Ykkrosh Posted April 23, 2012 Author Report Share Posted April 23, 2012 I'd worry that that might be a bit too dangerous in general - checkrefs.pl isn't perfectly accurate (e.g. it can't detect filename strings generated by scripts (especially GUI textures), or filenames that are hardcoded in the C++) so we might end up removing files that are actually used, and nobody tests the alpha releases very thoroughly so we probably wouldn't notice the errors. It could be safe enough for some subdirectories though - if there are non-music .ogg files that aren't referenced by any sound group XML, we could probably exclude those without much problem. Quote Link to comment Share on other sites More sharing options...
Pureon Posted April 23, 2012 Report Share Posted April 23, 2012 Hmm, a large number of the missing actors, meshes, and audio files look like they could have been caused by me. Some of the referencing files may be old/unused, so they reference missing files which were removed. Thanks for updating the list, I'll take a look through properly tomorrow Quote Link to comment Share on other sites More sharing options...
Pureon Posted July 27, 2012 Report Share Posted July 27, 2012 Thanks historic_bruno Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted July 27, 2012 Report Share Posted July 27, 2012 Some of this is wrong, specifically the "unused textures" list. Quote Link to comment Share on other sites More sharing options...
Spahbod Posted July 27, 2012 Report Share Posted July 27, 2012 Some of this is wrong, specifically the "unused textures" list.Mainly terrain textures and those skins that are defined .dds in the actor files and are actually .png Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted July 27, 2012 Report Share Posted July 27, 2012 It seems to be listing almost every single texture as "unused." Quote Link to comment Share on other sites More sharing options...
quantumstate Posted July 28, 2012 Report Share Posted July 28, 2012 Maybe the change in actor files from the data driven texture loading patch has borken the perl script? Quote Link to comment Share on other sites More sharing options...
Mythos_Ruler Posted July 28, 2012 Report Share Posted July 28, 2012 Maybe the change in actor files from the data driven texture loading patch has borken the perl script?This seems probable. Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted August 12, 2012 Report Share Posted August 12, 2012 Updated to r12395. Some of the issues with the reference check script should be fixed now. It will still miss most of the UI textures.Missing files:Missing file 'art/actors/props/structures/miscellaneous/colosseum_details.xml' referenced by: 'internal/art/actors/structures/miscellaneous/wonder_colosseum.xml'Missing file 'art/actors/props/structures/miscellaneous/colosseum_interior.xml' referenced by: 'internal/art/actors/structures/miscellaneous/wonder_colosseum.xml'Missing file 'art/actors/props/structures/miscellaneous/colosseum_roof.xml' referenced by: 'internal/art/actors/structures/miscellaneous/wonder_colosseum.xml'Missing file 'art/animation/biped/inf_jav_atk_a.psa' referenced by: 'public/art/actors/temp/hele_siege_operator.xml'Missing file 'art/meshes/props/iber_pc.pmd' referenced by: 'internal/art/actors/props/structures/iberians/dock.xml'Missing file 'art/meshes/props/iber_temple_a.dae' referenced by: 'internal/art/actors/props/structures/iberians/temple.xml'Missing file 'art/meshes/props/iber_temple_b.dae' referenced by: 'internal/art/actors/props/structures/iberians/temple.xml'Missing file 'art/meshes/structural/celt_fc.pmd' referenced by: 'public/art/actors/temp/winter_celts_farmstead.xml'Missing file 'art/meshes/temp/plac_helmet_e.dae' referenced by: 'public/art/actors/props/units/heads/rome_helmet_b.xml'Missing file 'art/textures/skins/gaia/cliff_desert_a.dds' referenced by: 'public/art/actors/geology/cliff_face_desert.xml', 'public/art/actors/geology/cliff_face_desert.xml'Missing file 'art/textures/skins/gaia/wrld_med_plant.dds' referenced by: 'public/art/actors/flora/trees/grass_1.xml'Missing file 'art/textures/skins/gaia/wrld_palm.dds' referenced by: 'public/art/actors/flora/trees/palm_d.xml', 'public/art/actors/flora/trees/palm_e.xml'Missing file 'art/textures/skins/selections/select_blue_infantry.png' referenced by: 'public/art/actors/props/units/selection_infantry.xml'Missing file 'art/textures/skins/selections/select_red_infantry.png' referenced by: 'public/art/actors/props/units/selection_infantry.xml'Missing file 'art/textures/skins/skeletal/pers_ijv_b_2.dds' referenced by: 'public/art/actors/units/persians/infantry_javelinist_a.xml'Missing file 'art/textures/skins/structural/ao/rome_fortress_ao.png' referenced by: 'public/art/actors/structures/romans/dock.xml'Missing file 'art/textures/skins/structural/hele_bireme.dds' referenced by: 'public/art/actors/props/structures/hellenes/dock_ship.xml', 'public/art/actors/props/structures/hellenes/hele_bir1.xml', 'public/art/actors/structures/athenians/bireme.xml', 'public/art/actors/structures/hellenes/bireme.xml'Missing file 'art/textures/skins/structural/hele_sail.dds' referenced by: 'public/art/actors/props/structures/hellenes/hele_mer1.xml'Missing file 'art/textures/skins/structural/hele_tri_sail_a.dds' referenced by: 'public/art/actors/props/structures/hellenes/trireme_cor_mast.xml'Missing file 'art/textures/skins/structural/hele_tric_a.dds' referenced by: 'public/art/actors/props/structures/hellenes/trireme_cor_oars.xml'Missing file 'art/textures/skins/structural/roman_norm.png' referenced by: 'public/art/actors/structures/romans/temple_mars2.xml'Missing file 'art/textures/skins/temp/test.dds' referenced by: 'public/art/actors/temp/arch_1520_1side.xml', 'public/art/actors/temp/arch_160_1side.xml', 'public/art/actors/temp/arch_160_1side_alpha.xml', 'public/art/actors/temp/arch_3040_2side.xml', 'public/art/actors/temp/arch_320_2side.xml', 'public/art/actors/temp/arch_320_2side_alpha.xml', 'public/art/actors/temp/arch_5760.xml'Missing file 'art/textures/ui/global/button/arrowbox_lt.dds' referenced by: 'public/gui/common/sprite1.xml'Missing file 'art/textures/ui/global/button/arrowbox_lt_over.dds' referenced by: 'public/gui/common/sprite1.xml'Missing file 'art/textures/ui/global/button/arrowbox_rt.dds' referenced by: 'public/gui/common/sprite1.xml'Missing file 'art/textures/ui/global/button/arrowbox_rt_over.dds' referenced by: 'public/gui/common/sprite1.xml'Missing file 'audio/music/persian_battle_1.ogg' referenced by: 'public/civs/maur.json'Missing file 'simulation/templates/gaia/special_settlement.xml' referenced by: 'public/maps/scenarios/Latium.xml'Unused animations:Unused file 'public/art/animation/biped/inf_2_hand_sword_attack_a.dae'Unused file 'public/art/animation/biped/inf_2_hand_sword_ready_b.dae'Unused file 'public/art/animation/biped/inf_spear_attack_a.dae'Unused file 'public/art/animation/biped/inf_spear_attack_b.dae'Unused file 'public/art/animation/biped/inf_spear_attack_c.dae'Unused file 'public/art/animation/biped/inf_spear_attack_d.dae'Unused file 'public/art/animation/biped/inf_spear_attack_e.dae'Unused file 'public/art/animation/biped/not used/backflip.psa'Unused file 'public/art/animation/biped/not used/fem_idle_a.psa'Unused file 'public/art/animation/biped/not used/fem_walk_b.psa'Unused file 'public/art/animation/biped/not used/idle.psa'Unused file 'public/art/animation/biped/not used/ijv_01.psa'Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_a.psa'Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_b.psa'Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_c.psa'Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_d.psa'Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_e.psa'Unused file 'public/art/animation/biped/rider_archer_atk_a.psa'Unused file 'public/art/animation/cavalry/arch/attack/rider_archer_atk_a.psa'Unused file 'public/art/animation/cavalry/javelin/attack/rider_javelin_atk_a.psa'Unused file 'public/art/animation/infantry/general/dude/dudeattack.psa'Unused file 'public/art/animation/infantry/general/dude/dudeattack1.psa'Unused file 'public/art/animation/infantry/general/forage_fem.psa'Unused file 'public/art/animation/infantry/general/orchard.psa'Unused file 'public/art/animation/infantry/general/run.psa'Unused file 'public/art/animation/infantry/spear/idle/hoplite_idle_1.dae'Unused file 'public/art/animation/infantry/support/idle/fem_01.psa'Unused file 'public/art/animation/infantry/support/move/walk/fem_01.psa'Unused file 'public/art/animation/infantry/sword/idle/isw_idle_02_neck.dae'Unused file 'public/art/animation/infantry/sword/idle/isw_idle_b_01.dae'Unused file 'public/art/animation/infantry/sword/move/run/isw_s_def_em_off.dae'Unused file 'public/art/animation/mechanical/hele_siege_tower_idle.dae'Unused file 'public/art/animation/mechanical/ship_idle.psa'Unused file 'public/art/animation/mechanical/ship_move.psa'Unused file 'public/art/animation/quadraped/elephant_idle.psa'Unused file 'public/art/animation/quadraped/elephant_walk.psa'Unused file 'public/art/animation/quadraped/gallop.psa'Unused file 'public/art/animation/quadraped/horseidle.psa'Unused file 'public/art/animation/test/jav2.dae'Unused meshes:Unused file 'public/art/meshes/gaia/campaign_trees_palms.dae'Unused file 'public/art/meshes/gaia/campaign_trees_pines.dae'Unused file 'public/art/meshes/gaia/campaign_trees_pines_2.dae'Unused