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How to change the title screen using mods?


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I followed this tutorial ->How to Mod #1 Mudando a Tela Inicial | 0 A.D. Alfa 23 Ken Wood - YouTube and when I open the game it showed this error.

Spoiler

 

Function call failed: return value was -120102 (Invalid/unsupported texture format)
Location: tex_dds.cpp:559 (decode_sd)

Call stack:

TexCodecDds::decode (tex_dds.cpp:610)
    this = (unavailable)
    data = 0x04C0018C -> "p"
    __formal = 5530440 (0x00546348)
    t = 0x000A1007 -> 
        m_Data = (shared_ptr<unsigned char>)
        m_DataSize = (unavailable - internal error)

        m_Ofs = (unavailable - internal error)

        m_Width = (unavailable - internal error)

        m_Height = (unavailable - internal error)

        m_Bpp = (unavailable - internal error)

        m_Flags = (unavailable - internal error)



Tex::decode (tex.cpp:736)
    this = (unavailable)
    Data = 0x004C3AE8 -> (shared_ptr<unsigned char>)
    DataSize = 128 (0x00000080)
    c = 0x004C3AE8 (see above)

OglTex_reload (ogl_tex.cpp:476)
    ot = 0x00546348 -> 
        t = 
            m_Data = (shared_ptr<unsigned char>)
            m_DataSize = 0 (0x00000000)
            m_Ofs = 0 (0x00000000)
            m_Width = 0 (0x00000000)
            m_Height = 0 (0x00000000)
            m_Bpp = 0 (0x00000000)
            m_Flags = 0 (0x00000000)

        id = 0 (0x00000000)
        fmt = 0 (0x00000000)
        int_fmt = 0 (0x00000000)
        state = 
            filter = 0 (0x00000000)
            wrap_s = 0 (0x00000000)
            wrap_t = 0 (0x00000000)
            anisotropy = 0.000000 (0x00000000)

        q_flags = [8] { 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00), 0 (0x00) }
        tmu = 0 (0x00)
        flags = 0 (0x0000)
        uploaded_size = 0 (0x00000000)

    vfs = 0x00BDDEE8 -> (shared_ptr<IVFS>)
    pathname = 0x008FF084 -> 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = [8] { 47 ('/'), 1998, 53097, 26596, 61652, 143, 4992, 65 ('A') }

    h = 196611 (0x0000000000030003)
    file = (shared_ptr<unsigned char>)
    fileSize = 5530440 (0x00546348)

call_init_and_reload (h_mgr.cpp:446)
    h = 196611 (0x0000000000030003)
    type = 0x004C3A3C -> 
        init = 0x0039EBE0 -> (OglTex_init)
        reload = 0x0039EC50 -> (OglTex_reload)
        dtor = 0x0039ED50 -> (OglTex_dtor)
        validate = 0x0039EDA0 -> (OglTex_validate)
        to_string = 0x0039F010 -> (OglTex_to_string)
        user_size = 68 (0x00000044)
        name = 0x0046D3FC -> "OglTex"

    hd = 0x04C00140 -> 
        h = 196611 (0x0000000000030003)
        key = 1904627185 (0x71864DF1)
        refs = 1 (0x00000001)
        keep_open = 2 (0x00000002)
        unique = 2 (0x00000002)
        disallow_reload = 2 (0x00000002)
        type = 0x004C3A3C (see above)
        num_derefs = 0 (0x00000000)
        pathname = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = [8] { 47 ('/'), 0, 12288, 5024, 41904, 2603, 25416, 84 ('T') }

        user = [104] 
            [8] { 0 (0x00), 48 (0x30), 160 (0xA0), 19 (0x13), 176 (0xB0), 163 (0xA3), 43 (0x2B), 10 (0x0A) }
            48 (0x30)
            160 (0xA0)
            19 (0x13)
            176 (0xB0)
            163 (0xA3)
            43 (0x2B)
            10 (0x0A)
            72 (0x48)
            99 (0x63)
            84 (0x54)
            0 (0x00)
            128 (0x80)
            0 (0x00)
            0 (0x00)
            0 (0x00) ...

