Jump to content

[Project] Ocelotlazohteotl (Mesoamerican 0AD Mod)


Trinketos
 Share

Recommended Posts

Debes disculparme se me olvida cambiar corrector ortográfico de español a inglés.

I want to say, I will check out now I'm awaking , I sleep all day after play new version in the lobby.

The players of this game are best ever and ever, the game is complicated if you don't play against humans

So may be your mistake is the alpha texture or uv mapping, may be I don't see it.

Edited by Lion.Kanzen
Link to comment
Share on other sites

I discovered that the two textures change the color of the player xD, file mesoamerican art are all blend files that are made ​​for the modbG704uS.png

What you mean?

Give the models to upload to the game mod with their files.

Edited by Lion.Kanzen
Link to comment
Share on other sites

Por q te quedaron tan mal las texturas? Vi el archivo y no esta nada mal.

no se, en mi compu se mira bien,

otra cosa no tengo las graficas en alto, porque sino no me abre el juego

subi los modelos el archivo se llama: Archivos xD

Edited by Trinketos
Link to comment
Share on other sites

That's a small typo:

You called the simulation template files itself:

...._infrantry_...

instead of

..._infantry_...

The same typo appears in the <Promotion> and <VisualActor>.

thanks and fix it

PD:I played for the first time with the Olmecs

Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

 Share

×
×
  • Create New...