file 'public/art/meshes/gaia/l_oak1.dae'Unused file 'public/art/meshes/gaia/l_oak2.dae'Unused file 'public/art/meshes/gaia/l_oak3.dae'Unused file 'public/art/meshes/gaia/palm_a.dae'Unused file 'public/art/meshes/gaia/palm_b.dae'Unused file 'public/art/meshes/gaia/palm_c.dae'Unused file 'public/art/meshes/gaia/palm_desert_a.dae'Unused file 'public/art/meshes/gaia/palm_desert_b.dae'Unused file 'public/art/meshes/gaia/palm_desert_c.dae'Unused file 'public/art/meshes/gaia/palm_desert_d.dae'Unused file 'public/art/meshes/gaia/quarry_a.dae'Unused file 'public/art/meshes/gaia/quarry_a_base.dae'Unused file 'public/art/meshes/gaia/quarry_b.dae'Unused file 'public/art/meshes/gaia/quarry_b_base.dae'Unused file 'public/art/meshes/gaia/tree_apple_top_e.dae'Unused file 'public/art/meshes/gaia/tree_apple_top_f.dae'Unused file 'public/art/meshes/gaia/tree_apple_top_g.dae'Unused file 'public/art/meshes/gaia/tree_apple_top_h.dae'Unused file 'public/art/meshes/gaia/tree_apple_trunk_c.dae'Unused file 'public/art/meshes/gaia/tree_apple_trunk_d.dae'Unused file 'public/art/meshes/gaia/tree_pine_01a.dae'Unused file 'public/art/meshes/props/cape_hd_transparent.dae'Unused file 'public/art/meshes/props/celt_barracks_decal.dae'Unused file 'public/art/meshes/props/celt_fortress_gravel.dae'Unused file 'public/art/meshes/props/celt_outpost2_door.dae'Unused file 'public/art/meshes/props/celt_sb_mud.dae'Unused file 'public/art/meshes/props/celt_temple_cauldron.dae'Unused file 'public/art/meshes/props/decal_celt_farmstead.dae'Unused file 'public/art/meshes/props/decal_stone_medit_a.dae'Unused file 'public/art/meshes/props/decal_struct_2x2.dae'Unused file 'public/art/meshes/props/decal_struct_3x6.dae'Unused file 'public/art/meshes/props/decal_struct_4x4.dae'Unused file 'public/art/meshes/props/decal_struct_5x5.dae'Unused file 'public/art/meshes/props/decal_struct_6x6.dae'Unused file 'public/art/meshes/props/decal_struct_small.dae'Unused file 'public/art/meshes/props/decal_struct_theatron.dae'Unused file 'public/art/meshes/props/decal_struct_wall_long.dae'Unused file 'public/art/meshes/props/decal_struct_wall_med.dae'Unused file 'public/art/meshes/props/hele_corral_decal.dae'Unused file 'public/art/meshes/props/hele_well_props.dae'Unused file 'public/art/meshes/props/hele_well_struct.dae'Unused file 'public/art/meshes/props/hele_well_structb.dae'Unused file 'public/art/meshes/props/helmet/celt_helmet_j.dae'Unused file 'public/art/meshes/props/helmet/celt_helmet_k.dae'Unused file 'public/art/meshes/props/helmet/celt_helmet_l.dae'Unused file 'public/art/meshes/props/helmet/celt_helmet_m.dae'Unused file 'public/art/meshes/props/helmet/hele_helmet_a.dae'Unused file 'public/art/meshes/props/helmet/hele_helmet_p.dae'Unused file 'public/art/meshes/props/helmet/hele_pilos_spartan.dae'Unused file 'public/art/meshes/props/helmet/helmet_thracian_2.dae'Unused file 'public/art/meshes/props/helmet/kart_helmet_a.dae'Unused file 'public/art/meshes/props/helmet/kart_helmet_b.dae'Unused file 'public/art/meshes/props/helmet/kart_helmet_c.dae'Unused file 'public/art/meshes/props/helmet/kart_helmet_d.dae'Unused file 'public/art/meshes/props/helmet/mace_helmet_i.dae'Unused file 'public/art/meshes/props/helmet/mace_helmet_j.dae'Unused file 'public/art/meshes/props/helmet/mace_helmet_l.dae'Unused file 'public/art/meshes/props/helmet/rome_attic_a.dae'Unused file 'public/art/meshes/props/iber_boat_trisail.dae'Unused file 'public/art/meshes/props/iber_gate_door_1.dae'Unused file 'public/art/meshes/props/iber_mc.dae'Unused file 'public/art/meshes/props/iber_scout_tower_b.dae'Unused file 'public/art/meshes/props/jav_loaded_iron.dae'Unused file 'public/art/meshes/props/pers_alt_build_01.dae'Unused file 'public/art/meshes/props/pers_barracks_props_b.dae'Unused file 'public/art/meshes/props/pers_cc_props_a.dae'Unused file 'public/art/meshes/props/pers_cc_props_b.dae'Unused file 'public/art/meshes/props/pers_fortress_b.dae'Unused file 'public/art/meshes/props/pers_fortress_eagles.dae'Unused file 'public/art/meshes/props/pers_wall_tower.dae'Unused file 'public/art/meshes/props/poly.dae'Unused file 'public/art/meshes/props/rome_tc.dae'Unused file 'public/art/meshes/props/shield/gerron_b_f.dae'Unused file 'public/art/meshes/props/shield/hex_b_f.dae'Unused file 'public/art/meshes/props/shield/oval_s_b.dae'Unused file 'public/art/meshes/props/shield/round_b_b.dae'Unused file 'public/art/meshes/props/shield/round_f_b.dae'Unused file 'public/art/meshes/props/shield/round_f_f.dae'Unused file 'public/art/meshes/props/shield/round_h_b.dae'Unused file 'public/art/meshes/props/shield/round_n_b.dae'Unused file 'public/art/meshes/props/shield/round_n_f.dae'Unused file 'public/art/meshes/props/shield/round_r_b.dae'Unused file 'public/art/meshes/props/shield/round_r_f.dae'Unused file 'public/art/meshes/props/shield/scutum_d_b.dae'Unused file 'public/art/meshes/props/shield/scutum_d_f.dae'Unused file 'public/art/meshes/props/shield/scutum_i_f.dae'Unused file 'public/art/meshes/props/shield/tall_a_b.dae'Unused file 'public/art/meshes/props/shield/tall_a_f.dae'Unused file 'public/art/meshes/props/special/campfire_decal.dae'Unused file 'public/art/meshes/props/temple_foundation.dae'Unused file 'public/art/meshes/props/tool_mallet.dae'Unused file 'public/art/meshes/props/trans.dae'Unused file 'public/art/meshes/props/weap_falcata_f.dae'Unused file 'public/art/meshes/props/weap_jav_a.dae'Unused file 'public/art/meshes/props/weap_jav_e.dae'Unused file 'public/art/meshes/props/weap_sling_b.dae'Unused file 'public/art/meshes/skeletal/deer_mesh_skeleton.dae'Unused file 'public/art/meshes/skeletal/dude.pmd'Unused file 'public/art/meshes/skeletal/dudette.pmd'Unused file 'public/art/meshes/skeletal/m_dress.dae'Unused file 'public/art/meshes/skeletal/m_pants_tunic-w.dae'Unused file 'public/art/meshes/skeletal/m_tunic_armor.dae'Unused file 'public/art/meshes/skeletal/rich_man.pmd'Unused file 'public/art/meshes/skeletal/skeleton.pmd'Unused file 'public/art/meshes/structural/celt_boat_fishing.dae'Unused file 'public/art/meshes/structural/celt_corral_mud.dae'Unused file 'public/art/meshes/structural/celt_gate.dae'Unused file 'public/art/meshes/structural/celt_tavern_mud.dae'Unused file 'public/art/meshes/structural/hele_gate.dae'Unused file 'public/art/meshes/structural/hele_pc.dae'Unused file 'public/art/meshes/structural/hele_roundtemple_props.dae'Unused file 'public/art/meshes/structural/hele_roundtemple_struct.dae'Unused file 'public/art/meshes/structural/hele_roundtemple_structB.dae'Unused file 'public/art/meshes/structural/iber_boat_fishing.dae'Unused file 'public/art/meshes/structural/iber_siege_ram.dae'Unused file 'public/art/meshes/structural/kart_tri.dae'Unused file 'public/art/meshes/structural/pers_market.dae'Unused file 'public/art/meshes/structural/rome_armycamp.dae'Unused file 'public/art/meshes/structural/rome_civic_center.dae'Unused file 'public/art/meshes/structural/rome_civic_house1.dae'Unused file 'public/art/meshes/structural/rome_mc2.dae'Unused file 'public/art/meshes/structural/rome_siege_gate.dae'Unused file 'public/art/meshes/structural/rome_siege_tower.dae'Unused file 'public/art/meshes/structural/rome_tc.dae'Unused file 'public/art/meshes/structural/siege_tower.dae'Unused file 'public/art/meshes/structural/wrld_bld_f2x2.dae'Unused file 'public/art/meshes/structural/wrld_bld_f3x3.dae'Unused file 'public/art/meshes/structural/wrld_bld_f4x4.dae'Unused file 'public/art/meshes/structural/wrld_bld_f5x5.dae'Unused file 'internal/art/meshes/test/balrog.dae'Unused file 'internal/art/meshes/test/balrogwings.dae'Unused file 'internal/art/meshes/test/elephaunt propped.dae'Unused file 'internal/art/meshes/test/elephaunt_propped.dae'Unused file 'public/art/meshes/test/globaltest.dae'Unused file 'internal/art/meshes/test/jav2.dae'Unused file 'internal/art/meshes/test/prop_proptest.dae'Unused file 'internal/art/meshes/test/proptest.dae'Unused textures:Unused file 'public/art/textures/skins/gaia/grass_field_big.png'Unused file 'public/art/textures/skins/gaia/null.dds'Unused file 'public/art/textures/skins/gaia/slab_desert_a.dds'Unused file 'public/art/textures/skins/gaia/slab_desert_badlands.png'Unused file 'public/art/textures/skins/gaia/slab_desert_metal_spec.png'Unused file 'public/art/textures/skins/gaia/slab_savanna_a.png'Unused file 'public/art/textures/skins/gaia/tree_acacia_a.dds'Unused file 'public/art/textures/skins/gaia/tree_palm_a.dds'Unused file 'public/art/textures/skins/gaia/tree_palm_b.dds'Unused file 'public/art/textures/skins/gaia/tree_palm_c.dds'Unused file 'public/art/textures/skins/gaia/tree_palm_trop_fan_a.dds'Unused file 'public/art/textures/skins/gaia/tree_palm_trop_fan_b.dds'Unused file 'public/art/textures/skins/gaia/wrld_bush_a_1_1.dds'Unused file 'public/art/textures/skins/gaia/wrld_bush_a_2.dds'Unused file 'public/art/textures/skins/gaia/wrld_bush_b_2.dds'Unused file 'public/art/textures/skins/gaia/wrld_dankleberrybush.dds'Unused file 'public/art/textures/skins/gaia/wrld_dankleberrybush_blue.dds'Unused file 'public/art/textures/skins/gaia/wrld_fol_flowerclump.dds'Unused file 'public/art/textures/skins/gaia/wrld_fol_vine.dds'Unused file 'public/art/textures/skins/null_black.dds'Unused file 'public/art/textures/skins/null_black.dds'Unused file 'public/art/textures/skins/props/banner_athenians.png'Unused file 'public/art/textures/skins/props/cape_hd_black.dds'Unused file 