    vfs = 0x00BDDEE8 (see above)
    pathname = 0x008FF084 (see above)
    init_args = 0x008FEF10 -> 0x008FEF38 -> [8] { 0, 0, 0, 0, 200, 239, 143, 0 }
    err = 0 (0x0000000000000000)

alloc_new_handle (h_mgr.cpp:489)
    type = 0x004C3A3C (see above)
    vfs = 0x00BDDEE8 (see above)
    pathname = 0x008FF084 (see above)
    key = 1904627185 (0x71864DF1)
    flags = 17 (0x00000011)
    init_args = 0x008FEF10 (see above)
    hd = 0x04C00140 (see above)
    h = 196611 (0x0000000000030003)

h_alloc (h_mgr.cpp:536)
    type = 0x004C3A3C (see above)
    vfs = 0x00BDDEE8 (see above)
    pathname = 0x008FF084 (see above)
    flags = 17 (0x00000011)
    s = (H_ScopedLock)
    args = 0x008FEF38 (see above)

ogl_tex_load (ogl_tex.cpp:548)
    vfs = 0x00BDDEE8 (see above)
    pathname = 0x008FF084 (see above)
    flags = 17 (0x00000011)

CTextureManagerImpl::LoadTexture (texturemanager.cpp:188)
    this = (unavailable)
    texture = 0x008FF0CC -> (shared_ptr<CTexture>)
    path = 0x008FF084 (see above)
    profile2__ = 
        m_Name = 0x00452F78 -> "load texture"

    flags = 0 (0x00000000)
    h = 757449162328375343 (0x0A8300000000002F)

CTextureManagerImpl::TryLoadingCached (texturemanager.cpp:276)
    this = (unavailable)
    texture = 0x008FF0CC (see above)
    hash = 
        m_Digest = [4] { 1732584193 (0x67452301), 4023233417 (0xEFCDAB89), 2562383102 (0x98BADCFE), 271733878 (0x10325476) }
        m_Buf = [64] 
            3 (0x03)
            0 (0x00)
            0 (0x00)
            0 (0x00)
            1 (0x01)
            0 (0x00)
            0 (0x00)
            0 (0x00)
            2 (0x02)
            0 (0x00)
            0 (0x00)
            0 (0x00)
            3 (0x03)
            0 (0x00)
            0 (0x00)
            0 (0x00) ...
        m_BufLen = 32 (0x00000020)
        m_InputLen = 32 (0x0000000000000020)

    loadPath = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 47 ('/')


CTexture::TryLoad (texturemanager.cpp:573)
    this = (unavailable)
    self = (shared_ptr<CTexture>)

CTexture::GetHandle (texturemanager.cpp:562)
    this = (unavailable)

CShaderProgram::BindTexture (shaderprogram.cpp:700)
    this = (unavailable)
    id = 
        m = 0x00B39E78 -> 
            data = (unsupported basic_string<char,char_traits<char> >)
            hash = 2869024766 (0xAB01D7FE)


    tex = (shared_ptr<CTexture>)

GUIRenderer::Draw (guirenderer.cpp:374)
    Calls = 0x0A1C7AC8 -> 
        (unsupported vector<GUIRenderer::SDrawCall >)

    Z = 10.000000 (0x41200000)
    matrix = 
        _11 = 0.001042 (0x3A888889)
        _21 = 0.000000 (0x00000000)
        _31 = 0.000000 (0x00000000)
        _41 = 0.000000 (0x00000000)
        _12 = 0.000000 (0x00000000)
        _22 = -0.001852 (0xBAF2B9D6)
        _32 = 0.000000 (0x00000000)
        _42 = 0.000000 (0x00000000)
        _13 = 0.000000 (0x00000000)
        _23 = 0.000000 (0x00000000)
        _33 = -0.001998 (0xBB02F0E9)
        _43 = 0.000000 (0x00000000)
        _14 = -1.000000 (0xBF800000)
        _24 = 1.000000 (0x3F800000)
        _34 = 1.000000 (0x3F7FFFFF)
        _44 = 1.000000 (0x3F800000)
        _data = [16] 
            0.001042 (0x3A888889)
            0.000000 (0x00000000)
            0.000000 (0x00000000)
            0.000000 (0x00000000)
            0.000000 (0x00000000)
            -0.001852 (0xBAF2B9D6)
            0.000000 (0x00000000)
            0.000000 (0x00000000)
            0.000000 (0x00000000)
            0.000000 (0x00000000)
            -0.001998 (0xBB02F0E9)
            0.000000 (0x00000000) ...
        _data2d = [4] 
            [4] { 0.001042 (0x3A888889), 0.000000 (0x00000000), 0.000000 (0x00000000), 0.000000 (0x00000000) }
            [4] { 0.000000 (0x00000000), -0.001852 (0xBAF2B9D6), 0.000000 (0x00000000), 0.000000 (0x00000000) }
            [4] { 0.000000 (0x00000000), 0.000000 (0x00000000), -0.001998 (0xBB02F0E9), 0.000000 (0x00000000) }
            [4] { -1.000000 (0xBF800000), 1.000000 (0x3F800000), 1.000000 (0x3F7FFFFF), 1.000000 (0x3F800000) }

