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Tech costs base on number of entities


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Would be good to add feature for techs, where costs can be per number of certain entities. So, a "Stone Towers" upgrade that costs various amount of stones depending on number of wooden tower the player has built so far (so, like 25 stone per tower). Another example would be "Spies" or "Espionage" tech that reveals vision of enemy units, cost per enemy unit (like 10 metal per enemy unit). Anybody have any other examples where this would be usefull?

Edited by wowgetoffyourcellphone
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