'public/art/textures/skins/props/cape_hd_black.png'Unused file 'public/art/textures/skins/props/cape_hd_white.png'Unused file 'public/art/textures/skins/props/chin_sail_dragon.dds'Unused file 'public/art/textures/skins/props/garrison_pers.png'Unused file 'public/art/textures/skins/props/garrison_pers_2.png'Unused file 'public/art/textures/skins/props/head/celt_caratacos.png'Unused file 'public/art/textures/skins/props/head/celt_i.dds'Unused file 'public/art/textures/skins/props/head/generic_fem_cine_a.dds'Unused file 'public/art/textures/skins/props/head/hele_fem_a.dds'Unused file 'public/art/textures/skins/props/head/iber_basic_a.dds'Unused file 'public/art/textures/skins/props/head/iber_basic_b.dds'Unused file 'public/art/textures/skins/props/head/indian_face_a.dds'Unused file 'public/art/textures/skins/props/head/pers_fem_b_cin.dds'Unused file 'public/art/textures/skins/props/head/rome_a.dds'Unused file 'public/art/textures/skins/props/head/rome_fem_a.dds'Unused file 'public/art/textures/skins/props/hele_prop_1.dds'Unused file 'public/art/textures/skins/props/hele_prop_1_winter.dds'Unused file 'public/art/textures/skins/props/hele_tile_a.dds'Unused file 'public/art/textures/skins/props/helmet/celt_h3.dds'Unused file 'public/art/textures/skins/props/helmet/celt_h3_spec.png'Unused file 'public/art/textures/skins/props/helmet/hele_e1.dds'Unused file 'public/art/textures/skins/props/helmet/hele_straw.dds'Unused file 'public/art/textures/skins/props/helmet/helehelmets.jpg'Unused file 'public/art/textures/skins/props/helmet/iberianhelmets.png'Unused file 'public/art/textures/skins/props/helmet/mace_a3.dds'Unused file 'public/art/textures/skins/props/helmet/macehelmets.jpg'Unused file 'public/art/textures/skins/props/helmet/pers_a.dds'Unused file 'public/art/textures/skins/props/helmet/pers_g.dds'Unused file 'public/art/textures/skins/props/helmet/pers_i.dds'Unused file 'public/art/textures/skins/props/helmet/pers_wicker.dds'Unused file 'public/art/textures/skins/props/helmet/romanhelmets.png'Unused file 'public/art/textures/skins/props/helmet/rome_attic_bronze.dds'Unused file 'public/art/textures/skins/props/helmet/rome_attic_silver.dds'Unused file 'public/art/textures/skins/props/iber_fishing_sail.png'Unused file 'public/art/textures/skins/props/iber_sail_b.png'Unused file 'public/art/textures/skins/props/iceberg.dds'Unused file 'public/art/textures/skins/props/kart_merchant_sail_blank.png'Unused file 'public/art/textures/skins/props/palisade_main_norm.png'Unused file 'public/art/textures/skins/props/pers_winged_lion_a.dds'Unused file 'public/art/textures/skins/props/plac_helmet_a.dds'Unused file 'public/art/textures/skins/props/prop_weap_axe.dds'Unused file 'public/art/textures/skins/props/rome_legion_shldr.dds'Unused file 'public/art/textures/skins/props/rome_prop_1.dds'Unused file 'public/art/textures/skins/props/rome_qui_sail.dds'Unused file 'public/art/textures/skins/props/rome_sheilds.dds'Unused file 'public/art/textures/skins/props/sail_blank.png'Unused file 'public/art/textures/skins/props/santa_head.dds'Unused file 'public/art/textures/skins/props/santa_head2.dds'Unused file 'public/art/textures/skins/props/scabbard_hele_1.dds'Unused file 'public/art/textures/skins/props/scabbard_hele_2.dds'Unused file 'public/art/textures/skins/props/scabbard_iberian_1.dds'Unused file 'public/art/textures/skins/props/scabbard_roman_1.dds'Unused file 'public/art/textures/skins/props/scabbard_roman_2.dds'Unused file 'public/art/textures/skins/props/scales_arms.png'Unused file 'public/art/textures/skins/props/scales_bronze.png'Unused file 'public/art/textures/skins/props/shield/celt_oval1_i.dds'Unused file 'public/art/textures/skins/props/shield/celt_round_c.dds'Unused file 'public/art/textures/skins/props/shield/celt_round_l.dds'Unused file 'public/art/textures/skins/props/shield/hele_macedon_royal.dds'Unused file 'public/art/textures/skins/props/shield/hele_marine_a.png'Unused file 'public/art/textures/skins/props/shield/hele_mora_cc.png'Unused file 'public/art/textures/skins/props/shield/hele_pelta_g.dds'Unused file 'public/art/textures/skins/props/shield/hele_round_n.dds'Unused file 'public/art/textures/skins/props/shield/hele_round_o.dds'Unused file 'public/art/textures/skins/props/shield/hele_round_z.dds'Unused file 'public/art/textures/skins/props/shield/hele_seilinos.png'Unused file 'public/art/textures/skins/props/shield/hele_shield_guide_1.png'Unused file 'public/art/textures/skins/props/shield/hele_shield_guide_2.png'Unused file 'public/art/textures/skins/props/shield/hele_spartan_v3.dds'Unused file 'public/art/textures/skins/props/shield/iber_oval_a.dds'Unused file 'public/art/textures/skins/props/shield/iber_round_f.dds'Unused file 'public/art/textures/skins/props/shield/iber_round_i.dds'Unused file 'public/art/textures/skins/props/shield/kart_round_aa.dds'Unused file 'public/art/textures/skins/props/shield/kart_round_ab.dds'Unused file 'public/art/textures/skins/props/shield/kart_round_ac.dds'Unused file 'public/art/textures/skins/props/shield/kart_round_c.dds'Unused file 'public/art/textures/skins/props/shield/kart_round_e.dds'Unused file 'public/art/textures/skins/props/shield/kart_round_g.dds'Unused file 'public/art/textures/skins/props/shield/kart_round_g_tanit.dds'Unused file 'public/art/textures/skins/props/shield/kart_round_m.dds'Unused file 'public/art/textures/skins/props/shield/kart_round_n.dds'Unused file 'public/art/textures/skins/props/shield/kart_shields_guide.png'Unused file 'public/art/textures/skins/props/shield/mace_bronze_a.png'Unused file 'public/art/textures/skins/props/shield/mace_bronze_b.png'Unused file 'public/art/textures/skins/props/shield/mace_bronze_c.png'Unused file 'public/art/textures/skins/props/shield/mace_bronze_d.png'Unused file 'public/art/textures/skins/props/shield/mace_round_a.png'Unused file 'public/art/textures/skins/props/shield/mace_round_b.png'Unused file 'public/art/textures/skins/props/shield/mace_round_c.png'Unused file 'public/art/textures/skins/props/shield/mace_round_g.png'Unused file 'public/art/textures/skins/props/shield/pers_gerron_d.dds'Unused file 'public/art/textures/skins/props/shield/pers_pelta_a.dds'Unused file 'public/art/textures/skins/props/shield/pers_round_c.dds'Unused file 'public/art/textures/skins/props/shield/pers_round_d.dds'Unused file 'public/art/textures/skins/props/shield/pers_round_e.dds'Unused file 'public/art/textures/skins/props/shield/pers_round_f.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_a.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_b.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_c.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_d.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_e.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_f.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_g.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_h.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_i.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_j.dds'Unused file 'public/art/textures/skins/props/shield/rome_round_k.dds'Unused file 'public/art/textures/skins/props/shield/thureos_white.png'Unused file 'public/art/textures/skins/props/shield/towershield_wood_white.dds'Unused file 'public/art/textures/skins/props/testtexture.dds'Unused file 'public/art/textures/skins/props/vase_hele_1.dds'Unused file 'public/art/textures/skins/props/weapons.jpg'Unused file 'public/art/textures/skins/props/wrld_stoneblocks.dds'Unused file 'public/art/textures/skins/skeletal/animal_tiger.png'Unused file 'public/art/textures/skins/skeletal/bloodied/rome_isp_e_1.dds'Unused file 'public/art/textures/skins/skeletal/chi_isp_b.png'Unused file 'public/art/textures/skins/skeletal/dudette.dds'Unused file 'public/art/textures/skins/skeletal/generic_tunic_short_a.dds'Unused file 'public/art/textures/skins/skeletal/hele_csw_e.dds'Unused file 'public/art/textures/skins/skeletal/hele_female_gorgo.dds'Unused file 'public/art/textures/skins/skeletal/hele_hetairoi.dds'Unused file 'public/art/textures/skins/skeletal/hele_iar_b.dds'Unused file 'public/art/textures/skins/skeletal/hele_ijv_b.dds'Unused file 'public/art/textures/skins/skeletal/hele_isp_e_a.dds'Unused file 'public/art/textures/skins/skeletal/hele_isp_e_b.dds'Unused file 'public/art/textures/skins/skeletal/hele_isp_e_c.dds'Unused file 'public/art/textures/skins/skeletal/hele_isp_e_e.dds'Unused file 'public/art/textures/skins/skeletal/hele_spar_u1.dds'Unused file 'public/art/textures/skins/skeletal/hele_spartitiate_2.dds'Unused file 'public/art/textures/skins/skeletal/hele_xenophon_tunic.dds'Unused file 'public/art/textures/skins/skeletal/horse_hele_d.dds'Unused file 'public/art/textures/skins/skeletal/horse_hele_e.dds'Unused file 'public/art/textures/skins/skeletal/horse_hele_f.dds'Unused file 'public/art/textures/skins/skeletal/horse_pers_csw_b_1.dds'Unused file 'public/art/textures/skins/skeletal/horse_pers_csw_b_2.dds'Unused file 'public/art/textures/skins/skeletal/horse_pers_csw_b_3.dds'Unused file 'public/art/textures/skins/skeletal/horse_pinto.png'Unused file 'public/art/textures/skins/skeletal/iber_advanced.dds'Unused file 'public/art/textures/skins/skeletal/iber_hero_variato.dds'Unused file 'public/art/textures/skins/skeletal/iber_isl_b.dds'Unused file 'public/art/textures/skins/skeletal/iber_su2.dds'Unused file 'public/art/textures/skins/skeletal/iber_test_2.png'Unused