    shader = (shared_ptr<CShaderProgram>)
    data = (unsupported vector<float >)
    TexCoords = 
        left = 0.000000 (0x00000000)
        top = 0.000000 (0x00000007)
        right = 0.000000 (0x0A23E708)
        bottom = 0.000000 (0x00000007)

    Verts = 
        left = 0.000000 (0x008FF278)
        top = 0.000000 (0x0A23E6F8)
        right = 0.000000 (0x008FF224)
        bottom = 0.000000 (0x0032BA6C)

    data = (unsupported vector<float >)
    Verts = 
        left = 0.000000 (0x0010A7F3)
        top = 0.000000 (0x008FF278)
        right = 0.000000 (0x0A23E708)
        bottom = 0.000000 (0x00000007)


CGUISpriteInstance::Draw (cguisprite.cpp:41)
    this = (unavailable)
    Size = 
        left = -2160.000000 (0xC5070000)
        top = 0.000000 (0x00000000)
        right = 1920.000000 (0x44F00000)
        bottom = 1080.000000 (0x44870000)

    CellID = 0 (0x00000000)
    Sprites = 0x09D787F4 -> (unsupported map<CStr8,CGUISprite * >)
    Z = 10.000000 (0x41200000)

CGUI::DrawSprite (cgui.cpp:359)
    this = (unavailable)
    Sprite = 0x0A1C7AB0 -> 
        m_SpriteName = { (unsupported basic_string<char,char_traits<char> >) }
        m_DrawCallCache = 
            (unsupported vector<GUIRenderer::SDrawCall >)

        m_CachedSize = 
            left = -2160.000000 (0xC5070000)
            top = 0.000000 (0x00000000)
            right = 1920.000000 (0x44F00000)
            bottom = 1080.000000 (0x44870000)

        m_CachedCellID = 0 (0x00000000)

    CellID = 0 (0x00000000)
    Z = 0x008FF26C -> 10.000000 (0x41200000)
    Rect = 0x0A2E33E0 -> 
        left = -2160.000000 (0xC5070000)
        top = 0.000000 (0x00000000)
        right = 1920.000000 (0x44F00000)
        bottom = 1080.000000 (0x44870000)

    __formal = 0x008FF25C -> 
        left = 0.000000 (0x00000000)
        top = 0.000000 (0x00000000)
        right = 0.000000 (0x00000000)
        bottom = 0.000000 (0x00000000)


CImage::Draw (cimage.cpp:51)
    this = (unavailable)
    sprite = 0x0A1C7AB0 (see above)
    bz = 10.000000 (0x41200000)
    cell_id = 0 (0x00000000)

GUI<int>::RecurseObject (guiutil.h:295)
    RR = 1 (0x00000001)
    pObject = 0x0A2E33D8 -> 
        m_CachedActualSize = 
            left = -2160.000000 (0xC5070000)
            top = 0.000000 (0x00000000)
            right = 1920.000000 (0x44F00000)
            bottom = 1080.000000 (0x44870000)

        m_Name = { (unsupported basic_string<char,char_traits<char> >) }
        m_Children = (unsupported vector<IGUIObject * >)
        m_pParent = 0x0A2E2618 -> 
            m_CachedActualSize = 
                left = 0.000000 (0x00000000)
                top = 0.000000 (0x00000000)
                right = 1920.000000 (0x44F00000)
                bottom = 1080.000000 (0x44870000)

            m_Name = { (unsupported basic_string<char,char_traits<char> >) }
            m_Children = (unsupported vector<IGUIObject * >)
            m_pParent = 0x00B16B58 -> 
                m_CachedActualSize = 
                    left = 0.000000 (0x00000000)
                    top = 0.000000 (0x00000000)
                    right = 0.000000 (0x00000000)
                    bottom = 0.000000 (0x00000000)

