Oimat Posted April 12, 2013 Report Share Posted April 12, 2013 Hi guys,I wanted to use the atlas editor to do some tests with units, seeing who is better than who and all the stuff... and i can't reach the button..See by yourself :I can't reach the buttons lower than "Simulation test", because my screen isn't height enough and there isn't any scrollbar to go down. How can i do ? Is that a bug ?Thank you,Oimat Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted April 13, 2013 Report Share Posted April 13, 2013 (edited) We never Talk about Improves Atlas. i want to propose a bunch of things.a Brush for place a block of Trees.Adds more Tags fo Filter, like Rich Resources Deep Forest map, Light Forest, High Mineral map, Hunting Herd Map, Briome type: Desert, Savannah etc. Edited April 13, 2013 by Lion.Kanzen Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted April 13, 2013 Report Share Posted April 13, 2013 (edited) It's somewhat of a bug, since it basically doesn't work at default window size on wxGTK (depending on the theme). My personal preference would be having collapsible panes for each section you see there on the side panel, so they could collapse and fit on screen. The problem is those aren't officially available on wxWidgets 2.8 (they are in 2.9). We could also use a scrolled window, like I recently added to the environment tab. Edited May 7, 2013 by historic_bruno I was mistaken, collapsible panes do appear to be available in 2.8 1 Quote Link to comment Share on other sites More sharing options...
Oimat Posted April 13, 2013 Author Report Share Posted April 13, 2013 A simple scrollbar would be enough to reach the important buttons. Quote Link to comment Share on other sites More sharing options...
greenlaser Posted April 13, 2013 Report Share Posted April 13, 2013 It would also be nice, to be able to ad non-gatherable rocks and grass, like in the scenarios I saw that you could play as a Theban civ it it has no building! only few units Quote Link to comment Share on other sites More sharing options...
quantumstate Posted April 13, 2013 Report Share Posted April 13, 2013 There is a dropdown box at the top where you select units, where you can select entities or actors. Entities are the things that you interact with like units and trees. Actors are just graphical models, like the rocks and grass (every entity has an actor which is the model for that entity, but not vica versa). All of the scenarios have been created in Atlas so everything you see should be available. Quote Link to comment Share on other sites More sharing options...
greenlaser Posted April 13, 2013 Report Share Posted April 13, 2013 (edited) Oh, ok thank you!Now i will be able to do some real maps PS: delete things still doesn't work for mac at least not with me... couldn't you make a button for it? Edited April 13, 2013 by greenlaser Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted April 14, 2013 Report Share Posted April 14, 2013 Oh, ok thank you!Now i will be able to do some real maps PS: delete things still doesn't work for mac at least not with me... couldn't you make a button for it?you need to use a combo, like mod+delete or something. It's because the mac delete button is in fact a backspace. It should be fixed in the next release (at least, someone said he had a fix, I don't know if it's implemented). Quote Link to comment Share on other sites More sharing options...
greenlaser Posted April 14, 2013 Report Share Posted April 14, 2013 Ok thanks Quote Link to comment Share on other sites More sharing options...
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