crazy_Baboon Posted March 27, 2020 Report Share Posted March 27, 2020 (edited) Hi, I was playing 0ad (alpha 23) online with a friend and his game has been crashing for no good reason a few times. So I advised him to start 0ad from a terminal, so he could get some debbugging info in case a new crash happened. And it did happen. Here is the screenshot of the terminal info just after the crash (20 something minutes after starting I think): Any idea on what this could be? "killed"!? I was hosting the game (Linux), he was the client (Linux) and there were 2 computer bot enemies. Thank you! Edited March 27, 2020 by crazy_Baboon Quote Link to comment Share on other sites More sharing options...
Freagarach Posted March 27, 2020 Report Share Posted March 27, 2020 (edited) Could your friend please upload the interestinglog.html and crashlog.txt (commonly found in ~/.config/0ad/logs folder, see trac) from right after such a crash? Edited March 27, 2020 by Freagarach Quote Link to comment Share on other sites More sharing options...
smiley Posted March 27, 2020 Report Share Posted March 27, 2020 (edited) 0AD most likely starved system memory plus swap so the Kernel sent a Kill(9) signal to the process terminating it. And yes, the Kernel only does this in the most dire of cases. One of these three should help figure out why. The first one is the most likely. I am not sure to be honest. dmesg -T| grep -E -i -B100 'killed process' /var/log/kern.log /var/log/messages Good luck fixing that. Edited March 27, 2020 by smiley 1 Quote Link to comment Share on other sites More sharing options...
crazy_Baboon Posted March 27, 2020 Author Report Share Posted March 27, 2020 (edited) Hi @smiley, i think you are correct, as i was told the Linux client was lagging the mouse and music player. Cheers Edited March 27, 2020 by crazy_Baboon Quote Link to comment Share on other sites More sharing options...
smiley Posted March 27, 2020 Report Share Posted March 27, 2020 Not necessarily. Since the kernel over commits memory, there are specific circumstances where it might not lag at all. OOM kill is the best case scenario. Without logs, cant really say I suppose. Quote Link to comment Share on other sites More sharing options...
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