                m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                m_Children = (unsupported vector<IGUIObject * >)
                m_pParent = 0x00000000
                m_LastClickTime = [6] 
                    0 (0x0000000000000000)
                    0 (0x0000000000000000)
                    0 (0x0000000000000000)
                    0 (0x0000000000000000)
                    0 (0x0000000000000000)
                    0 (0x0000000000000000)
                m_MouseHovering = false
                m_Settings = (unsupported map<CStr8,SGUISetting >)
                m_pGUI = 0x09D78778 -> 
                    m_ScriptInterface = (shared_ptr<ScriptInterface>)
                    m_MousePos = 
                        x = 860.000000 (0x44570000)
                        y = 429.000000 (0x43D68000)

                    m_MouseButtons = 0 (0x00000000)
                    m_Tooltip = 
                        m_State = 0 (0x00000000)
                        m_PreviousObject = 0x09FB11E8 -> 
                            m_CachedActualSize = 
                                left = 0.000000 (0x00000000)
                                top = 0.000000 (0x00000000)
                                right = 1920.000000 (0x44F00000)
                                bottom = 1080.000000 (0x44870000)

                            m_Name = { (unsupported basic_string<char,char_traits<char> >) }
                            m_Children = (unsupported vector<IGUIObject * >)
                            m_pParent = 0x0A2E2618 (see above)
                            m_LastClickTime = [6] 
                                0 (0x0000000000000000)
                                0 (0x0000000000000000)
                                0 (0x0000000000000000)
                                0 (0x0000000000000000)
                                0 (0x0000000000000000)
                                (too much output; skipping to next top-level symbol)
                            m_MouseHovering = true 
                            m_Settings = (unsupported map<CStr8,SGUISetting >)
                            m_pGUI = 0x09D78778 (see above)
                            m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >)
                            m_JSObject = 
                                (js::PersistentRootedBase<JSObject *>)
                                
                                    mNext = 0x0A2E26A0 -> 
                                        mNext = 0x0A2E3280 -> 
                                            mNext = 0x0A24E314 -> 
                                                mNext = 0x0A24E32C -> 
                                                    mNext = 0x0A2543F0 -> 
                                                        mNext = 0x0A253DC0 -> 
                                                            mNext = 0x0A253CA0 -> 
                                                                mNext = 0x0A2541F8 -> 
                                                                    mNext = 0x0A821688 -> 
                                                                        mNext = 0x0A272A80 -> 
                                                                            mNext = 0x0A0E39A0 -> 
                                                                                mNext = 0x0A0E2D60 -> 
                                                                                    mNext = 0x07ACE080 -> 
                                                                                        mNext = 0x09F5C954 -> 
                                                                                            mNext = 0x09F5C96C -> 
                                                                                                mNext = 0x09F66F8C -> 
                                                                                                    mNext = 0x09F66FA4 -> 
                                                                                                        mNext = 0x09F6E100 -> 
                                                                                                            mNext = 0x09F6DEC0 -> 
                                                                                                                mNext = 0x09F6EDF0 -> 
                                                                                                                    mNext = 0x09F6EF10 -> 
                                                                                                                        mNext = 0x0A2E3000 -> 
                                                                                                                            mNext = 0x046911F0 -> 
                                                                                                                                mNext = 0x046912C0 -> 
                                                                                                                                    mNext = 0x09FB0710 -> 
                                                                                                                                        mNext = 0x0A0E2E40 -> 
                                                                                                                                            mNext = 0x0A2E3460 -> 
                                                                                                                                                mNext = 0x09FB15B0 -> 
                                                                                                                                                    mNext = 0x09FB11A0 -> 
                                                                                                                                                        mNext = 0x09FB1270 -> 
                                                                                                                                                            mNext = 0x0A2E26A0 (see above)
                                                                                                                                                            mPrev = 0x09FB11A0 (see above)
                                                                                                                                                            mIsSentinel = false

                                                                                                                                                        mPrev = 0x09FB15B0 (see above)
                                                                                                                                                        mIsSentinel = false

                                                                                                                                                    mPrev = 0x0A2E3460 (see above)
                                                                                                                                                    mIsSentinel = false

                                                                                                                                                mPrev = 0x0A0E2E40 (see above)
                                                                                                                                                mIsSentinel = false

