Lion.Kanzen Posted December 23, 2014 Report Share Posted December 23, 2014 This one is Template Tech tree for Antiquity ThemeBased in several Strategy games and 0.A.D Colony Concept is complement to A17.My Technology tree, is incomplete because the other part is the Official Tech Tree (A17 Release) and are missing some Special Technologies for each Faction and Civilizations because is generic have Basic Technologies for every Civilization in Ancient Time Frame (Bronze and Iron Late Antiquity)I was posted here becasuse Im not sure if Devs are interesting in or some Modders. Can be Adapted to Medieval nd other Ages.Civic Centre Technologies Craftmanship ArtistsVillagers construct buildings 20% fasterPhase: 3/4Cost200 Wood, 300 FoodResearch Time: 50sCivilization(s): AllIllustration: mason and carpenterstoolsSource:AOE andAOKLocal Laws / Legal DocumentationCivil Buildings cost -15% wood, Vilagers 10% HealthPhase: 2Cost 50 food, 25 metal 25 woodResearch Time: 100sCivilization(s): All (Local Law for Celts,Iberians and Legal for the others )Illustration: papyrus scroll / StonerunesSource: RTW IIColony Law / Provincial Law/SatrapyLaw/ King'sWillCivil Buildings cost -15% stone, Vilagers 10% Health +2 terrtory influenceforhousesPhase: 3Cost 50 food, 25 metal 25 woodResearch Time: 100sCivilization(s): AllIllustration: godess justice/ Stonerunes/ Persian Symbol/Mauryan SymbolSource: RTW IINeeds: Local LawVillage WatchPhase: 1Improves Buildings +25% Line-of-Sight LOSResearch Costs: 100 FoodResearch Time: 20sCivilization(s): AllIllustration: a torch or militia walkingSource: AOEO, AOKTown WatchPhase: 2Cost300 Food, 200 metalResearch Time: 50sStatsBuilding LOS +4 except OupostsCivilization(s): AllIllustration: a torch or militia walkingSource: AOEO, AOKConcil of Elders Research -15% time +20% cost Phase: 3Cost 1000 Food 1000 metalResearch Time: 100 secCivilization(s):AllHouse Technologies Tailors/ Tailoring Village/Female Villagers HP +15 Armor+1Phase: 2Research Costs: 100 FoodResearch Time: 10sCivilization(s): AllIllustration: fabric or scissorsSource: Caesar 4 basedCorral Technologies Herding DogsIncreases Villager & Cavalry gathering rate from Animals.+50% Speed HerdingPhase: 1Research Costs: 150 Wood, 50 GoldResearch Time: 30sCivilization(s): AllNeeds Hunting DogsIllustration: dog Source: AOM, AOE III Farmstead TechnologiesHunting DogsIncreases Villager gathering rate from Animals.+10% Speed Herding+50% Speed HuntingPhase: 1Research Costs: 150 Wood, 50 GoldResearch Time: 30sCivilization(s): AllIllustration: dogSource: Caesar 4 basedDock Technologies Net Lures Improves Fising neat+20% Gathering Rate+25% Carry CapacityResearch Costs: 75 Wood, 50 foodPhase: 1Research Costs:Research Time: 30sCivilization(s): All Temple Technologies Philosophy / Folklorik Inheritance/ ConcillorsReduces upgrades research time at Buildings.-40% Research TimePhase: 2Research Costs: 100 Food, 200 metalResearch Time: 30 secCivilization(s):AllIllustration Papyre Scroll / Celtic symbol / Iberian Symbol / Indian SymbolStatal Religion/ Natural GodsIncreaseshealer speed +20%Phase: 2Research Costs: 100 Food, 200 metalResearch Time: 30 secCivilization(s):AllIllustration Papyre Scroll / Celtic symbol / Iberian Symbol / Indian SymbolWorship toAres/Mars/Kartikeya/Andarta/Belatucadros/Chi You/Anhur/Laran/Cariocecus/Ishtar/Anat (War God)Phase: 2BuildingTempleCost120 metalStats Melee Attack, Speed, and Hit Points increased 10%Research Time: 30 secCivilization(s):All Diferent names for ech oneWorship toCeres/Demeter/Baal/Damara/Osiris/Bhūmi/Anahita/Damona/Lurbira(Fertilygod)-5 cost farm +25% Farmnig ratePhase: 2Cost120 metalResearch Time: 30 secCivilization(s):All Diferent names for ech oneSource: Caesar 3 based Prophet/Augure/Oracle/Divine visions +50% HP to HealerPhase: 2Cost120 metalResearch Time: 100 secCivilization(s):AllSource: EE I & aoeoAstrology / Astronomy temple generates 20 metal per minutePhase: 3/4Cost 600 metalResearch Time: 120 secCivilization(s):AllSource:RTW 2 & AOE I Market Technologies Tax Collectors Market use bart cost reduced to 15%.Phase: 2Cost 300 Food 100 metalResearch Time: 60 secCivilization(s):AllSource:AOM Common Weights and Measures Improves trade 25%Phase: 2Cost 200 Food 200 metalResearch Time: 30 secCivilization(s):AllSource:RTW II Common Currency Improves trade 25%Phase: 3Cost 200 Food 200 metalResearch Time: 90 secCivilization(s):AllSource:RTW II BlackSmith Technologies Wicker Shield / Wooden Shield InfantryUnits 10% pierce armorCavalry 15% pierce armorHero 25% pierce armorPhase: 2Cost150 Wood 50 metalTime30 Civilization(s):AllSource: AOM Bronze Shields InfantryUnits melee10% pierce armorCavalry melee 15% pierce armorHero 