aunteekNaser Posted December 18, 2016 Report Share Posted December 18, 2016 Hey guys. First of all if this is the wrong part of the forum, kindly direct me to the right place. My continuing excuse is that I started playing yesterday and am very new to this. I started playing on one of the archipelago maps in singleplayer, and found an island. However, I could not colonize it. I also tried looking in the gameplay tutorial, but nothing was there. How would I proceed to colonize or just set a soldier or two on an island? Thanks. Quote Link to comment Share on other sites More sharing options...
Indibil Posted December 18, 2016 Report Share Posted December 18, 2016 You need to build a Civic center in the island. You can build Civic centers since phase II. You can also build a military colony if your civilization has that building (much like a civic center but less expensive and smaller). Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 18, 2016 Report Share Posted December 18, 2016 Can place a dock, is similar , don't need territory influence and you can use as dropsite. Quote Link to comment Share on other sites More sharing options...
Herr Doctor Posted January 4, 2017 Report Share Posted January 4, 2017 First of all...AMAZING GAME! Love it. It kills me at times, but love it. There is one thing that I cannot find enough info and I continue to wonder... How do I leverage resources at the market? The percentage of resources does exactly what? does increasing the portage of a resource means that I trade more of that resources or is it meant to increase the revenue of that resource material? 2 Quote Link to comment Share on other sites More sharing options...
Phalanx Posted January 5, 2017 Report Share Posted January 5, 2017 I believe (I may be wrong) that the percentage of resources is the percentage of that resource traded. So, if food is at 43%, then 43% of your exports are food. I think. Somebody please correct me if I'm wrong. 1 Quote Link to comment Share on other sites More sharing options...
bb_ Posted January 5, 2017 Report Share Posted January 5, 2017 Indeed the percentages set are* the percentages traded and so the percentual income for that recourse from the trade. So if you set food to 43%, 43% of all trade income will be in form of food. * It is actually a chance function on every trip the trader decides what he will trade that trip, and if there is a 43% on food the chance of choosing food is 43/100. Following by theory of big numbers it follows that 43% of the trips will be done with the food resource, Quote Link to comment Share on other sites More sharing options...
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