                                                                                                                                            mPrev = 0x09FB0710 (see above)
                                                                                                                                            mIsSentinel = false

                                                                                                                                        mPrev = 0x046912C0 (see above)
                                                                                                                                        mIsSentinel = false

                                                                                                                                    mPrev = 0x046911F0 (see above)
                                                                                                                                    mIsSentinel = false

                                                                                                                                mPrev = 0x0A2E3000 (see above)
                                                                                                                                mIsSentinel = false

                                                                                                                            mPrev = 0x09F6EF10 (see above)
                                                                                                                            mIsSentinel = false

                                                                                                                        mPrev = 0x09F6EDF0 (see above)
                                                                                                                        mIsSentinel = false

                                                                                                                    mPrev = 0x09F6DEC0 (see above)
                                                                                                                    mIsSentinel = false

                                                                                                                mPrev = 0x09F6E100 (see above)
                                                                                                                mIsSentinel = false

                                                                                                            mPrev = 0x09F66FA4 (see above)
                                                                                                            mIsSentinel = false

                                                                                                        mPrev = 0x09F66F8C (see above)
                                                                                                        mIsSentinel = false

                                                                                                    mPrev = 0x09F5C96C (see above)
                                                                                                    mIsSentinel = false

                                                                                                mPrev = 0x09F5C954 (see above)
                                                                                                mIsSentinel = false

                                                                                            mPrev = 0x07ACE080 (see above)
                                                                                            mIsSentinel = false

                                                                                        mPrev = 0x0A0E2D60 (see above)
                                                                                        mIsSentinel = true 

                                                                                    mPrev = 0x0A0E39A0 (see above)
                                                                                    mIsSentinel = false

                                                                                mPrev = 0x0A272A80 (see above)
                                                                                mIsSentinel = false

                                                                            mPrev = 0x0A821688 (see above)
                                                                            mIsSentinel = false

                                                                        mPrev = 0x0A2541F8 (see above)
                                                                        mIsSentinel = false

                                                                    mPrev = 0x0A253CA0 (see above)
                                                                    mIsSentinel = false

                                                                mPrev = 0x0A253DC0 (see above)
                                                                mIsSentinel = false

                                                            mPrev = 0x0A2543F0 (see above)
                                                            mIsSentinel = false

                                                        mPrev = 0x0A24E32C (see above)
                                                        mIsSentinel = false

                                                    mPrev = 0x0A24E314 (see above)
                                                    mIsSentinel = false

                                                mPrev = 0x0A2E3280 (see above)
                                                mIsSentinel = false

                                            mPrev = 0x0A2E26A0 (see above)
                                            mIsSentinel = false

                                        mPrev = 0x09FB1270 (see above)
                                        mIsSentinel = false

                                    mPrev = 0x09FB11A0 (see above)
                                    mIsSentinel = false

                                ptr = 0x06ECFE00 -> (JSObject)


                        m_PreviousTooltipName = { (unsupported basic_string<char,char_traits<char> >) }
                        m_PreviousMousePos = 
                            x = 860.000000 (0x44570000)
                            y = 429.000000 (0x43D68000)

                        m_Time = 0 (0x0000000000000000)
                        m_IsIconTooltip = false

                    m_PreDefinedColors = (unsupported map<CStr8,CColor >)
                    m_BaseObject = 0x00B16B58 (see above)
                    m_FocusedObject = 0x00000000
                    m_pAllObjects = (unsupported map<CStr8,IGUIObject * >)
                    m_InternalNameNumber = 37 (0x00000025)
                    m_ObjectTypes = (unsupported map<CStr8,IGUIObject * (__cdecl*)(void) >)
                    m_HotkeyObjects = (unsupported map<CStr8,vector<IGUIObject * > >)
                    m_Sprites = (unsupported map<CStr8,CGUISprite * >)
                    m_Styles = (unsupported map<CStr8,SGUIStyle >)
                    m_ScrollBarStyles = (unsupported map<CStr8,SGUIScrollBarStyle >)
                    m_Icons = (unsupported map<CStr8,SGUIIcon >)

                m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >)
                m_JSObject = 
                    (js::PersistentRootedBase<JSObject *>)
                    
                        mNext = 0x00B16BE0 -> 
                            mNext = 0x00B16BE0 (see above)
                            mPrev = 0x00B16BE0 (see above)
                            mIsSentinel = false

