Phalanx Posted January 10, 2016 Report Share Posted January 10, 2016 So, the cav walk animation looks quite funky right now, but I believe it could be an easy fix. If the walk animation was also the gallop animation, it would look better.Ensemble Studios had this problem in AoM, with some cav cantering and others galloping, and it looked weird. They fixed it for AoE III with all cav galloping, and it looked awesome.So maybe making the horse model use the galloping animation for walking as well as sprinting. Quote Link to comment Share on other sites More sharing options...
wraitii Posted January 10, 2016 Report Share Posted January 10, 2016 I agree that the current speed of cav should see them either trot fast or slowly gallop. Quote Link to comment Share on other sites More sharing options...
Stan` Posted January 10, 2016 Report Share Posted January 10, 2016 This is not really hard to do though if I recall correctly horse is to be remade So that might wait until that Quote Link to comment Share on other sites More sharing options...
Phalanx Posted January 10, 2016 Author Report Share Posted January 10, 2016 Sweet! Quote Link to comment Share on other sites More sharing options...
Phalanx Posted January 25, 2016 Author Report Share Posted January 25, 2016 So I just realized, when you have cav and infantry walk in the same formation, then the animation looks beautiful. Could there be a way to make a reverse sprint? Say, when the unit sprints, it does a different animation then its walking. Could we keep the current walking animation as a "slow walk" animation. Quote Link to comment Share on other sites More sharing options...
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