25% pierce armorPhase: 2Cost150 metal Time30 secsCivilization(s):All Except (mauryans and Persians)Source:AOMLeatherArmor Infantry units 20% hack armorCavalry units 15% hack armorHero units 25% hack armorPhase: 2Cost150 FoodTime30 secsCivilization(s):All ExceptSource:AOM, AOE Iforge Increases melee damage for all Military units. except Elephants andSlingers+20% Melee-Infantry Damage+15% Melee-Cavalry DamageResearch Costs: 150 Wood, 150 Gold, 75 StoneResearch Time: 60sCivilization(s): All Outpost Technologies Signal FirePhase: 1double arrows for outpost+1 range+2 LOS Towers, Outposts, TurretsCost wood 100Research Time: 10 secCivilization(s):AllSource:AOM Fortress Technologies BoilingOilRemoves the minimum firing range of defensive buildings.Phase: 3Cost 300 Wood 100 FoodTime 40Research Time: 100 secCivilization(s):AllSource:AOM Barracks TechnologiesPhysical ConditioningEffect: Decreases Training time for all Infantry units-20% Training timePhase: 2Research Costs: 150 Food, 100 MetalResearch Time: 20sCivilization(s): AllIllustration: body muscles tonedSource: AOEOCombined ArmsDecreases Training time for all Infantry units-30% Training TimePhase: 3Research Costs: 300 Food, 200 MetalResearch Time: 40sCivilization(s): AllSource: AOEOIllustration: Spear and SwordClose Combat Expertise / Martial ArtsImproves for all Infantry unitsneeds Physical Conditioning+15% Health+15% DamagePhase: 3Research Costs: 900 Food, 600 MetalResearch Time: 80sCivilization(s): AllSource: AOEOIllustration: hand and fisting pounchHeated ShotRanged Infantry +20% against BuildingsTower attack against Ships +125%, Castle +25% attack against Ships.Phase: 3 or 4Cost350 Food,100 MetalResearch Time: 80sCivilization(s): AllSource: AOK basedIllustration: arrow with fireBracerCost: 300 Food, 200 MetalImproves Archers, Cavalry Archers, Fortress, Civic Centers, Towers, Ouposts,Ships+1 attack, +1 rangePhase: 1Research Time: 40sCivilization(s): AllSource: AOK basedIllustration: BracerNeeds: LeathecraftMounted Training +10% Movement Speed.Phase: 2Research Costs: 150 Food, 100 GoldResearch Time: 20sCivilization(s): AllSource: AOEO 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 26, 2014 Author Report Share Posted December 26, 2014 Concept of Technology in 0 A.D: The span of our game is not thousands of years. Technological advancement is not based on technology evolving over time, but instead we are looking at the civilizations at their pinnacle of existence. The evolution of the technologies will be contingent on the local evolution of the city growth instead. Therefore, we should make our tech requirements based on what structures are constructed, and what technologies are currently researched. This removes us from the time concept (ages).-wiki trac This way the technologies are elements local improvements like a Tailor a mason how provide new stuff to local settlement allowing population growth and development of the different capacities of the villagers and the military. this allows a humble farming village into a prominent metroplis of your empire. taking this a basic concept , several technologies based on situations and human needs were taken to inspire some names of them, the collection of these was done through technological research tree like other video games.took into consideration also cultural beliefs and the traditions that are common to all civilizations, such example is the worship of a god of war and other fertility, as well as meet the need of human beings to have laws and rulers that meet civil disputes and administer the recent colony founded territories, these abstract ideas become cultural bonus for the villagers as well as the territorial influence in a battle map. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 2, 2015 Author Report Share Posted April 2, 2015 (edited) A list of phoenician godsI don't think so. Maybe they had adopted some Greek influences or sychretized some beliefs but Phoenicians had a whole pantheon of their own, being Baal the most popular god and El the supreme deity (also mentioned in the Old Testament as one of the "names" of the Judaist god - though Yaveh seems to have been first a secondary divinity and not the same one). It seems that Melkart, god of the seas, was the most popular in Carthage and Gadir. Anyhow a simple search in the Encyclopedia Mythica http://www.pantheon.orggave me all these divinities (I deleted a few not actually related):1. AdonA Phoenician dying and rising god associated with crops and the seasonal agricultural cycle. Popular during the Hellenistic period, the cult of Adon rose to prominence circa 200 BCE and persisted into Christian times, circa 400 CE. Major cult centers... 