file 'public/art/textures/skins/skeletal/iberian_healer.dds'Unused file 'public/art/textures/skins/skeletal/iberians-test.dds'Unused file 'public/art/textures/skins/skeletal/imp_rome_isw_e_1.dds'Unused file 'public/art/textures/skins/skeletal/kart_csp_e_3.dds'Unused file 'public/art/textures/skins/skeletal/kart_isp_b_1.dds'Unused file 'public/art/textures/skins/skeletal/kart_sling_elite.dds'Unused file 'public/art/textures/skins/skeletal/maur_fem_c.png'Unused file 'public/art/textures/skins/skeletal/null.png'Unused file 'public/art/textures/skins/skeletal/old null.png'Unused file 'public/art/textures/skins/skeletal/pers_car_b_r.png'Unused file 'public/art/textures/skins/skeletal/pers_isp_e_1.png'Unused file 'public/art/textures/skins/skeletal/rome_ijv_e.dds'Unused file 'public/art/textures/skins/skeletal/rome_isw_e_1.dds'Unused file 'public/art/textures/skins/skeletal/rome_su2_decurio.dds'Unused file 'public/art/textures/skins/skeletal/rome_su2_decurio_2.dds'Unused file 'public/art/textures/skins/skeletal/rome_su2_decurio_3.dds'Unused file 'public/art/textures/skins/skeletal/rome_su2_decurio_3_a.dds'Unused file 'public/art/textures/skins/structural/celt_wall_gate.dds'Unused file 'public/art/textures/skins/structural/chainlink.dds'Unused file 'internal/art/textures/skins/structural/chin_ship.dds'Unused file 'internal/art/textures/skins/structural/chin_ship.png'Unused file 'public/art/textures/skins/structural/global.dds'Unused file 'public/art/textures/skins/structural/hele_ho_1.dds'Unused file 'public/art/textures/skins/structural/iber_struct.png'Unused file 'internal/art/textures/skins/structural/null.png'Unused file 'internal/art/textures/skins/structural/old null.png'Unused file 'public/art/textures/skins/structural/plot_field.dds'Unused file 'public/art/textures/skins/structural/plot_field_alternate.dds'Unused file 'public/art/textures/skins/structural/plot_field_dirt.dds'Unused file 'public/art/textures/skins/structural/plot_field_fall.dds'Unused file 'public/art/textures/skins/structural/plot_field_spring.dds'Unused file 'public/art/textures/skins/structural/rome_ram.dds'Unused file 'public/art/textures/skins/structural/siege_tower.png'Unused file 'public/art/textures/skins/structural/wrld_stone_iber.dds'Unused file 'public/art/textures/skins/temp/buildring.png'Unused file 'public/art/textures/terrain/alphamaps/blurry/blendbad.png'Unused file 'public/art/textures/terrain/alphamaps/blurry/blendcircle.png'Unused file 'public/art/textures/terrain/alphamaps/blurry/blendcorner.png'Unused file 'public/art/textures/terrain/alphamaps/blurry/blendedge.png'Unused file 'public/art/textures/terrain/alphamaps/blurry/blendedgecorner.png'Unused file 'public/art/textures/terrain/alphamaps/blurry/blendedgetwocorners.png'Unused file 'public/art/textures/terrain/alphamaps/blurry/blendfourcorners.png'Unused file 'public/art/textures/terrain/alphamaps/blurry/blendlshape.png'Unused file 'public/art/textures/terrain/alphamaps/blurry/blendlshapecorner.png'Unused file 'public/art/textures/terrain/alphamaps/blurry/blendthreecorners.png'Unused file 'public/art/textures/terrain/alphamaps/blurry/blendtwocorners.png'Unused file 'public/art/textures/terrain/alphamaps/blurry/blendtwoedges.png'Unused file 'public/art/textures/terrain/alphamaps/blurry/blendtwooppositecorners.png'Unused file 'public/art/textures/terrain/alphamaps/blurry/blendushape.png'Unused file 'public/art/textures/terrain/alphamaps/edgy/blendbad.png'Unused file 'public/art/textures/terrain/alphamaps/edgy/blendcircle.png'Unused file 'public/art/textures/terrain/alphamaps/edgy/blendcorner.png'Unused file 'public/art/textures/terrain/alphamaps/edgy/blendedge.png'Unused file 'public/art/textures/terrain/alphamaps/edgy/blendedgecorner.png'Unused file 'public/art/textures/terrain/alphamaps/edgy/blendedgetwocorners.png'Unused file 'public/art/textures/terrain/alphamaps/edgy/blendfourcorners.png'Unused file 'public/art/textures/terrain/alphamaps/edgy/blendlshape.png'Unused file 'public/art/textures/terrain/alphamaps/edgy/blendlshapecorner.png'Unused file 'public/art/textures/terrain/alphamaps/edgy/blendthreecorners.png'Unused file 'public/art/textures/terrain/alphamaps/edgy/blendtwocorners.png'Unused file 'public/art/textures/terrain/alphamaps/edgy/blendtwoedges.png'Unused file 'public/art/textures/terrain/alphamaps/edgy/blendtwooppositecorners.png'Unused file 'public/art/textures/terrain/alphamaps/edgy/blendushape.png'Unused file 'internal/art/textures/terrain/alphamaps/special/blendbad.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendcircle.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendcorner.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendedge.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendedgecorner.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendedgetwocorners.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendfourcorners.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendlshape.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendlshapecorner.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendthreecorners.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendtwocorners.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendtwoedges.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendtwooppositecorners.dds'Unused file 'internal/art/textures/terrain/alphamaps/special/blendushape.dds'Unused file 'public/art/textures/terrain/alphamaps/standard/blendbad.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendcircle.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendcorner.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendedge.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendedgecorner.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendedgetwocorners.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendfourcorners.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendlshape.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendlshapecorner.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendthreecorners.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendtwocorners.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendtwoedges.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendtwooppositecorners.png'Unused file 'public/art/textures/terrain/alphamaps/standard/blendushape.png'Unused file 'public/art/textures/terrain/types/DirtTests.dds'Unused file 'public/art/textures/terrain/types/DirtTests2.dds'Unused file 'public/art/textures/terrain/types/DirtTests4.dds'Unused file 'public/art/textures/terrain/types/LavaHard.dds'Unused file 'public/art/textures/terrain/types/LavaTest01.dds'Unused file 'public/art/textures/terrain/types/LavaTest02.dds'Unused file 'public/art/textures/terrain/types/LavaTest03.dds'Unused file 'public/art/textures/terrain/types/LavaTest05.dds'Unused file 'public/art/textures/terrain/types/LavaTest06.dds'Unused file 'public/art/textures/terrain/types/alpine_cliff.dds'Unused file 'public/art/textures/terrain/types/alpine_cliff_a.dds'Unused file 'public/art/textures/terrain/types/alpine_cliff_b.dds'Unused file 'public/art/textures/terrain/types/alpine_cliff_c.dds'Unused file 'public/art/textures/terrain/types/alpine_cliff_norm.png'Unused file 'public/art/textures/terrain/types/alpine_cliff_snow.dds'Unused file 'public/art/textures/terrain/types/alpine_cliff_spec.png'Unused file 'public/art/textures/terrain/types/alpine_dirt.dds'Unused file 'public/art/textures/terrain/types/alpine_dirt_grass_50.dds'Unused file 'public/art/textures/terrain/types/alpine_dirt_snow.dds'Unused file 'public/art/textures/terrain/types/alpine_forrestfloor.dds'Unused file 'public/art/textures/terrain/types/alpine_forrestfloor_snow.dds'Unused file 'public/art/textures/terrain/types/alpine_grass_rocky.dds'Unused file 'public/art/textures/terrain/types/alpine_grass_snow_50.dds'Unused file 'public/art/textures/terrain/types/alpine_mountainside.dds'Unused file 'public/art/textures/terrain/types/alpine_shore_rocks.dds'Unused file 'public/art/textures/terrain/types/alpine_shore_rocks_grass_50.dds'Unused file 'public/art/textures/terrain/types/alpine_shore_rocks_icy.dds'Unused file 'public/art/textures/terrain/types/alpine_snow_a.dds'Unused file 'public/art/textures/terrain/types/alpine_snow_b.dds'Unused file 'public/art/textures/terrain/types/alpine_snow_glacial.dds'Unused file 'public/art/textures/terrain/types/alpine_snow_rocky.dds'Unused file 'public/art/textures/terrain/types/beach_c.dds'Unused file 'public/art/textures/terrain/types/beach_cliff_a_50.dds'Unused file 'public/art/textures/terrain/types/beach_cliff_a_75.dds'Unused file 'public/art/textures/terrain/types/beach_d.dds'Unused file 'public/art/textures/terrain/types/beach_scrub_25.dds'Unused file 'public/art/textures/terrain/types/beach_scrub_50_.dds'Unused file 'public/art/textures/terrain/types/beach_scrub_75.dds'Unused file 'public/art/textures/terrain/types/brown.png'Unused file 'internal/art/textures/terrain/types/campaign/semiarid_a.png'Unused file 'internal/art/textures/terrain/types/campaign/semiarid_b.png'Unused file 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'public/audio/attack/impact/Arrowimpwood_11.ogg'Unused file 'public/audio/attack/impact/Arrowimpwood_12.ogg'Unused file 'public/audio/attack/impact/Arrowimpwood_13.ogg'Unused file 'public/audio/attack/impact/Arrowimpwood_14.ogg'Unused file 'public/audio/attack/impact/Arrowimpwood_15.ogg'Unused file 'public/audio/attack/impact/Arrowimpwood_16.ogg'Unused file 'public/audio/attack/impact/Arrowimpwood_17.ogg'Unused file 'public/audio/attack/impact/Arrowimpwood_18.ogg'Unused file 'public/audio/attack/impact/Arrowimpwood_19.