false mPrev = 0x09FB15B0 (see above) mIsSentinel = false mPrev = 0x0A2E3460 (see above) mIsSentinel = false mPrev = 0x0A0E2E40 (see above) mIsSentinel = false mPrev = 0x09FB0710 (see above) mIsSentinel = false mPrev = 0x046912C0 (see above) mIsSentinel = false mPrev = 0x046911F0 (see above) mIsSentinel = false mPrev = 0x0A2E3000 (see above) mIsSentinel = false mPrev = 0x09F6EF10 (see above) mIsSentinel = false mPrev = 0x09F6EDF0 (see above) mIsSentinel = false mPrev = 0x09F6DEC0 (see above) mIsSentinel = false mPrev = 0x09F6E100 (see above) mIsSentinel = false mPrev = 0x09F66FA4 (see above) mIsSentinel = false mPrev = 0x09F66F8C (see above) mIsSentinel = false mPrev = 0x09F5C96C (see above) mIsSentinel = false mPrev = 0x09F5C954 (see above) mIsSentinel = false mPrev = 0x07ACE080 (see above) mIsSentinel = false mPrev = 0x0A0E2D60 (see above) mIsSentinel = true mPrev = 0x0A0E39A0 (see above) mIsSentinel = false mPrev = 0x0A272A80 (see above) mIsSentinel = false mPrev = 0x0A821688 (see above) mIsSentinel = false mPrev = 0x0A2541F8 (see above) mIsSentinel = false mPrev = 0x0A253CA0 (see above) mIsSentinel = false mPrev = 0x0A253DC0 (see above) mIsSentinel = false mPrev = 0x0A2543F0 (see above) mIsSentinel = false mPrev = 0x0A24E32C (see above) mIsSentinel = false mPrev = 0x0A24E314 (see above) mIsSentinel = false mPrev = 0x0A2E3280 (see above) mIsSentinel = false mPrev = 0x0A2E26A0 (see above) mIsSentinel = false mPrev = 0x09FB1270 (see above) mIsSentinel = false mPrev = 0x09FB11A0 (see above) mIsSentinel = false ptr = 0x06ECFE00 -> (JSObject) m_PreviousTooltipName = { (unsupported basic_string<char,char_traits<char> >) } m_PreviousMousePos = x = 860.000000 (0x44570000) y = 429.000000 (0x43D68000) m_Time = 0 (0x0000000000000000) m_IsIconTooltip = false m_PreDefinedColors = (unsupported map<CStr8,CColor >) m_BaseObject = 0x00B16B58 (see above) m_FocusedObject = 0x00000000 m_pAllObjects = (unsupported map<CStr8,IGUIObject * >) m_InternalNameNumber = 37 (0x00000025) m_ObjectTypes = (unsupported map<CStr8,IGUIObject * (__cdecl*)(void) >) m_HotkeyObjects = (unsupported map<CStr8,vector<IGUIObject * > >) m_Sprites = (unsupported map<CStr8,CGUISprite * >) m_Styles = (unsupported map<CStr8,SGUIStyle >) m_ScrollBarStyles = (unsupported map<CStr8,SGUIScrollBarStyle >) m_Icons = (unsupported map<CStr8,SGUIIcon >) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (js::PersistentRootedBase<JSObject *>) mNext = 0x00B16BE0 -> mNext = 0x00B16BE0 (see above) mPrev = 0x00B16BE0 (see above) mIsSentinel = false mPrev = 0x00B16BE0 (see above) mIsSentinel = false ptr = 0x00000000 m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = false m_Settings = (unsupported map<CStr8,SGUISetting >) m_pGUI = 0x09D78778 (see above) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (js::PersistentRootedBase<JSObject *>) mNext = 0x0A2E3280 (see above) mPrev = 0x09FB1270 (see above) mIsSentinel = false ptr = 0x06ECFCC0 -> (JSObject) m_LastClickTime = [6] 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) 0 (0x0000000000000000) m_MouseHovering = false m_Settings = (unsupported map<CStr8,SGUISetting >) m_pGUI = 0x09D78778 (see above) m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >) m_JSObject = (js::PersistentRootedBase<JSObject *>) mNext = 0x09FB15B0 (see above) mPrev = 0x0A0E2E40 (see above) mIsSentinel = false ptr = 0x06ECFDA0 -> (JSObject) pFunc = 0x00334100 -> (IGUIObject::`vcall'{24}') GUI<int>::RecurseObject (guiutil.h:295) RR = 1 (0x00000001) pObject = 0x0A2E2618 (see above) pFunc = 0x00334100 (see above) GUI<int>::RecurseObject (guiutil.h:295) RR = 1 (0x00000001) pObject = 0x00B16B58 (see above) pFunc = 0x00334100 (see above) CGUI::Draw (cgui.cpp:342) this = (unavailable) e = 0x003706AB -> (exception) m_msg = 0xCCCCCCCC CGUIManager::Draw (guimanager.cpp:399) this = (unavailable) profile2__ = m_Name = 0x0045FB6C -> "gui" profile2gpu__ = m_Name = 0x0045FB6C (see above) Render (gamesetup.cpp:238) profile2__ = m_Name = 0x00449CEC -> "render" cursorName = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) } profile2__ = m_Name = 0x003706AB (see above) profile2gpu__ = m_Name = 0x008FF3F4 -> [8] { 207, 9, 75 ('K'), 14, 33 ('!'), 249, 239, 63 ('?') } transform = _11 = 0.000000 (0x00000064) _21 = 0.000000 (0x00000000) _31 = 0.000000 (0x09FAAFC0) _41 = 0.000000 (0x00000332) _12 = 0.000000 (0x00000064) _22 = 0.000000 (0x00000000) _32 = 0.000000 (0x09DF2FC0) _42 = 0.000000 (0x074E2C10) _13 = 0.000000 (0x09FFFF48) _23 = -1.#QNAN0 (0xFFFFFFFF) _33 = 0.000000 (0x09E515B8) _43 = 0.000000 (0x09E56B58) _14 = 0.000000 (0x09DF2FB0) _24 = 0.000000 (0x09E56BB4) _34 = 0.000000 (0x008FF3DC) _44 = 0.000000 (0x00374648) _data = [16] 0.000000 (0x00000064) 0.000000 (0x00000000) 0.000000 (0x09FAAFC0) 0.000000 (0x00000332) 0.000000 (0x00000064) 0.000000 (0x00000000) 0.000000 (0x09DF2FC0) 0.000000 (0x074E2C10) 0.000000 (0x09FFFF48) -1.