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Nomad Gamestyle


Sanguivorant
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It seems like what you're saying is that it would apply to every civilization, which I don't agree with, but it could make sense for the nomad faction. They can sit in one spot for a time and let their herds graze, and eventually get "overgrazing" and have to move on.

IRL they usually moved between a summer and winter grazing ground.

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Okay so maybe making a unpacking event. So let's say you unpack you cc in a defined area, you will have a time before season change until your buildings start to lose health, and you can't build anymore there. And some new areas become available.

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For the seasons our friend Hephaestion will be working on it soon.

Sherlock Holmes? NSA? CIA? KGB? How shall I explain your knowledge ... :D

Watson, I must say you seem to be able sum up several threads in one. As always I can neither give guarantuees nor time span until when such crazy things come to live. I need a sound knowledge of all components first before really starting this venture.

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