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_21.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_210.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_211.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_212.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_22.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_23.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_24.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_25.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_26.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_27.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_28.ogg'Unused file 'public/audio/attack/impact/arrowimpstone_29.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_21.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_210.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_211.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_212.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_22.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_23.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_24.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_25.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_26.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_27.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_28.ogg'Unused file 'public/audio/attack/impact/arrowimpwood_29.ogg'Unused file 'public/audio/attack/impact/fleshimp_10.ogg'Unused file 'public/audio/attack/impact/fleshstab_10.ogg'Unused file 'public/audio/attack/impact/shield_metal.xml'Unused file 'public/audio/attack/impact/shield_wooden.xml'Unused file 'public/audio/attack/impact/shieldimpmetal_21.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_210.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_211.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_212.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_213.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_214.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_215.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_22.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_23.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_24.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_25.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_26.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_27.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_28.ogg'Unused file 'public/audio/attack/impact/shieldimpmetal_29.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_21.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_210.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_211.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_212.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_213.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_214.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_215.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_216.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_22.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_23.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_24.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_25.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_26.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_27.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_28.ogg'Unused file 'public/audio/attack/impact/shieldimpwooden_29.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_21.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_210.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_211.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_212.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_22.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_23.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_24.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_25.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_26.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_27.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_28.ogg'Unused file 'public/audio/attack/impact/slingimpmetal_29.ogg'Unused file 'public/audio/attack/impact/slingimpstone_21.ogg'Unused file 'public/audio/attack/impact/slingimpstone_210.ogg'Unused file 'public/audio/attack/impact/slingimpstone_211.ogg'Unused file 'public/audio/attack/impact/slingimpstone_212.ogg'Unused file 'public/audio/attack/impact/slingimpstone_22.ogg'Unused file 'public/audio/attack/impact/slingimpstone_23.ogg'Unused file 'public/audio/attack/impact/slingimpstone_24.ogg'Unused file 'public/audio/attack/impact/slingimpstone_25.ogg'Unused file 'public/audio/attack/impact/slingimpstone_26.ogg'Unused file 'public/audio/attack/impact/slingimpstone_27.ogg'Unused file 'public/audio/attack/impact/slingimpstone_28.ogg'Unused file 'public/audio/attack/impact/slingimpstone_29.ogg'Unused file 'public/audio/attack/impact/slingimpwood_21.ogg'Unused file 'public/audio/attack/impact/slingimpwood_210.ogg'Unused file 'public/audio/attack/impact/slingimpwood_211.ogg'Unused file 'public/audio/attack/impact/slingimpwood_212.ogg'Unused file 'public/audio/attack/impact/slingimpwood_22.ogg'Unused file 'public/audio/attack/impact/slingimpwood_23.ogg'Unused file 'public/audio/attack/impact/slingimpwood_24.ogg'Unused file 'public/audio/attack/impact/slingimpwood_25.ogg'Unused file 'public/audio/attack/impact/slingimpwood_26.ogg'Unused file 'public/audio/attack/impact/slingimpwood_27.ogg'Unused file 'public/audio/attack/impact/slingimpwood_28.ogg'Unused file 'public/audio/attack/impact/slingimpwood_29.ogg'Unused file 'public/audio/attack/siege/onager_moving_11.ogg'Unused file 'public/audio/attack/siege/onager_shooting_11.ogg'Unused file 'public/audio/attack/weapon/arrowflymulti_21.ogg'Unused file 'public/audio/attack/weapon/sling_20.ogg'Unused file 'public/audio/attack/weapon/sling_21.ogg'Unused file 'public/audio/attack/weapon/sling_210.ogg'Unused file 'public/audio/attack/weapon/sling_211.ogg'Unused file 'public/audio/attack/weapon/sling_22.ogg'Unused file 'public/audio/attack/weapon/sling_23.ogg'Unused file 'public/audio/attack/weapon/sling_24.ogg'Unused file 'public/audio/attack/weapon/sling_25.ogg'Unused file 'public/audio/attack/weapon/sling_26.ogg'Unused file 'public/audio/attack/weapon/sling_27.ogg'Unused file 'public/audio/attack/weapon/sling_28.ogg'Unused file 'public/audio/attack/weapon/sling_29.ogg'Unused file 'public/audio/groups/fs_grass_left.xml'Unused file 'public/audio/groups/fs_grass_right.xml'Unused file 'public/audio/groups/fs_gravel_left.xml'Unused file 'public/audio/groups/fs_gravel_right.xml'Unused file 'public/audio/groups/fs_rock_left.xml'Unused file 'public/audio/groups/fs_rock_right.xml'Unused file 'public/audio/groups/fs_sand_left.xml'Unused file 'public/audio/groups/fs_sand_right.xml'Unused file 'public/audio/groups/fs_wood_left.xml'Unused file 'public/audio/groups/fs_wood_right.xml'Unused file 'public/audio/interface/alarm/alarm_ally.xml'Unused file 'public/audio/interface/alarm/alarm_attackcity.xml'Unused file 'public/audio/interface/alarm/alarm_attackplayer.xml'Unused file 'public/audio/interface/alarm/alarm_attackunit.xml'Unused file 'public/audio/interface/alarm/alarm_capturebuilding.xml'Unused file 'public/audio/interface/alarm/alarm_create_infantry.xml'Unused file 'public/audio/interface/alarm/alarm_create_priest.xml'Unused file 'public/audio/interface/alarm/alarm_defeat.xml'Unused file 'public/audio/interface/alarm/alarm_garrison.xml'Unused file 'public/audio/interface/alarm/alarm_herodead.xml'Unused file 'public/audio/interface/alarm/alarm_herojoin.xml'Unused file 'public/audio/interface/alarm/alarm_newobjective.xml'Unused file 'public/audio/interface/alarm/alarm_noresources.xml'Unused file 'public/audio/interface/alarm/alarm_techcomplete.xml'Unused file 'public/audio/interface/alarm/alarm_upgradearmory.xml'Unused file 'public/audio/interface/alarm/alarm_victory.xml'Unused file 'public/audio/interface/alarm/alarmally_1.ogg'Unused file 'public/audio/interface/alarm/alarmattackcity_1.ogg'Unused file 'public/audio/interface/alarm/alarmattackplayer_1.ogg'Unused file 'public/audio/interface/alarm/alarmattackunit_1.ogg'Unused file 'public/audio/interface/alarm/alarmcreatemiltaryfoot_1.ogg'Unused file 'public/audio/interface/alarm/alarmcreatepriest_1.ogg'Unused file 'public/audio/interface/alarm/alarmdefeat_1.ogg'Unused file 'public/audio/interface/alarm/alarmgarrison_1.ogg'Unused file 'public/audio/interface/alarm/alarmherodead_1.ogg'Unused file 'public/audio/interface/alarm/alarmherojoin_1.ogg'Unused file 'public/audio/interface/alarm/alarmnoresource_1.ogg'Unused file 'public/audio/interface/alarm/alarmobjectives_1.ogg'Unused file 'public/audio/interface/alarm/alarmresearchtech_1.ogg'Unused file 'public/audio/interface/alarm/alarmunitturn_1.ogg'Unused file 'public/audio/interface/alarm/alarmupgradearmory_1.ogg'Unused file 'public/audio/interface/alarm/alarmvictory_1.ogg'Unused file 'public/audio/interface/select/building/sel_farm_10.ogg'Unused file 'public/audio/interface/select/building/sel_port_10.ogg'Unused file 'public/audio/interface/select/building/sel_temple_10.ogg'Unused