Jump to content

Destruction Animation


imperium
 Share

Recommended Posts

Would be beautifull than the natural resources of 0ad would have destruction animation:

fallen tree , crumbled minerals.

It would take also an animation when the catapult's ball explodes or RAM's hits,do topple down the units than after some seconds get up, such as Hyrule Conquest.

Sorry for my english.

Edited by imperium
Link to comment
Share on other sites

Animations for trees and minerals is possible but requires a huge artistic work force and some code changes.

Animation for catapult projectile it is possible see the recent posts about artillery towers particle

Knocking animations are something I want but it requires programming work. I believe the current implementation by @Exodarion is a bit hacky.

 

  • Like 1
Link to comment
Share on other sites

On 2/3/2020 at 2:22 AM, imperium said:

Would be beautifull than the natural resources of 0ad would have destruction animation:

fallen tree , crumbled minerals.

It would take also an animation when the catapult's ball explodes or RAM's hits,do topple down the units than after some seconds get up, such as Hyrule Conquest.

Sorry for my english.

like this.

 

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...