Mythos_Ruler Posted November 7, 2012 Report Share Posted November 7, 2012 I wouldn't get too far from the basic designs of the other Barracks. Should probably try some other configurations to see what looks best. Take some configuration cues from the other barracks (Persians, Greeks, etc.). Quote Link to comment Share on other sites More sharing options...
LordGood Posted November 8, 2012 Report Share Posted November 8, 2012 I wouldn't get too far from the basic designs of the other Barracks. Should probably try some other configurations to see what looks best. Take some configuration cues from the other barracks (Persians, Greeks, etc.).Aaah the standard barracks model.that dreaded building layout harks back to AoM and AOE 2 and 3i do not like it at all, I find it poorly balanced and easy to spot due to its repeatative nature. The bulk of the one side and the lightness of the other really tears the model apart :/ it also limits its aesthetic when it's braced against other buildings at it's frontthat's just my opinion thoughI took away the substructure and find it kind of plain, which is why I added it in the first placeadded some detailed balconies and sheildsstill have to take some detail out of the entry gateway and reconfigure a few things, too many sheilds and suchtell me what you think, I'll reconfigure to the norm if you really want me to Quote Link to comment Share on other sites More sharing options...
LordGood Posted November 8, 2012 Report Share Posted November 8, 2012 Straightened out the substructure Quote Link to comment Share on other sites More sharing options...
zoot Posted November 8, 2012 Report Share Posted November 8, 2012 Straightened out the substructureI personally like that better than the 'plain' one with no substructure Quote Link to comment Share on other sites More sharing options...
LordGood Posted November 8, 2012 Report Share Posted November 8, 2012 fixed the arch and took out a few sheildsI personally like that better than the 'plain' one with no substructure Alrighty then, I'll have to make that side work without it then xpmaybe with another ramp who knowsthanks for the input! Quote Link to comment Share on other sites More sharing options...
LordGood Posted November 8, 2012 Report Share Posted November 8, 2012 Alright, ramp seems to balance it out a little better Quote Link to comment Share on other sites More sharing options...
Ludo38 Posted November 8, 2012 Report Share Posted November 8, 2012 LordGood, that's going in a great direction. I like the pathway around the building. Quote Link to comment Share on other sites More sharing options...
LordGood Posted November 8, 2012 Report Share Posted November 8, 2012 LordGood, that's going in a great direction. I like the pathway around the building.thanks LudoI think I'm going to wait for a bit more feedback before I start texturing, Mythos might want me to change it to the standard Barracks model, or something like itand texturing is painful Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted November 8, 2012 Report Share Posted November 8, 2012 I would like to see a more "standard" barracks layout using the basic design of the superstructure you have there. Just to compare. Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted November 8, 2012 Report Share Posted November 8, 2012 Some possible shapes and such for inspiration:Less ornate Torans (sacred arches): Quote Link to comment Share on other sites More sharing options...
lilstewie Posted November 8, 2012 Report Share Posted November 8, 2012 (edited) Some possible shapes and such for inspiration:Something like this should have been the civic center. The current one looks like the gate used by the Mauryans. Edited November 8, 2012 by lilstewie Quote Link to comment Share on other sites More sharing options...
lilstewie Posted November 8, 2012 Report Share Posted November 8, 2012 Quote Link to comment Share on other sites More sharing options...
LordGood Posted November 9, 2012 Report Share Posted November 9, 2012 Oh boialright i can do the fence thing with the balcony all around if we aren't tired of that yet, and maybe the bamboo wood toran. I want some stone in this since it probably costs the 200 norm, unless it's changed Quote Link to comment Share on other sites More sharing options...
LordGood Posted November 9, 2012 Report Share Posted November 9, 2012 jawohl mein herrhow bout the one on the left? I'm still not much of a fan of the regular plan though Quote Link to comment Share on other sites More sharing options...
lilstewie Posted November 9, 2012 Report Share Posted November 9, 2012 (edited) @LordWhy don't you use those railing designs on more of your buildings?Personally, I like the last 2 little more than the first. Mythos wants something like the first 2 I believe.I like those gates. Edited November 9, 2012 by lilstewie Quote Link to comment Share on other sites More sharing options...
LordGood Posted November 9, 2012 Report Share Posted November 9, 2012 @LordWhy don't you use those railing designs on more of your buildings?Personally, I like the last 2 little more than the first. Mythos wants something like the first 2 I believe.I like those gates. thank ya I use those railings on most of my buildings save one or two, given that they are incredibly high poly. I try to keep them to a minimum while representing them all the same.I could probably spruce up the first one a bit Quote Link to comment Share on other sites More sharing options...
Ludo38 Posted November 9, 2012 Report Share Posted November 9, 2012 jawohl mein herrhow bout the one on the left? I'm still not much of a fan of the regular plan thoughMy favourites are the first one (on the right right) and the one on the left. One thing that I think is interesting in the architecture of the one on the left is that it's symetrical, which gives it a sense of order, which fits very well with the training of soldiers. That's the main reason why I think it's a very adapted design. The other reason is the courtyard, that feels spaceful and strong. I vote for the left version ! To save polygons and keep sense to the architecture, you can remove the part of the fence that goes around the high-rise building. It's only necessary around the courtyard. For now, it doubles the wall and doesn't serve as fence at all there.Congratulations LordGood for so active updates ! Quote Link to comment Share on other sites More sharing options...
Enrique Posted November 9, 2012 Report Share Posted November 9, 2012 I like all of them! I like the center one but looks less interesting than the other two.Why don't add a shorter version of the module you deleted from the previous design? If you start the wall from there the courtyard would be rectangular and a bit bigger and would help with the "closed" look it has now. Quote Link to comment Share on other sites More sharing options...
LordGood Posted November 11, 2012 Report Share Posted November 11, 2012 some tweaking, have the lower quality toran and a staggered roof on the crenelated one, tried to make the balcony barracks a little more interesting and took out the second railing, and put the extension back but rescaled it closer to the main building on the ramp one Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted November 11, 2012 Report Share Posted November 11, 2012 I kinda like the middle one, but would need more renders to be sure. Quote Link to comment Share on other sites More sharing options...
Ludo38 Posted November 11, 2012 Report Share Posted November 11, 2012 some tweaking, have the lower quality toran and a staggered roof on the crenelated one, tried to make the balcony barracks a little more interesting and took out the second railing, and put the extension back but rescaled it closer to the main building on the ramp oneThe one in the foreground is my favourite. I still think the rail shouldn't go around the building, just should circle the "U" shaped balcony/terrace. That's pure architectural logic to me. Quote Link to comment Share on other sites More sharing options...
LordGood Posted November 11, 2012 Report Share Posted November 11, 2012 alrighty then Alright, I think i managed to find a happy medium between all of them, took a little of this and added it to a little of that and here's what I came up withI call it abstract.so which configuration are we using? Quote Link to comment Share on other sites More sharing options...
LordGood Posted November 11, 2012 Report Share Posted November 11, 2012 closer render of the staggered roof Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted November 11, 2012 Report Share Posted November 11, 2012 What if the stagger was centered? Quote Link to comment Share on other sites More sharing options...
LordGood Posted November 11, 2012 Report Share Posted November 11, 2012 What if the stagger was centered?You mean have the high point in the center? I feel like that would be too reminiscent of the Greek barrackswould you rather I do that? Quote Link to comment Share on other sites More sharing options...
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