file 'public/audio/interface/ui/ui_button_click.ogg'Unused file 'public/audio/interface/ui/ui_button_click.xml'Unused file 'public/audio/interface/ui/ui_button_longclick.ogg'Unused file 'public/audio/interface/ui/ui_button_longclick.xml'Unused file 'public/audio/music/Dried_Tears.ogg'Unused file 'public/audio/music/Honor_Bound.ogg'Unused file 'public/audio/music/Victory_Track.ogg'Unused file 'public/audio/music/You_are_Victorious!.ogg'Unused file 'public/audio/resource/construction/con_saw_10.ogg'Unused file 'public/audio/resource/construction/con_saw_11.ogg'Unused file 'public/audio/resource/construction/con_saw_12.ogg'Unused file 'public/audio/resource/construction/con_stone.xml'Unused file 'public/audio/resource/construction/con_stone_10.ogg'Unused file 'public/audio/resource/construction/con_stone_11.ogg'Unused file 'public/audio/resource/construction/con_wood_20.ogg'Unused file 'public/audio/resource/gathering/gather_field_01.ogg'Unused file 'public/audio/resource/gathering/gather_field_02.ogg'Unused file 'public/audio/resource/gathering/gather_field_03.ogg'Unused file 'public/audio/resource/gathering/gather_field_04.ogg'Unused file 'public/audio/resource/gathering/gather_field_05.ogg'Unused file 'public/audio/resource/gathering/gather_field_06.ogg'Unused file 'public/audio/resource/gathering/gather_field_07.ogg'Unused file 'public/audio/resource/gathering/gather_field_08.ogg'Unused file 'public/audio/resource/gathering/gather_field_09.ogg'Unused file 'public/audio/resource/gathering/gather_field_10.ogg'Unused file 'public/audio/resource/gathering/gather_field_11.ogg'Unused file 'public/audio/resource/gathering/gather_field_12.ogg'Unused file 'public/audio/resource/gathering/gather_field_13.ogg'Unused file 'public/audio/resource/gathering/gather_field_14.ogg'Unused file 'public/audio/resource/gathering/gather_field_15.ogg'Unused file 'public/audio/resource/gathering/gather_field_16.ogg'Unused file 'public/audio/resource/gathering/gather_field_17.ogg'Unused file 'public/audio/resource/gathering/gather_field_18.ogg'Unused file 'public/audio/resource/gathering/gather_field_19.ogg'Unused file 'public/audio/resource/gathering/gather_field_20.ogg'Unused file 'public/audio/resource/gathering/gather_field_21.ogg'Unused file 'public/audio/resource/gathering/gather_field_22.ogg'Unused file 'public/audio/resource/gathering/gather_field_23.ogg'Unused file 'public/audio/resource/gathering/gather_field_24.ogg'Unused file 'public/audio/resource/gathering/gather_fieldexpire_01.ogg'Unused file 'public/audio/resource/gathering/gather_fieldexpire_02.ogg'Unused file 'public/audio/resource/gathering/gather_fieldexpire_03.ogg'Unused file 'public/audio/resource/gathering/gather_fieldexpire_04.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_01.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_02.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_03.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_04.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_05.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_06.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_07.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_08.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_09.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_10.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_11.ogg'Unused file 'public/audio/resource/gathering/gather_fruit_12.ogg'Unused file 'public/audio/resource/gathering/gather_fruitexpire_01.ogg'Unused file 'public/audio/resource/gathering/gather_fruitexpire_02.ogg'Unused file 'public/audio/resource/gathering/gather_fruitexpire_03.ogg'Unused file 'public/audio/resource/gathering/gather_fruitexpire_04.ogg'Unused file 'public/audio/resource/gathering/gather_meat_01.ogg'Unused file 'public/audio/resource/gathering/gather_meat_02.ogg'Unused file 'public/audio/resource/gathering/gather_meat_03.ogg'Unused file 'public/audio/resource/gathering/gather_meat_04.ogg'Unused file 'public/audio/resource/gathering/gather_meat_05.ogg'Unused file 'public/audio/resource/gathering/gather_meat_06.ogg'Unused file 'public/audio/resource/gathering/gather_meat_07.ogg'Unused file 'public/audio/resource/gathering/gather_meat_08.ogg'Unused file 'public/audio/resource/gathering/gather_meat_09.ogg'Unused file 'public/audio/resource/gathering/gather_meat_10.ogg'Unused file 'public/audio/resource/gathering/gather_meat_11.ogg'Unused file 'public/audio/resource/gathering/gather_meat_12.ogg'Unused file 'public/audio/resource/gathering/gather_meat_13.ogg'Unused file 'public/audio/resource/gathering/gather_meat_14.ogg'Unused file 'public/audio/resource/gathering/gather_meat_15.ogg'Unused file 'public/audio/resource/gathering/gather_meat_16.ogg'Unused file 'public/audio/resource/gathering/gather_meatexpire_01.ogg'Unused file 'public/audio/resource/gathering/gather_meatexpire_02.ogg'Unused file 'public/audio/resource/gathering/gather_meatexpire_03.ogg'Unused file 'public/audio/resource/gathering/gather_meatexpire_04.ogg'Unused file 'public/audio/resource/gathering/gathering.xml'Unused file 'public/audio/resource/lumbering/lumber_treeexpire_01.ogg'Unused file 'public/audio/resource/lumbering/lumber_treeexpire_02.ogg'Unused file 'public/audio/resource/lumbering/lumber_treeexpire_03.ogg'Unused file 'public/audio/resource/lumbering/lumber_treeexpire_04.ogg'Unused file 'public/audio/resource/lumbering/treefall.xml'Unused file 'public/audio/voice/hellenes/civ/civ_female_yes.ogg'Unused file 'public/audio/voice/hellenes/civ/civ_female_yes.xml'Unused file 'public/audio/voice/hellenes/civ/civ_male_Imcoming_1.ogg'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_attack.xml'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_attack_1.ogg'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_attack_2.ogg'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_build.xml'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_build_1.ogg'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_build_2.ogg'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_fish.xml'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_fish_1.ogg'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_fish_2.ogg'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_herd.xml'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_herd_1.ogg'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_herd_2.ogg'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_hunt.xml'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_hunt_1.ogg'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_march.xml'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_my_lord.xml'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_retreat.xml'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_retreat_1.ogg'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_retreat_2.ogg'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_what_is_it.xml'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_work_land.xml'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_work_land_1.ogg'Unused file 'public/audio/voice/hellenes/civ/female/civ_female_work_land_2.ogg'Unused file 'public/audio/voice/hellenes/soldier/Hit1.ogg'Unused file 'public/audio/voice/hellenes/soldier/Hit2.ogg'Unused file 'public/audio/voice/hellenes/soldier/Hit3.ogg'Unused file 'public/audio/voice/hellenes/soldier/Hit4.ogg'Unused file 'public/audio/voice/hellenes/soldier/Hit5.ogg'Unused file 'public/audio/voice/hellenes/soldier/Hit6.ogg'Unused file 'public/audio/voice/hellenes/soldier/Hit7.ogg'Unused file 'public/audio/voice/hellenes/soldier/Hit8.ogg'Unused file 'public/audio/voice/hellenes/soldier/Pain1.ogg'Unused file 'public/audio/voice/hellenes/soldier/Pain2.ogg'Unused file 'public/audio/voice/hellenes/soldier/Pain3.ogg'Unused file 'public/audio/voice/hellenes/soldier/Pain4.ogg'Unused file 'public/audio/voice/hellenes/soldier/Pain5.ogg'Unused file 'public/audio/voice/hellenes/soldier/Pain6.ogg'Unused file 'public/audio/voice/hellenes/soldier/Pain7.ogg'Unused file 'public/audio/voice/hellenes/soldier/Pain8.ogg'Unused file 'public/audio/voice/hellenes/soldier/Pain9.ogg'Unused templates:Unused file 'public/simulation/templates/template_structure_gaia_settlement.xml'Unused file 'public/simulation/templates/template_unit_champion_ranged.xml'Unused file 'public/simulation/templates/template_unit_champion_siege.xml'Unused file 'public/simulation/templates/template_unit_fauna_breed.xml'Unused file 'public/simulation/templates/template_unit_fauna_breed_passive.xml'Unused file 'public/simulation/templates/template_unit_fauna_hunt_passive.xml'Unused file 'public/simulation/templates/template_unit_fauna_hunt_violent.xml'Unused file 'public/simulation/templates/template_unit_fauna_wild_defensive.xml'Unused file 'public/simulation/templates/template_unit_fauna_wild_passive.xml'Unused file 'public/simulation/templates/template_unit_hero.xml'Unused file 'public/simulation/templates/template_unit_hero_ranged.xml' Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted August 31, 2012 Report Share Posted August 31, 2012 Updated COLLADA / DAE files with converter warnings and errors (warning => probably will convert and appear in-game, error => probably won't):ERROR: art/animation/biped/inf_2_hand_sword_attack_a.dae: Didn't find any objects in the sceneERROR: art/animation/biped/inf_2_hand_sword_attack_a.dae: