Jump to content

delta updtes on 0AD compilation


newcivs
 Share

Recommended Posts

Not sure what you're asking for. SVN only downloads files which have been changed (or new files which have been added), if that is what you're asking.

for example, the only updates, before my download are on

turnk/data/mods/public/civs

how i can update this updates, without redounload the full code

Link to comment
Share on other sites

i need recompile?????

or only svn update, and go to play?

That depends on what changes have been made, if only .dae files, png files, XML files and other art files have been changed since your last update = no need to recompile, if js/json files have been changed = most likely no recompile needed, if .cpp, and .h files = you have to recompile.

  • Like 1
Link to comment
Share on other sites

For Windows, you never need to compile. As compiling on Windows isn't easy, we do it for you when it's needed.

For other OS, if all changes were in the binaries directory, you don't need to compile it again, if there were changes to other directories, you need to compile it.

  • Like 1
Link to comment
Share on other sites

That depends on what changes have been made, if only .dae files, png files, XML files and other art files have been changed since your last update = no need to recompile, if js/json files have been changed = most likely no recompile needed, if .cpp, and .h files = you have to recompile.

that means:

resumed:

files of the "public mod"

xml, dae, png, js, json = no need to compile

cpp, h = obligatory compilation

Link to comment
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
 Share

×
×
  • Create New...