System Error Message Posted August 3, 2012 Share Posted August 3, 2012 Hi, there seems to be no collision between siege units when they move when selecting multiple siege units/in the same group.I would like to suggest adding an upgrade for fire ammunition for siege and fire arrows for some archers or races.When moving siege units they sometimes get stuck among each other as they consider each other an obstacle when not moving in the same group. Link to comment Share on other sites More sharing options...
Pureon Posted August 3, 2012 Share Posted August 3, 2012 Pathfinder improvements are being worked on, and once those are completed siege movement should improve. Link to comment Share on other sites More sharing options...
Loki1950 Posted August 3, 2012 Share Posted August 3, 2012 It happens with ships as well.Enjoy the Choice Link to comment Share on other sites More sharing options...
Pureon Posted August 3, 2012 Share Posted August 3, 2012 Indeed, ships will have a unique movement closer to how ships move through water in reality. Again this requires the update to the pathfinder and then additional work. Link to comment Share on other sites More sharing options...
Loki1950 Posted August 3, 2012 Share Posted August 3, 2012 I think Deiz just committed something that address this check SVN r12269 the comment on the commitAdded a function for finding colliding entities with identical control groups. Refs #1529.Enjoy the Choice Link to comment Share on other sites More sharing options...
feneur Posted August 3, 2012 Share Posted August 3, 2012 I think Deiz just committed something that address this check SVN r12269 the comment on the commitEnjoy the Choice That was a fix for an issue with walls being possible to build on top of each other, so not a fix for this issue I'm afraid. Link to comment Share on other sites More sharing options...
historic_bruno Posted August 3, 2012 Share Posted August 3, 2012 Pathfinder improvements are being worked on, and once those are completed siege movement should improve.I don't think anyone's working on improved formations in particular. Ship and siege formations could be worked on independently of the new pathfinder work (not sure what progress has been made on that...) Link to comment Share on other sites More sharing options...
Sonarpulse Posted August 6, 2012 Share Posted August 6, 2012 I think I have said this before, but horses and ships, since they both accelerate slowly, can use the same motion/path-finding. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now