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My take on bringing communities together


lilypoppy
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Hi everyone, I want to share a feeling and look for solutions.

I follow many projects that are in development at various levels, and 0 A.D. is rich and alive. The only thing is that the history-focused and gameplay-focused communities create tensions, which in my view should come together around this beautiful project. Right now it only creates tensions, which I find sad.

I'd also like to point out that there is no sub-forum dedicated to solo/history. I think it would be good to find solutions so that both communities can coexist together.

Thank you !

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I second that! 

For gameplay: casual single player vs competitive multiplayer versions are indeed two variants that equally need attention. If we have contradicting requirements, shoudl we consider making that configurable options (i.e. if single player is selected then the game behaves like this, and if multipleyer is activated, that the game is has particular other features). In this way we can avoid changing somthething back and forth, depending on the current status of discussion.

As for the history discussions - these are absolutely fascinating! I guess everyone is learning a lot  - even we learn that many things can be disputed as the historical sources are contradictory, biased, scarce or even missing completely. This is the nature of the beast i would say naively.

So, while I do appreciate a lot(indeed!) the engageed and excited fascinating discussions of historical details that are certainly not undisputed, I 'd also appreciate if personal statements can be avoided. Lets try keeping a gentleman style.

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13 hours ago, lilypoppy said:

I'd also like to point out that there is no sub-forum dedicated to solo/history.

Thank you for sharing your inspiring ideas lilypoppy and also to @Grautvornix!

If I understand you correctly, you endorse three subforums to "Gameplay Discussion": "Historical gameplay", "Single player" and "Multiplayer". I would vote for it!

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Thanks @Obelix - but please get me right: the high value of historical accuracy is undisputed. We need that in both SP and MP. And I do not suggest to create branches that split the game community. The art will now be to find a way to address both player communities' needs within the same game, possibly by configuration of game parameters.

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2 hours ago, Obelix said:

Merci d'avoir partagé tes idées inspirantes, Lilypoppy, et aussi à@Grautvornix!

Si je comprends bien, vous proposez trois sous-forums pour la section « Discussion sur le gameplay » : « Gameplay historique », « Solo » et « Multijoueur ». Je suis pour !

@ObélixI don’t think this will resolve every situation, but in my view, it can at least provide a framework for the discussion.

I experienced many consequences and lost valuable contributions...

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