Cn.369 Posted August 15, 2017 Report Share Posted August 15, 2017 In "Age of Mythology", there was a feature, a flag on corner of the screen, that notified you when a worker is idol and not doing anything. It was a very well needed feature, specially when you assign lots of units to gather some finite resources, and it finishes. While playing 0AD, I faced large groups of idol workers many times. also, another flag was used in AoM, that showed idol soldiers, which is a great addition to 0AD as well. considering some soldiers can be used as builders and workers too. I don't know whether I'm posting in the right place, a Feature request and voting section (for choosing the best ideas) is very welcome. (Perhaps somewhere inside the application ?) I just started using this game, really enjoying it, thanks to all. 1 Quote Link to comment Share on other sites More sharing options...
Cn.369 Posted August 15, 2017 Author Report Share Posted August 15, 2017 (edited) Another thing that I found missing, was that when I select a group of soldiers, it is very useful if their color changes on the map, so I can have a glimpse on where they are on the map. And I'd like to have the ability to select different building (barracks for example) and group them together (as in ctrl+Num) for easy access and unit training. Some bugs i faced : And the option to add units to predefined groups via Shift+Num(1,2,...) doesn't always work. And some bugs of units getting stuck in the middle of buildings, and trees and like that. Edited August 15, 2017 by Cn.369 Quote Link to comment Share on other sites More sharing options...
bb_ Posted August 15, 2017 Report Share Posted August 15, 2017 there already is a idle worker "flag", in the right-bottom corner of the minimap there is a button selecting an idle worker. when the button is greyed out there are no idlers, when it is coloured there are idlers. When selecting units, there is a selection ring around the footprint of the unit. When selecting differnt types of entities simply use shift click on the wanted entities and then ctrl + click to make it a group. Using shift +num is selecting the currently selected units and the specified group, but does NOT add the currently selected units to the group. One should use ctlr+shift in order to do that. sometimes big units like elephants and rams get stuck in a forest due to a short pathfinder bug (one can get those out by ordering very small movements out of the forest), further formations are mostly bugged and indeed get stuck often. 2 2 Quote Link to comment Share on other sites More sharing options...
feneur Posted August 15, 2017 Report Share Posted August 15, 2017 3 hours ago, Cn.369 said: I don't know whether I'm posting in the right place, a Feature request and voting section (for choosing the best ideas) is very welcome. (Perhaps somewhere inside the application ?) This forum is fine for it. 2 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted November 27, 2019 Report Share Posted November 27, 2019 Isn't bad idea for modding gui... A tip is pressing "." Button as maniac. Quote Link to comment Share on other sites More sharing options...
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