vladislavbelov Posted May 28, 2015 Share Posted May 28, 2015 Hello,Where can I find an information about algorithms of path finder?Most source about it in (components/CCmpPathfinder*)?Thanks Link to comment Share on other sites More sharing options...
niektb Posted May 28, 2015 Share Posted May 28, 2015 There's actually a new pathfinder being written:https://github.com/na-Itms/0ad/tree/pathfindingCheck the documentation here: https://github.com/na-Itms/0ad/blob/docs/docs/pathfinder.tex 2 Link to comment Share on other sites More sharing options...
vladislavbelov Posted May 28, 2015 Author Share Posted May 28, 2015 (edited) There's actually a new pathfinder being written:https://github.com/na-Itms/0ad/tree/pathfindingCheck the documentation here: https://github.com/na-Itms/0ad/blob/docs/docs/pathfinder.texThank you. It's nice to hear. Was this version of pathfinder in 18 build? Edited May 28, 2015 by vladislavbelov Link to comment Share on other sites More sharing options...
niektb Posted May 28, 2015 Share Posted May 28, 2015 No, it is still work-in-progress and can only be found atm in the github repository linked above. Link to comment Share on other sites More sharing options...
vladislavbelov Posted May 28, 2015 Author Share Posted May 28, 2015 (edited) No, it is still work-in-progress and can only be found atm in the github repository linked above.So, public svn repository miss branch with new path finder?I'm clonning while repository from github. How it works with big number of unit in one place? Edited May 28, 2015 by vladislavbelov Link to comment Share on other sites More sharing options...
fcxSanya Posted May 29, 2015 Share Posted May 29, 2015 So, public svn repository miss branch with new path finder?We don't use svn branching since it's inconvenient (I believe), there is only 'trunk' in the repo. People develop changes in their working copies and share/review in the form of patches. There is a github repository: https://github.com/0ad/0ad which is synchronized from the main svn repo, which can be cloned and used for development, but patches still have to be attached on Trac for review and committed into the svn repo to be integrated. Link to comment Share on other sites More sharing options...
Schlumpf Posted June 22, 2015 Share Posted June 22, 2015 The link https://github.com/na-Itms/0ad/tree/pathfinding is dead. What happened to the pathfinder rewriting? Link to comment Share on other sites More sharing options...
vladislavbelov Posted June 22, 2015 Author Share Posted June 22, 2015 The link https://github.com/na-Itms/0ad/tree/pathfinding is dead. What happened to the pathfinder rewriting?Use that for description: https://github.com/na-Itms/0ad/blob/docs/docs/pathfinder.tex, and svn for sources. Link to comment Share on other sites More sharing options...
fcxSanya Posted June 23, 2015 Share Posted June 23, 2015 The link https://github.com/na-Itms/0ad/tree/pathfinding is dead. What happened to the pathfinder rewriting?It was merged into the main codebase: http://wildfiregames.com/forum/index.php?showtopic=19922 Link to comment Share on other sites More sharing options...
Navid Posted February 14, 2016 Share Posted February 14, 2016 sorry guys i'm in hurry ... i can't find the construction and the main gameplay code ... is there anyone who could help to locate ? thanks BTW Link to comment Share on other sites More sharing options...
feneur Posted February 14, 2016 Share Posted February 14, 2016 44 minutes ago, Navid said: sorry guys i'm in hurry ... i can't find the construction and the main gameplay code ... is there anyone who could help to locate ? thanks BTW Not sure if 0 A.D. is what you should look into if you are in a hurry, but the fastest way is probably to ask in the development IRC channel. Though you might have to be patient there too as people aren't always active (or might be programming etc even if they are at their computer), so it might take a while from you asking the question to someone who is able to help can reply. Link to comment Share on other sites More sharing options...
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