2. AnatThe name Anat occurs in several forms in Ugaritic, Hebrew, Akkadian, and Egyptian. In the Ugarit V Deity List it is spelled da-na-tu to be pronounced 'Anatu'. Otherwise in Phoen� 3. HoronThe Phoenician god of the Underworld. 4. AleyinA Phoenician god of springs and vegetation. 5. Baal-MalageA Phoenician (west Semitic) local tutelary god. 6. KotharThe Phoenician god of arts and crafts and the builder of the palace of Baal. 7. AionThe Phoenician god of time and passing of life. 8. YammThe Phoenician god of the sea. Yamm was the original head god of the pantheon but was driven from the role by Baal. 9. Al AitThe Phoenician god of fire. His worshippers were called Alethai. 10. Abadir'Mighty Father', a Phoenician name for the highest deity. 11. Baal-QarnainThe Phoenician mountain-god, named 'lord of the two horns' after the two mountains with the same name in the Gulf of Tunis. 12. MikalA Phoenician god who was revered on Cyprus. He may have been a god of plague and pestilence. 13. SigaThe name of a goddess of probably Phoenician origin. She can be compared with Minerva. 14. Baal-AddirThe Phoenician god of fertility and the underworld. He is the patron deity of the city-state Byblos (near Beirut) and from there his cult spread all the way to Carthage. The Roman troops stationed in North Africa called him Jupiter Valens. 15. Baal-SamemThe chief Phoenician god, the 'lord of the sky' and master of the stars, rain and thunder. His cult was spread over Carthage, Cyprus, Syria and northern Mesopotamia. He is depicted holding a sun with seven rays in his hand and he has a (half) moon on... 16. Baal-HammonThe chief deity of Phoenician Carthage and a fertility god. His cult spread to Malta, Sardinia and Sicily, and sacrificing children played an important role in this cult. His names means something like 'lord of the incense-altars'. The Greek equated ... 17. MelqartThe chief god of the Phoenician city of Tyre, but also venerated in Carthage and Gadir (C�diz Spain). Melqart, also called the Tyrian Baal, is connected with the sea and sea-faring and on coins he is portrayed riding on a sea-horse. Under the name 18. AstarteThe Phoenician goddess of fertility and reproduction and the principal deity of the port city of Sidon. As Astarte she was worshipped as far west as Carthage, Sicily, Sardinia and Cyprus. She was also the sister and co-consort of Baal, sharing t... 19. DagonDagon was the principal deity of the Philistines, whose ancestors migrated to Palestinian shores from Crete. He was the god of fertility and crops. Dagon also figured prominently in the Philistine concepts of death and the afterlife. In addition to his .. 21. Misor The Semitic (Phoenician) god who discovered salt. 22. ShadraphaA Phoenician god of healing. 23. TaautosThe Phoenician precursor of the Egyptian god Thoth. 24. SapsThe Ugaritic, and later also Phoenician, sun-goddess who is called 'light of the gods'. She is similar to the Akkadian sun-god Samas. 25. GadA Semitic (Canaanite, Phoenician, etc.) deity who personifies good fate and fortune. This female deity protects people and places. The name means literally 'good fortune'. Gad is also a certain Nabataean god. 26. AsertuA west-Semitic goddess who is identical to the Phoenician-Ugaritic goddess Atirat. Among the Hittites she is Aserdus, the consort of Elkunirsa. 27. UgarThe ancient Syrian and Phoenician god of agriculture. He is also the messenger of the god Baal, together with the god Gapn. The city of Ugarit is named after him. 28. SadrapaThe Phoenician god of healing who was worshipped in ancient Carthage. The Syrians also worshipped him, mainly in Palmyra. Sadrapa is the protective deity of small insects and snakes. His Greek name is Satrapes. 29. RephaimAncient Syrian and Phoenician chthonic beings, associated with fertility and the underworld. 30. EljonAn ancient Syrian/Phoenician sky deity. He belongs to the first generation of gods and fathered the sky god Epigeus with his wife Beruth, the mother goddess. Eljon's name is derived from alaj ('rising'). He is also known as Elioun and Eliun.31. Baal-GebalThe supreme goddess of the Phoenician city Byblos around 3000 BCE. Her name means 'lady of Gebal', which the city was called in those days. The ruin of the temple once dedicated to her can still be found in the village of Djebail (some 30 km. north-e... 32. Eshmun'The holy prince'. The god of the Phoenician city of Sidon, and a god of health and healing. He was known in Tyre, Cyprus, and Carthage, but not in Ugarit. In the 5th century CE, Damascius identified him with the Greek god Asclepius. Possibly a versi... 