#QNAN0 (0xFFFFFFFF) 0.000000 (0x09E515B8) 0.000000 (0x09E56B58) ... _data2d = [4] [4] { 0.000000 (0x00000064), 0.000000 (0x00000000), 0.000000 (0x09FAAFC0), 0.000000 (0x00000332) } [4] { 0.000000 (0x00000064), 0.000000 (0x00000000), 0.000000 (0x09DF2FC0), 0.000000 (0x074E2C10) } [4] { 0.000000 (0x09FFFF48), -1.#QNAN0 (0xFFFFFFFF), 0.000000 (0x09E515B8), 0.000000 (0x09E56B58) } [4] { 0.000000 (0x09DF2FB0), 0.000000 (0x09E56BB4), 0.000000 (0x008FF3DC), 0.000000 (0x00374648) } forceGL = (bool)0xB4 Frame (main.cpp:416) realTimeSinceLastFrame = 0.033333 (0x3D088889) time = 0.971098 (0x3FEF133C2DADB835) profile2__ = m_Name = 0x00431CD8 -> "frame" profile2__ = m_Name = 0x3FEF133C -> (unavailable - internal error) RunGameOrAtlas (main.cpp:634) argc = 1 (0x00000001) argv = 0x028C0008 -> 0x028C0028 -> "C:\Users\user\AppData\Local\0 A.D. alpha\binaries\system\pyrogenesis.exe" replayFile = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 47 ('/') modsToInstall = (unsupported vector<Path >) scriptEngine = (Singleton<ScriptEngine>) m_Runtimes = (unsupported list<JSRuntime const * >) args = m_Args = (unsupported vector<pair<CStr8,CStr8> >) m_Arg0 = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 92 ('\') m_ArgsWithoutName = (unsupported vector<CStr8 >) res = 3.85802e-010 (0x3DFA831BDB32743B) modPath = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 60713 paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 32 (' ') m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 4 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 45056 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 8 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 256 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 21502 replay = m_Stream = 0x3DFA831B -> (basic_istream<char,char_traits<char> >) mod = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 zip = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 36896 mods = (unsupported vector<CStr8 >) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1919 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 62792 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 25317 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 40960 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 31963 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 62880 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 157 builder = m_VFS = (shared_ptr<IVFS>) m_Files = (unsupported vector<Path >) m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 88 ('X') m_NumBaseMods = 2008372222 (0x77B553FE) installedMods = (unsupported vector<CStr8 >) installer = m_VFS = (shared_ptr<IVFS>) m_ModsDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_TempDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 0 m_CacheDir = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1905 m_InstalledMods = (unsupported vector<CStr8 >) paths = m_root = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 1919 m_rdata = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 62792 m_gameData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 25317 m_userData = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 40960 m_config = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 31963 m_cache = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 62880 m_logs = path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >) separator = 157 SDL_main (main.cpp:680) argc = 1 (0x00000001) argv = 0x028C0008 (see above) main_utf8 (sdl_windows_main.c:126) argc = 1 (0x00000001) argv = 0x028C0008 (see above) wmain (sdl_windows_main.c:151) argc = 1 (0x00000001) wargv = 0x00B17C20 -> 0x00B17C28 -> 67 (0x0043) wenvp = 0x00B19730 -> 54840 (0xD638) argv = 0x028C0008 (see above) retval = 0 (0x00000000) i = 1 (0x00000001) CallStartupWithinTryBlock (wseh.cpp:364) ret = 3598160 (0x0036E750) RtlGetAppContainerNamedObjectPath (:0) RtlGetAppContainerNamedObjectPath (:0) errno = 0 (No error reported here) OS error = 0 (no error code was set) Quote Link to comment Share on other sites More sharing options...
Silier Posted December 3, 2020 Report Share Posted December 3, 2020 Hello, could you please zip your mod and upload it here ? From the look of the error, it looks like your new texture has incorrect format. First thing that comes in mind is, that resolution of your picture needs to be power of 2, like 128x128 and not e.g. 153x153. Quote Link to comment Share on other sites More sharing options...
Lunari8546 Posted December 5, 2020 Author Report Share Posted December 5, 2020 @Angen Thx, I figured it out. The resolution of the picture is too big. I cropped it and then it worked. Quote Link to comment Share on other sites More sharing options...
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