ittihat_ve_terakki Posted 19 hours ago Share Posted 19 hours ago Hello. I’m not sure if this topic has been brought up before. When we observe a player and select the “Follow Player” mode, my expectation is to get a perspective that closely reflects the player’s actual experience. However all queued units produced from buildings like barracks constantly draw focus to themselves. The camera shifts there and the selection jumps to the newly created unit. After a while this starts to feel like a bug. This becomes especially real during combat moments when I’m trying to follow the player’s micro. As units are being lost, the queued new ones are constantly being produced and the camera keeps getting pulled away, disrupting the viewing experience. I think this is something that needs to be fixed. Quote Link to comment Share on other sites More sharing options...
Stan` Posted 1 hour ago Share Posted 1 hour ago It's how the follow player works, the only info it has are the actions taken by the player not the actual camera movements. Storing that would be much more costly. Quote Link to comment Share on other sites More sharing options...
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