idanwin Posted December 27, 2012 Report Share Posted December 27, 2012 (edited) This map doesn't have any historical background, it's just a fictional setting in which Macedonians oppose the Gauls.Although it is certainly possible to fight out this conflict on the land, it is preferable to do so by sea (when the navire system has been improved), there are several interesting locations that can only be reached by ship.Some info about the map:Macedonians at the top, Gauls at the bottom, the black isle in the middle.-The Black Isle: An island, rich in metal, but heavily protected.-A fishing village: contains some resources-A wreckage: even though on the mainland, cliffs make it impossible to reach by foot-A hideout: some viking village on the seaside of high snowy mountain peaks, can be reached only by boatTop screenshot:The map isn't balanced yet and there is a lot of little things to tweak, but I'm out of inspiration. If someone could take a look at it and give me some hints I would be very grateful.Attached Map (v2 - 28 dec 2012)Black Isle.7z Edited January 6, 2013 by idanwin Quote Link to comment Share on other sites More sharing options...
lilstewie Posted December 27, 2012 Report Share Posted December 27, 2012 That map in the second spoiler looks awesome. Quote Link to comment Share on other sites More sharing options...
Pureon Posted December 27, 2012 Report Share Posted December 27, 2012 Looks really nice so far Try making the terrain textures look more natural if you can. Quote Link to comment Share on other sites More sharing options...
idanwin Posted December 28, 2012 Author Report Share Posted December 28, 2012 (edited) Thanks for your comments.@Pureon: could you specify which textures, I already corrected some inconsistencies over biotope borders (mountains <-> temperate), replaced the rougher ones in the mediterranian part of the map and made the river banks smoother.Updated the attachment in the first post, download the second version of the map there. Edited December 28, 2012 by idanwin Quote Link to comment Share on other sites More sharing options...
Yodaspirine Posted December 30, 2012 Report Share Posted December 30, 2012 I tested it, and enjoy, but my rams couldn't access to the Iberian Fortress. Quote Link to comment Share on other sites More sharing options...
idanwin Posted December 30, 2012 Author Report Share Posted December 30, 2012 Hmmm, I should see in to that Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted December 30, 2012 Report Share Posted December 30, 2012 I tested it, and enjoy, but my rams couldn't access to the Iberian Fortress. and if the player use, ships to move them? Quote Link to comment Share on other sites More sharing options...
idanwin Posted December 30, 2012 Author Report Share Posted December 30, 2012 (edited) Fixed.Also added a mountain path, some grass, moved some trees and bushes around and changed some textures.Black Isle.7z Edited December 30, 2012 by idanwin Quote Link to comment Share on other sites More sharing options...
quantumstate Posted December 30, 2012 Report Share Posted December 30, 2012 This looks like a very interesting map. One comment is that building room is quite restricted, though perhaps this will encourage more aggressive expansion. Quote Link to comment Share on other sites More sharing options...
idanwin Posted December 30, 2012 Author Report Share Posted December 30, 2012 That was the purpose, there is only a small stroke of land on which you can expand, with lots of open space for naval invasions, so it should be hard to defend your whole coast well (with a better naval system of course xD, I tested this map with my sister earlier today. It took me 20 rams, 2 catapults, a lot of spearmen and 5 boats to take over the island (it was, frankly, more difficult than defeating my sister...) Our boats got stuck everywhere (not on the coast or on rocks, no, they got stuck on each other) so naval warfare was a real pain in the ***, buildings floated quite a lot on the uneven terrain. We each had three CC each. Quote Link to comment Share on other sites More sharing options...
idanwin Posted January 6, 2013 Author Report Share Posted January 6, 2013 Since I won't be working on this map anymore (unless of course there are important fixes) I've removed the '(in progress)' from the title.Hope you enjoy this map! Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted January 17, 2013 Report Share Posted January 17, 2013 It's more like a battle against Gaia than against your opponent. The island is very tough to reach. I did it with 3 boats, 5 catapults, 6 rams and some people in a siege tower to collect the treasures so the rams can reach the walls. But next to the island, there are also a lot of dangerous animals (and my spearmen seem to always miss them)If I'd play it again, I think I would just avoid the island.It's a great map, but it would be interesting if you could make "taking the island" obligatory. Unfortunately, the moment you place something there from one of the players, it gets attacked by Gaia. Quote Link to comment Share on other sites More sharing options...
idanwin Posted January 17, 2013 Author Report Share Posted January 17, 2013 Once there are triggers I will try to make this obligatory (a 'king of the hill' scenario was my original idea anyway), but until then I'll just leave it. Quote Link to comment Share on other sites More sharing options...
sanderd17 Posted January 17, 2013 Report Share Posted January 17, 2013 I tried extending the island, to put two pillars on it. But the fortress just has a ridiculous range, so the island gets a strange shape. And it's attackable with a single tireme anyway. So that's no solution either as you can do it directly from the sea. Quote Link to comment Share on other sites More sharing options...
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