ittihat_ve_terakki Posted Friday at 16:25 Share Posted Friday at 16:25 Hello. I’m not sure if this topic has been brought up before. When we observe a player and select the “Follow Player” mode, my expectation is to get a perspective that closely reflects the player’s actual experience. However all queued units produced from buildings like barracks constantly draw focus to themselves. The camera shifts there and the selection jumps to the newly created unit. After a while this starts to feel like a bug. This becomes especially real during combat moments when I’m trying to follow the player’s micro. As units are being lost, the queued new ones are constantly being produced and the camera keeps getting pulled away, disrupting the viewing experience. I think this is something that needs to be fixed. 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted yesterday at 09:51 Share Posted yesterday at 09:51 It's how the follow player works, the only info it has are the actions taken by the player not the actual camera movements. Storing that would be much more costly. 2 Quote Link to comment Share on other sites More sharing options...
Atrik Posted 1 hour ago Share Posted 1 hour ago Fixed in ModernGUI https://gitlab.com/4trik/ModernGUI/-/commit/7286640d11c85197e1c345dd720dd0e730b76cd0 Proposed fix for vanilla https://gitea.wildfiregames.com/0ad/0ad/pulls/8880 Quote Link to comment Share on other sites More sharing options...
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