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Natural disaster


greenlaser
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What about adding a few disasters to the game?

It would be cool too have some optional earthquakes, tsunamis or tornados. :) I know a lot wouldn't like their troops being killed, but you should be able to have it as an option!

But i think that it would be nice to have fire. There are some fire-archer i think but the houses don't burn! Then you could take water from the river or from a well you built to put out the fire. Does anybody know Stronghold? there you had warehouse and if it burned down you lost a big part of your resources. That's why you had to build a well and then everything was well ;) !

Oh, and rain and floods would be very realistic! Not that it would do any damage, but it looks nice! And diseases! Could build a hospital...

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Thanks for the suggestion. Some natural disasters might be fun to have for scenarios but this isn't a core feature and would be quite a lot of work. Our game is primarily a fighting rts game so we don't want to add more simulation like features such fire fighting, hospitals etc.

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You don't have to finish it in a day, you know :) I played a game once that lasted a month :P

Exactly what I tend to do, I generally don't finish any games anymore. (Civ, for example: I start a game, I play a few days, I forget all about it and I start a new game xD)

Edited by idanwin
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natural disasters would be useful for scenarios, especially if a natural disaster had some historical significance in a period (especially if it affected a military campaign), but they shouldn't be part of regular gameplay because they'd be game-breakers even if the players can't choose when to activate them like with God Powers in AOM

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in fact, it may be useful to include some objects specifically for use in conjuction with natural disasters in-game, such as piles of rocks that would tumble over following an earthquake and block the main path of a mountain pass, forcing the players to either find another way around or dig their way through

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