                        mPrev = 0x00B16BE0 (see above)
                        mIsSentinel = false

                    ptr = 0x00000000


            m_LastClickTime = [6] 
                0 (0x0000000000000000)
                0 (0x0000000000000000)
                0 (0x0000000000000000)
                0 (0x0000000000000000)
                0 (0x0000000000000000)
                0 (0x0000000000000000)
            m_MouseHovering = false
            m_Settings = (unsupported map<CStr8,SGUISetting >)
            m_pGUI = 0x09D78778 (see above)
            m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >)
            m_JSObject = 
                (js::PersistentRootedBase<JSObject *>)
                
                    mNext = 0x0A2E3280 (see above)
                    mPrev = 0x09FB1270 (see above)
                    mIsSentinel = false

                ptr = 0x06ECFCC0 -> (JSObject)


        m_LastClickTime = [6] 
            0 (0x0000000000000000)
            0 (0x0000000000000000)
            0 (0x0000000000000000)
            0 (0x0000000000000000)
            0 (0x0000000000000000)
            0 (0x0000000000000000)
        m_MouseHovering = false
        m_Settings = (unsupported map<CStr8,SGUISetting >)
        m_pGUI = 0x09D78778 (see above)
        m_ScriptHandlers = (unsupported map<CStr8,JS::Heap<JSObject *> >)
        m_JSObject = 
            (js::PersistentRootedBase<JSObject *>)
            
                mNext = 0x09FB15B0 (see above)
                mPrev = 0x0A0E2E40 (see above)
                mIsSentinel = false

            ptr = 0x06ECFDA0 -> (JSObject)


    pFunc = 0x00334100 -> (IGUIObject::`vcall'{24}')

GUI<int>::RecurseObject (guiutil.h:295)
    RR = 1 (0x00000001)
    pObject = 0x0A2E2618 (see above)
    pFunc = 0x00334100 (see above)

GUI<int>::RecurseObject (guiutil.h:295)
    RR = 1 (0x00000001)
    pObject = 0x00B16B58 (see above)
    pFunc = 0x00334100 (see above)

CGUI::Draw (cgui.cpp:342)
    this = (unavailable)
    e = 0x003706AB -> 
        
            (exception)
            m_msg = 0xCCCCCCCC



CGUIManager::Draw (guimanager.cpp:399)
    this = (unavailable)
    profile2__ = 
        m_Name = 0x0045FB6C -> "gui"

    profile2gpu__ = 
        m_Name = 0x0045FB6C (see above)


Render (gamesetup.cpp:238)
    profile2__ = 
        m_Name = 0x00449CEC -> "render"

    cursorName = { (unsupported basic_string<wchar_t,char_traits<wchar_t> >) }
    profile2__ = 
        m_Name = 0x003706AB (see above)

    profile2gpu__ = 
        m_Name = 0x008FF3F4 -> [8] { 207, 9, 75 ('K'), 14, 33 ('!'), 249, 239, 63 ('?') }

    transform = 
        _11 = 0.000000 (0x00000064)
        _21 = 0.000000 (0x00000000)
        _31 = 0.000000 (0x09FAAFC0)
        _41 = 0.000000 (0x00000332)
        _12 = 0.000000 (0x00000064)
        _22 = 0.000000 (0x00000000)
        _32 = 0.000000 (0x09DF2FC0)
        _42 = 0.000000 (0x074E2C10)
        _13 = 0.000000 (0x09FFFF48)
        _23 = -1.#QNAN0 (0xFFFFFFFF)
        _33 = 0.000000 (0x09E515B8)
        _43 = 0.000000 (0x09E56B58)
        _14 = 0.000000 (0x09DF2FB0)
        _24 = 0.000000 (0x09E56BB4)
        _34 = 0.000000 (0x008FF3DC)
        _44 = 0.000000 (0x00374648)
        _data = [16] 
            0.000000 (0x00000064)
            0.000000 (0x00000000)
            0.000000 (0x09FAAFC0)
            0.000000 (0x00000332)
            0.000000 (0x00000064)
            0.000000 (0x00000000)
            0.000000 (0x09DF2FC0)
            0.000000 (0x074E2C10)
            0.000000 (0x09FFFF48)
            -1.#QNAN0 (0xFFFFFFFF)
            0.000000 (0x09E515B8)
            0.000000 (0x09E56B58) ...
        _data2d = [4] 
            [4] { 0.000000 (0x00000064), 0.000000 (0x00000000), 0.000000 (0x09FAAFC0), 0.000000 (0x00000332) }
            [4] { 0.000000 (0x00000064), 0.000000 (0x00000000), 0.000000 (0x09DF2FC0), 0.000000 (0x074E2C10) }
            [4] { 0.000000 (0x09FFFF48), -1.#QNAN0 (0xFFFFFFFF), 0.000000 (0x09E515B8), 0.000000 (0x09E56B58) }
            [4] { 0.000000 (0x09DF2FB0), 0.000000 (0x09E56BB4), 0.000000 (0x008FF3DC), 0.000000 (0x00374648) }