Couldn't find object to convertERROR: art/animation/biped/inf_spear_attack_a.dae: Found too many possible objects to convert - try adding the 'export' property to disambiguate oneERROR: art/animation/biped/inf_spear_attack_a.dae: Couldn't find object to convertConverting model C:\Users\Ben\devel\ps\binaries\data\mods\something\art\animation\biped\inf_spear_attack_b.daeERROR: art/animation/biped/inf_spear_attack_b.dae: Found too many possible objects to convert - try adding the 'export' property to disambiguate oneERROR: art/animation/biped/inf_spear_attack_b.dae: Couldn't find object to convertERROR: art/animation/biped/inf_spear_attack_c.dae: Found too many possible objects to convert - try adding the 'export' property to disambiguate oneERROR: art/animation/biped/inf_spear_attack_c.dae: Couldn't find object to convertERROR: art/animation/biped/inf_spear_attack_d.dae: Found too many possible objects to convert - try adding the 'export' property to disambiguate oneERROR: art/animation/biped/inf_spear_attack_d.dae: Couldn't find object to convertERROR: art/animation/biped/inf_spear_attack_e.dae: Found too many possible objects to convert - try adding the 'export' property to disambiguate oneERROR: art/animation/biped/inf_spear_attack_e.dae: Couldn't find object to convertERROR: art/meshes/gaia/tree_apple_top_e.dae: Assertion not satisfied (line 569): failed requirement "mesh has single set of polygons"ERROR: art/meshes/gaia/tree_apple_top_f.dae: Assertion not satisfied (line 569): failed requirement "mesh has single set of polygons"ERROR: art/meshes/gaia/tree_apple_top_g.dae: Assertion not satisfied (line 569): failed requirement "mesh has single set of polygons"ERROR: art/meshes/gaia/tree_apple_top_h.dae: Assertion not satisfied (line 569): failed requirement "mesh has single set of polygons"WARNING: art/meshes/gaia/tree_apple_trunk_c.dae: FCollada 105: Polygons is empty.ERROR: art/meshes/gaia/tree_apple_trunk_c.dae: No polygon <p>/<vcount> element found in geometry.WARNING: art/meshes/gaia/tree_apple_trunk_d.dae: FCollada 105: Polygons is empty.ERROR: art/meshes/gaia/tree_apple_trunk_d.dae: No polygon <p>/<vcount> element found in geometry.ERROR: art/meshes/skeletal/deer_mesh_skeleton.dae: Found too many possible objects to convert - try adding the 'export' property to disambiguate oneERROR: art/meshes/skeletal/deer_mesh_skeleton.dae: Couldn't find object to convertERROR: art/meshes/structural/iber_boat_fishing.dae: Assertion not satisfied (line 568): failed requirement "mesh is made of triangles"WARNING: art/meshes/structural/rome_temple_big.dae: FCollada 100: Unknown polygons set input.ERROR: art/animation/infantry/spear/idle/hoplite_idle_1.dae: Found too many possible objects to convert - try adding the 'export' property to disambiguate oneERROR: art/animation/infantry/spear/idle/hoplite_idle_1.dae: Couldn't find object to convertERROR: art/animation/infantry/sword/idle/isw_idle_02_neck.dae: Unrecognised object typeERROR: art/animation/infantry/sword/idle/isw_idle_b_01.dae: Found too many possible objects to convert - try adding the 'export' property to disambiguate oneERROR: art/animation/infantry/sword/idle/isw_idle_b_01.dae: Couldn't find object to convertWARNING: art/animation/infantry/sword/move/run/isw_s_def_em_off.dae: FCollada 69: Empty animation clip.WARNING: art/animation/infantry/sword/move/run/isw_s_def_em_off.dae: FCollada 69: Empty animation clip.WARNING: art/animation/infantry/sword/move/run/isw_s_def_em_off.dae: FCollada 69: Empty animation clip.WARNING: art/animation/infantry/sword/move/run/isw_s_def_em_off.dae: FCollada 69: Empty animation clip.WARNING: art/animation/infantry/sword/move/run/isw_s_def_em_off.dae: FCollada 69: Empty animation clip.ERROR: art/animation/infantry/sword/move/run/isw_s_def_em_off.dae: Found too many possible objects to convert - try adding the 'export' property to disambiguate oneERROR: art/animation/infantry/sword/move/run/isw_s_def_em_off.dae: Couldn't find object to convert Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted August 31, 2012 Report Share Posted August 31, 2012 About this one:WARNING: art/meshes/structural/rome_temple_big.dae: FCollada 100: Unknown polygons set input.the cause seems to be that it's referencing a non-existent third UV set: <input semantic="TEXCOORD" source="#Cube_161-mesh-map-0" offset="2" set="0"/> <input semantic="TEXCOORD" source="#Cube_161-mesh-map-1" offset="2" set="1"/> <input semantic="TEXCOORD" source="#Cube_161-mesh-map-2" offset="2" set="2"/>where Cube_161-mesh-map-2 doesn't seem to exist. Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted May 19, 2014 Report Share Posted May 19, 2014 r15164 was another art cleanup.Now here are the remaining missing art files reported by checkrefs.pl (the list is much more manageable than it used to be!):Missing file 'art/actors/props/structures/iberians/iber_corral_nature.xml' referenced by: 'public/art/actors/structures/iberians/corral.xml'Missing file 'art/animation/biped/inf_jav_atk_a.psa' referenced by: 'public/art/actors/temp/hele_siege_operator.xml'Missing file 'art/meshes/structural/celt_crannog_rocks.dae' referenced by: 'public/art/actors/props/structures/britons/crannog_rocks.xml'Missing file 'art/meshes/temp/plac_helmet_e.dae' referenced by: 'public/art/actors/props/units/heads/rome_helmet_b.xml'Missing file 'art/textures/skins/gaia/Medit_farm_decal.png' referenced by: 'public/art/actors/structures/plot_field_medit.xml', 'public/art/actors/structures/plot_field_tropic.xml', 'public/art/actors/structures/plot_field_tropic.xml', 'public/art/actors/structures/plot_field_tropic.xml'Missing file 'art/textures/skins/gaia/cliff_desert_a.dds' referenced by: 'public/art/actors/geology/cliff_face_desert.xml'Missing file 'art/textures/skins/gaia/wrld_med_plant.dds' referenced by: 'public/art/actors/flora/trees/grass_1.xml'Missing file 'art/textures/skins/gaia/wrld_palm.dds' referenced by: 'public/art/actors/flora/trees/palm_d.xml', 'public/art/actors/flora/trees/palm_e.xml'Missing file 'art/textures/skins/null_check.dds' referenced by: 'public/art/actors/temp/temple_test.xml'Missing file 'art/textures/skins/selections/select_blue_infantry.png' referenced by: 'public/art/actors/props/units/selection_infantry.xml'Missing file 'art/textures/skins/selections/select_red_infantry.png' referenced by: 'public/art/actors/props/units/selection_infantry.xml'Missing file 'art/textures/skins/skeletal/pers_ijv_b_2.dds' referenced by: 'public/art/actors/units/persians/infantry_javelinist_a.xml'Missing file 'art/textures/skins/structural/rome_struct.dds' referenced by: 'public/art/actors/structures/romans/civic_house.xml'Missing file 'art/textures/ui/global/button/arrowbox_lt.dds' referenced by: 'public/gui/common/sprite1.xml'Missing file 'art/textures/ui/global/button/arrowbox_lt_over.dds' referenced by: 'public/gui/common/sprite1.xml'Missing file 'art/textures/ui/global/button/arrowbox_rt.dds' referenced by: 'public/gui/common/sprite1.xml'Missing file 'art/textures/ui/global/button/arrowbox_rt_over.dds' referenced by: 'public/gui/common/sprite1.xml'Unused animations:Unused file 'public/art/animation/biped/inf_2_hand_sword_attack_a.dae'Unused file 'public/art/animation/biped/inf_2_hand_sword_ready_b.dae'Unused file 'public/art/animation/biped/inf_spear_attack_a.dae'Unused file 'public/art/animation/biped/inf_spear_attack_b.dae'Unused file 'public/art/animation/biped/inf_spear_attack_c.dae'Unused file 'public/art/animation/biped/inf_spear_attack_d.dae'Unused file 'public/art/animation/biped/inf_spear_attack_e.dae'Unused file 'public/art/animation/biped/not used/backflip.psa'Unused file 'public/art/animation/biped/not used/fem_idle_a.psa'Unused file 'public/art/animation/biped/not used/fem_walk_b.psa'Unused file 'public/art/animation/biped/not used/idle.psa'Unused file 'public/art/animation/biped/not used/ijv_01.psa'Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_a.psa'Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_b.psa'Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_c.psa'Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_d.psa'Unused file 'public/art/animation/biped/not used/inf_2hspear_attack_e.psa'Unused file 'public/art/animation/cavalry/javelin/attack/rider_javelin_atk_a.psa'Unused file 'public/art/animation/infantry/general/dude/dudeattack.psa'Unused file 'public/art/animation/infantry/general/dude/dudeattack1.psa'Unused file 'public/art/animation/infantry/general/forage_fem.psa'Unused file 'public/art/animation/infantry/general/orchard.psa'Unused file 'public/art/animation/infantry/general/run.psa'Unused file 'public/art/animation/infantry/spear/idle/hoplite_idle_1.dae'Unused file 'public/art/animation/infantry/support/idle/fem_01.psa'Unused file 'public/art/animation/infantry/support/move/walk/fem_01.psa'Unused file 'public/art/animation/infantry/sword/idle/isw_idle_02_neck.dae'Unused file 'public/art/animation/infantry/sword/idle/isw_idle_b_01.dae'Unused file 'public/art/animation/infantry/sword/move/run/isw_s_def_em_off.dae'Unused file 'public/art/animation/mechanical/hele_siege_tower_idle.dae'Unused file 'public/art/animation/mechanical/ship_idle.psa'Unused file 'public/art/animation/mechanical/ship_move.psa'Unused file 'public/art/animation/quadraped/elephant_african_walk_new.dae'Unused file 'public/art/animation/quadraped/elephant_idle.psa'Unused file 