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Starting a match error


Amazigh
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When I start a match, it's loading 100% and then there comes an error:

Much to our regret we must report the program has encountered an error.

Please let us know at http://trac.wildfiregames.com/ and attach the crashlog.txt and crashlog.dmp files.

Details: unhandled exception (Access violation reading 0x8C02ED40)

Location: unknown:0 (?)

Call stack:

(error while dumping stack: No stack frames found)
errno = 0 (No error reported here)
OS error = 0 (no error code was set)

can someone help me please?

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First crashlog 

>	ig8icd32.dll!513fc1a1()	Unknown	No symbols loaded.
 	[Frames below may be incorrect and/or missing, no symbols loaded for ig8icd32.dll]		Annotated Frame
 	kernel32.dll!_GlobalFreeStub@4()	Unknown	Non-user code. Symbols loaded.
 	[Inline Frame] msvcr120.dll!_heap_alloc(unsigned int) Line 57	C	Non-user code. Symbols loaded.
 	msvcr120.dll!malloc(unsigned int size) Line 92	C	Non-user code. Symbols loaded.

Second one

>	ig8icd32.dll!5135c1a1()	Unknown	No symbols loaded.
 	[Frames below may be incorrect and/or missing, no symbols loaded for ig8icd32.dll]		Annotated Frame
 	kernel32.dll!_GlobalFreeStub@4()	Unknown	Non-user code. Symbols loaded.
 	[Inline Frame] msvcr120.dll!_heap_alloc(unsigned int) Line 57	C	Non-user code. Symbols loaded.
 	msvcr120.dll!malloc(unsigned int size) Line 92	C	Non-user code. Symbols loaded.

I hope it's glsl cause I don't have any idea what's causing this anyhow.

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