    forceGL = (bool)0xB4

Frame (main.cpp:416)
    realTimeSinceLastFrame = 0.033333 (0x3D088889)
    time = 0.971098 (0x3FEF133C2DADB835)
    profile2__ = 
        m_Name = 0x00431CD8 -> "frame"

    profile2__ = 
        m_Name = 0x3FEF133C -> (unavailable - internal error)



RunGameOrAtlas (main.cpp:634)
    argc = 1 (0x00000001)
    argv = 0x028C0008 -> 0x028C0028 -> "C:\Users\user\AppData\Local\0 A.D. alpha\binaries\system\pyrogenesis.exe"
    replayFile = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 47 ('/')

    modsToInstall = (unsupported vector<Path >)
    scriptEngine = 
        (Singleton<ScriptEngine>)
        m_Runtimes = (unsupported list<JSRuntime const * >)

    args = 
        m_Args = (unsupported vector<pair<CStr8,CStr8> >)
        m_Arg0 = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 92 ('\')

        m_ArgsWithoutName = (unsupported vector<CStr8 >)

    res = 3.85802e-010 (0x3DFA831BDB32743B)
    modPath = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 60713

    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 32 (' ')

        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0

        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 4

        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 45056

        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 8

        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 256

        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 21502


    replay = 
        m_Stream = 0x3DFA831B -> (basic_istream<char,char_traits<char> >)

    mod = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 0

    zip = 
        path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
        separator = 36896

    mods = (unsupported vector<CStr8 >)
    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1919

        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 62792

        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 25317

        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 40960

        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 31963

        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 62880

        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 157


    builder = 
        m_VFS = (shared_ptr<IVFS>)
        m_Files = (unsupported vector<Path >)
        m_TempDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 88 ('X')

        m_NumBaseMods = 2008372222 (0x77B553FE)

    installedMods = (unsupported vector<CStr8 >)
    installer = 
        m_VFS = (shared_ptr<IVFS>)
        m_ModsDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0

        m_TempDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 0

        m_CacheDir = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1905

        m_InstalledMods = (unsupported vector<CStr8 >)

    paths = 
        m_root = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 1919

        m_rdata = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 62792

        m_gameData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 25317

        m_userData = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 40960

        m_config = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 31963

        m_cache = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 62880

        m_logs = 
            path = (unsupported basic_string<wchar_t,char_traits<wchar_t> >)
            separator = 157



SDL_main (main.cpp:680)
    argc = 1 (0x00000001)
    argv = 0x028C0008 (see above)

main_utf8 (sdl_windows_main.c:126)
    argc = 1 (0x00000001)
    argv = 0x028C0008 (see above)

wmain (sdl_windows_main.c:151)
    argc = 1 (0x00000001)
    wargv = 0x00B17C20 -> 0x00B17C28 -> 67 (0x0043)
    wenvp = 0x00B19730 -> 54840 (0xD638)
    argv = 0x028C0008 (see above)
    retval = 0 (0x00000000)
    i = 1 (0x00000001)

CallStartupWithinTryBlock (wseh.cpp:364)
    ret = 3598160 (0x0036E750)

RtlGetAppContainerNamedObjectPath (:0)

RtlGetAppContainerNamedObjectPath (:0)


errno = 0 (No error reported here)
OS error = 0 (no error code was set)

 

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Hello,
could you please zip your mod and upload it here ?
From the look of the error, it looks like your new texture has incorrect format.
First thing that comes in mind is, that resolution of your picture needs to be power of 2, like 128x128 and not e.g. 153x153.

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