Trinketos Posted May 16, 2014 Author Share Posted May 16, 2014 (edited) The Barracks and the firts model of the house Edited May 16, 2014 by Trinketos Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 16, 2014 Share Posted May 16, 2014 you need improved the textures really try to upload, second big problem your mod cant handle with new release. you are modding Osiris Release not last. Link to comment Share on other sites More sharing options...
Trinketos Posted May 16, 2014 Author Share Posted May 16, 2014 My internet fails a lot lately, which makes me unable to download large files Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 17, 2014 Share Posted May 17, 2014 My internet fails a lot lately, which makes me unable to download large files ok I help you with the comunnity. Give model of houses I try to programming and create the entities and actors. Link to comment Share on other sites More sharing options...
Trinketos Posted May 17, 2014 Author Share Posted May 17, 2014 (edited) oki made the actorsOcelotlazohteotl.7z Edited May 17, 2014 by Trinketos Link to comment Share on other sites More sharing options...
Radagast. Posted May 17, 2014 Share Posted May 17, 2014 It's looking nice. Mesoamericans are growing. Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 17, 2014 Share Posted May 17, 2014 It's looking nice. Mesoamericans are growing. hephaestion, I upload the trinketos mod, it's the possibly to update the code. Link to comment Share on other sites More sharing options...
Radagast. Posted May 17, 2014 Share Posted May 17, 2014 Which code do we have to update? The XML actors? Just commit it all to our Mesoamerican Repository on Github and I'll check it out (after I created space on my hard disk). Link to comment Share on other sites More sharing options...
Trinketos Posted May 17, 2014 Author Share Posted May 17, 2014 Possibly get the new version tomorrow 1 Link to comment Share on other sites More sharing options...
Trinketos Posted May 18, 2014 Author Share Posted May 18, 2014 I made a new texture but do not see the color of the player, someone could review itmeso_struct_new.7z Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 18, 2014 Share Posted May 18, 2014 (edited) Debes disculparme se me olvida cambiar corrector ortográfico de español a inglés.I want to say, I will check out now I'm awaking , I sleep all day after play new version in the lobby.The players of this game are best ever and ever, the game is complicated if you don't play against humansSo may be your mistake is the alpha texture or uv mapping, may be I don't see it. Edited May 18, 2014 by Lion.Kanzen Link to comment Share on other sites More sharing options...
Trinketos Posted May 18, 2014 Author Share Posted May 18, 2014 no entendi Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 18, 2014 Share Posted May 18, 2014 no entendicheck my edit , ever I respond in ipad.and sometimes I forgot change orthographic corrector to english Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 18, 2014 Share Posted May 18, 2014 is the Uv mapping may be, looks fine for me, send me the model with textures to see it. Link to comment Share on other sites More sharing options...
Trinketos Posted May 18, 2014 Author Share Posted May 18, 2014 (edited) deacuerdopor cierto, mi módem no me tiene permitido abrà el puerto que necesita el juego, por eso no puedo jugar contra personas Edited May 18, 2014 by Trinketos Link to comment Share on other sites More sharing options...
Trinketos Posted May 18, 2014 Author Share Posted May 18, 2014 I discovered that the two textures change the color of the player xD, file mesoamerican art are all blend files that are made ​​for the modarchivos.7zMesoamerican art.7z Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 18, 2014 Share Posted May 18, 2014 (edited) I discovered that the two textures change the color of the player xD, file mesoamerican art are all blend files that are made ​​for the modWhat you mean?Give the models to upload to the game mod with their files. Edited May 18, 2014 by Lion.Kanzen Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 18, 2014 Share Posted May 18, 2014 (edited) Por q te quedaron tan mal las texturas? Vi el archivo y no esta nada mal. Edited May 18, 2014 by Lion.Kanzen Link to comment Share on other sites More sharing options...
Trinketos Posted May 18, 2014 Author Share Posted May 18, 2014 (edited) Por q te quedaron tan mal las texturas? Vi el archivo y no esta nada mal.no se, en mi compu se mira bien, otra cosa no tengo las graficas en alto, porque sino no me abre el juegosubi los modelos el archivo se llama: Archivos xD Edited May 18, 2014 by Trinketos Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 18, 2014 Share Posted May 18, 2014 esta bien voy hacer algunos edificios para vos.Ok, I wanna do some 3d art assets for you. Link to comment Share on other sites More sharing options...
Trinketos Posted May 18, 2014 Author Share Posted May 18, 2014 esta bien voy hacer algunos edificios para vos.Ok, I wanna do some 3d art assets for you.ok Link to comment Share on other sites More sharing options...
Trinketos Posted May 19, 2014 Author Share Posted May 19, 2014 That's a small typo:You called the simulation template files itself:...._infrantry_...instead of..._infantry_...The same typo appears in the <Promotion> and <VisualActor>.thanks and fix itPD:I played for the first time with the Olmecs Link to comment Share on other sites More sharing options...
Radagast. Posted May 21, 2014 Share Posted May 21, 2014 There were problems with GIMP with player colour before. The solution was to use an alpha channel mask or similar. I don't really know, but it's all documented here:[Resolved] Texture weirdnessCool it's playable. Well done!(what code is broken, what should I fix? are there errors?) Link to comment Share on other sites More sharing options...
Trinketos Posted May 21, 2014 Author Share Posted May 21, 2014 There were problems with GIMP with player colour before. The solution was to use an alpha channel mask or similar. I don't really know, but it's all documented here:[Resolved] Texture weirdnessCool it's playable. Well done!(what code is broken, what should I fix? are there errors?) the old template i made a new one Link to comment Share on other sites More sharing options...
Trinketos Posted May 21, 2014 Author Share Posted May 21, 2014 i upload the mod xDOcelotlazohteotl.7z Link to comment Share on other sites More sharing options...
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