33. ResefThe Ugaritic and Phoenician god of lightning and pestilence. His name means 'fire' or 'plague' and he spreads plagues and death. The Egyptians saw in him a god of war. He is portrayed with a shield, a club and a bolt of lightning. His symbolic animal... 34. AshtorethAlso Astarte or Ashtar. The supreme female divinity of the Phoenician nations, the goddess of love and fruitfulness. She symbolized the female principle, as Baal symbolized maleness. The Babylonian and Assyrian counterpart of Ashtoreth was Ishtar. 35. ClioThe Muse of historical and heroic poetry. With Pierus, the king of Macedonia, she is the mother of Hyacinth. She was credited for introducing the Phoenician alphabet into Greece. Her attribute is usually a parchment scroll or a set of tablets. ... 38. BaalThe antiquity of the worship of the god or gods of Baal extends back to the 14th century BCE among the ancient Semitic peoples, the descendants of Shem, the oldest son of Biblical Noah. Semitic is more of a linguistic classification than a racial one... 40. BeruthEarth mother goddess of the Phoenicians. Today's Beirut is her city 41. Arsay'She of the earth', 'daughter of ample flows'. Baal's daughter. 42. AtikThe 'calf of El', an enemy of Baal. Slain by Anat. 43. ArshThe 'darling of the gods', a monstrous attendant of Yam, slain by Anat. Arsh lives in the sea. 44. ElshHe is the steward (carpenter?) of El and of Baal's house. His wife is the stewardess of the goddesses. 45. AsheratA fertility goddess and goddess of the sea of ancient Syria and Palestine. The consort of Il. Probably another variation of the goddess Ashtart. 46. MotThe god of death and sterility, and the arch enemy of Baal. He fought Baal each year and slew his brother only to see Baal rise from the dead to rejuvenate the lands for cultivation. 47. TarhunThe weather god of Hatti or the Hittites. The brought fertility each season by bringing rain to the dry Anatolian uplands and through this he was seen to bring authority to the king. 48. BaalatBaalat is queen of the gods. She is associated with books, libraries, and writers. She was worshipped primarily in the city of Byblos (which is the original source of papyrus) and Byblos is what the Greeks called papyrus and, eventually, books. 49. Athiratalso Asherah, Ashtartian - 'the Lady of the Sea', Elat - 'the goddess'). El's loving consort and is protective of her seventy children who may also be known as the gracious gods, to whom she is both mother and nursemaid. Her sons, unlike Baal initial... 50. ElLeader of the gods. The first Canaanite god, El dwelt on Mount Saphon, and it was under his aegis that Baal married Anat, defeated the sea god Yam and the death lord Mot, and was installed as the divine bestower of life-giving rain. Represented as ... Edited by Maju Edited April 2, 2015 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 14, 2016 Author Report Share Posted July 14, 2016 Craftmanship Artists icon Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 14, 2016 Author Report Share Posted July 14, 2016 (edited) Local Laws Colony Law / Provincial Law/SatrapyLaw/ King'sWil Edited July 14, 2016 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
Garaf Posted July 14, 2016 Report Share Posted July 14, 2016 15 hours ago, Lion.Kanzen said: Craftmanship Artists icon There is a more complete tool, but can not find it on the net, tomorrow I enclose a picture of what I use at olive grove and vineyard, I keep it in the hut up in the mountain. It is a type bipenna ax but has a different side to dig the wood. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 14, 2016 Author Report Share Posted July 14, 2016 I was make of drawing, the metal component was redrawing and try to look AOE. Quote Link to comment Share on other sites More sharing options...
Garaf Posted July 18, 2016 Report Share Posted July 18, 2016 The tool is this, one blade is to cut, the other, made like a nails and sharpened, it is to dig and empty the wood. Spoiler Good work 1 Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 24, 2016 Author Report Share Posted July 24, 2016 I highly recommend this to implement tech and bonuses. https://www.reddit.com/r/aoe2/comments/15o5ek/your_mother_is_gameplay_vs_history_all_of_the_old/ Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted July 24, 2016 Author Report Share Posted July 24, 2016 I will introduce a terminology from Silent hill 2 CHARACTER COMMENTARY the reason to be or creator commentary the origin of something in the game i call in french raison d'etre this way I can comment or use Aoe creator's notes the reason to have a name or nature of a technology. Quote Link to comment Share on other sites More sharing options...
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