'public/art/animation/quadraped/elephant_walk.psa'Unused file 'public/art/animation/quadraped/gallop.psa'Unused file 'public/art/animation/quadraped/horseidle.psa'Unused file 'public/art/animation/quadraped/peacock_feeding_death.dae'Unused file 'public/art/animation/test/jav2.dae'Unused materials:Unused file 'public/art/materials/objectcolor_spec.xml'Unused file 'public/art/materials/rock_bump_spec_test.xml'Unused file 'public/art/materials/terrain_grass.xml'Unused file 'public/art/materials/trans_wind.xml'Unused meshes:Unused file 'public/art/meshes/gaia/campaign_trees_palms.dae'Unused file 'public/art/meshes/gaia/campaign_trees_pines.dae'Unused file 'public/art/meshes/gaia/campaign_trees_pines_2.dae'Unused file 'public/art/meshes/gaia/l_oak1.dae'Unused file 'public/art/meshes/gaia/l_oak2.dae'Unused file 'public/art/meshes/gaia/l_oak3.dae'Unused file 'public/art/meshes/gaia/palm_a.dae'Unused file 'public/art/meshes/gaia/palm_b.dae'Unused file 'public/art/meshes/gaia/palm_c.dae'Unused file 'public/art/meshes/gaia/palm_desert_a.dae'Unused file 'public/art/meshes/gaia/palm_desert_b.dae'Unused file 'public/art/meshes/gaia/palm_desert_c.dae'Unused file 'public/art/meshes/gaia/palm_desert_d.dae'Unused file 'public/art/meshes/gaia/quarry_a.dae'Unused file 'public/art/meshes/gaia/quarry_a_base.dae'Unused file 'public/art/meshes/gaia/quarry_b.dae'Unused file 'public/art/meshes/gaia/quarry_b_base.dae'Unused file 'public/art/meshes/gaia/tree_apple_top_e.dae'Unused file 'public/art/meshes/gaia/tree_apple_top_f.dae'Unused file 'public/art/meshes/gaia/tree_apple_top_g.dae'Unused file 'public/art/meshes/gaia/tree_apple_top_h.dae'Unused file 'public/art/meshes/gaia/tree_apple_trunk_c.dae'Unused file 'public/art/meshes/gaia/tree_apple_trunk_d.dae'Unused file 'public/art/meshes/props/cape_hd_transparent.dae'Unused file 'public/art/meshes/props/celt_barracks_decal.dae'Unused file 'public/art/meshes/props/celt_fortress_gravel.dae'Unused file 'public/art/meshes/props/celt_fortress_keep.dae'Unused file 'public/art/meshes/props/celt_fortress_props_1.dae'Unused file 'public/art/meshes/props/celt_fortress_props_new.dae'Unused file 'public/art/meshes/props/celt_fortress_struct.dae'Unused file 'public/art/meshes/props/celt_fortress_studs.dae'Unused file 'public/art/meshes/props/celt_fortress_weapons.dae'Unused file 'public/art/meshes/props/celt_mc.dae'Unused file 'public/art/meshes/props/celt_sb_mud.dae'Unused file 'public/art/meshes/props/celt_temple_cauldron.dae'Unused file 'public/art/meshes/props/chin_merch_sail.dae'Unused file 'public/art/meshes/props/chin_tri_sail.dae'Unused file 'public/art/meshes/props/decal_celt_farmstead.dae'Unused file 'public/art/meshes/props/decal_stone_medit_a.dae'Unused file 'public/art/meshes/props/decal_struct_2x2.dae'Unused file 'public/art/meshes/props/decal_struct_3x6.dae'Unused file 'public/art/meshes/props/decal_struct_4x4.dae'Unused file 'public/art/meshes/props/decal_struct_5x5.dae'Unused file 'public/art/meshes/props/decal_struct_6x6.dae'Unused file 'public/art/meshes/props/decal_struct_small.dae'Unused file 'public/art/meshes/props/decal_struct_theatron.dae'Unused file 'public/art/meshes/props/decal_struct_wall_long.dae'Unused file 'public/art/meshes/props/decal_struct_wall_med.dae'Unused file 'public/art/meshes/props/hele_corral_decal.dae'Unused file 'public/art/meshes/props/hele_house_a_props.dae'Unused file 'public/art/meshes/props/hele_house_b_gables.dae'Unused file 'public/art/meshes/props/hele_house_b_props.dae'Unused file 'public/art/meshes/props/hele_house_c_gables.dae'Unused file 'public/art/meshes/props/hele_house_c_props.dae'Unused file 'public/art/meshes/props/hele_house_d_props.dae'Unused file 'public/art/meshes/props/hele_house_e_props.dae'Unused file 'public/art/meshes/props/hele_mer1.dae'Unused file 'public/art/meshes/props/hele_well_props.dae'Unused file 'public/art/meshes/props/hele_well_struct.dae'Unused file 'public/art/meshes/props/hele_well_structb.dae'Unused file 'public/art/meshes/props/helmet/celt_helmet_j.dae'Unused file 'public/art/meshes/props/helmet/celt_helmet_k.dae'Unused file 'public/art/meshes/props/helmet/celt_helmet_l.dae'Unused file 'public/art/meshes/props/helmet/celt_helmet_m.dae'Unused file 'public/art/meshes/props/helmet/hele_helmet_a.dae'Unused file 'public/art/meshes/props/helmet/hele_helmet_p.dae'Unused file 'public/art/meshes/props/helmet/helmet_thracian_2.dae'Unused file 'public/art/meshes/props/helmet/kart_helmet_a.dae'Unused file 'public/art/meshes/props/helmet/kart_helmet_b.dae'Unused file 'public/art/meshes/props/helmet/kart_helmet_c.dae'Unused file 'public/art/meshes/props/helmet/kart_helmet_d.dae'Unused file 'public/art/meshes/props/helmet/mace_helmet_i.dae'Unused file 'public/art/meshes/props/helmet/mace_helmet_j.dae'Unused file 'public/art/meshes/props/helmet/mace_helmet_l.dae'Unused file 'public/art/meshes/props/helmet/rome_attic_a.dae'Unused file 'public/art/meshes/props/iber_boat_trisail.dae'Unused file 'public/art/meshes/props/iber_gate_door_1.dae'Unused file 'public/art/meshes/props/iber_hc_fancy.dae'Unused file 'public/art/meshes/props/iber_mc.dae'Unused file 'public/art/meshes/props/iber_scout_tower_b.dae'Unused file 'public/art/meshes/props/jav_loaded_iron.dae'Unused file 'public/art/meshes/props/pers_alt_build_01.dae'Unused file 'public/art/meshes/props/pers_barracks_props_b.dae'Unused file 'public/art/meshes/props/pers_cc_props_a.dae'Unused file 'public/art/meshes/props/pers_cc_props_b.dae'Unused file 'public/art/meshes/props/pers_fortress_b.dae'Unused file 'public/art/meshes/props/pers_fortress_eagles.dae'Unused file 'public/art/meshes/props/pers_wall_tower.dae'Unused file 'public/art/meshes/props/poly.dae'Unused file 'public/art/meshes/props/rome_fc.dae'Unused file 'public/art/meshes/props/rome_hc.dae'Unused file 'public/art/meshes/props/rome_storehouse_props_1.dae'Unused file 'public/art/meshes/props/rome_storehouse_props_2.dae'Unused file 'public/art/meshes/props/rome_tc.dae'Unused file 'public/art/meshes/props/shield/gerron_b_f.dae'Unused file 'public/art/meshes/props/shield/hex_b_f.dae'Unused file 'public/art/meshes/props/shield/oval_s_b.dae'Unused file 'public/art/meshes/props/shield/round_b_b.dae'Unused file 'public/art/meshes/props/shield/round_f_b.dae'Unused file 'public/art/meshes/props/shield/round_f_f.dae'Unused file 'public/art/meshes/props/shield/round_h_b.dae'Unused file 'public/art/meshes/props/shield/round_n_b.dae'Unused file 'public/art/meshes/props/shield/round_n_f.dae'Unused file 'public/art/meshes/props/shield/round_r_b.dae'Unused file 'public/art/meshes/props/shield/round_r_f.dae'Unused file 'public/art/meshes/props/shield/scutum_d_b.dae'Unused file 'public/art/meshes/props/shield/scutum_d_f.dae'Unused file 'public/art/meshes/props/shield/scutum_i_f.dae'Unused file 'public/art/meshes/props/shield/tall_a_b.dae'Unused file 'public/art/meshes/props/shield/tall_a_f.dae'Unused file 'public/art/meshes/props/special/campfire_decal.dae'Unused file 'public/art/meshes/props/temple_foundation.dae'Unused file 'public/art/meshes/props/tool_mallet.dae'Unused file 'public/art/meshes/props/trans.dae'Unused file 'public/art/meshes/props/weap_falcata_f.dae'Unused file 'public/art/meshes/props/weap_jav_a.dae'Unused file 'public/art/meshes/props/weap_jav_e.dae'Unused file 'public/art/meshes/props/weap_sling_b.dae'Unused file 'public/art/meshes/skeletal/crocodile.dae'Unused file 'public/art/meshes/skeletal/deer_mesh_skeleton.dae'Unused file 'public/art/meshes/skeletal/dude.pmd'Unused file 'public/art/meshes/skeletal/dudette.pmd'Unused file 'public/art/meshes/skeletal/elephant_asian_male_old.dae'Unused file 'public/art/meshes/skeletal/m_dress.dae'Unused file 'public/art/meshes/skeletal/m_pants_tunic-w.dae'Unused file 'public/art/meshes/skeletal/m_tunic_armor.dae'Unused file 'public/art/meshes/skeletal/rich_man.pmd'Unused file 'public/art/meshes/skeletal/skeleton.pmd'Unused file 'public/art/meshes/structural/celt_boat_fishing.dae'Unused file 'public/art/meshes/structural/celt_broch.dae'Unused file 'public/art/meshes/structural/celt_broch_top.dae'Unused file 'public/art/meshes/structural/celt_broch_wall.dae'Unused file 'public/art/meshes/structural/celt_corral_mud.dae'Unused file 'public/art/meshes/structural/celt_fortress_base.dae'Unused file 'public/art/meshes/structural/celt_gate.dae'Unused file 'public/art/meshes/structural/celt_mc.dae'Unused file 'public/art/meshes/structural/celt_tavern_mud.dae'Unused file 'public/art/meshes/structural/chin_merch.dae'Unused file 'public/art/meshes/structural/chin_tri.dae'Unused file 'public/art/meshes/structural/hele_gate.dae'Unused file 'public/art/meshes/structural/hele_pc.dae'Unused file 'public/art/meshes/structural/hele_roundtemple_props.dae'Unused file 'public/art/meshes/structural/hele_roundtemple_struct.dae'Unused file 'public/art/meshes/structural/hele_roundtemple_structB.dae'Unused file 'public/art/meshes/structural/hele_sp_p.dae'Unused file 'public/art/meshes/structural/hele_sr_p.dae'Unused file 'public/art/meshes/structural/hele_tric.dae'Unused file 'public/art/meshes/structural/iber_boat_fishing.dae'Unused file 'public/art/meshes/structural/iber_corral_02.dae'Unused file 'public/art/meshes/structural/iber_siege_ram.dae'Unused file 'public/art/meshes/structural/kart_farmstead.dae'Unused file 'public/art/meshes/structural/kart_fortress.dae'Unused file 'public/art/meshes/structural/kart_tri.dae'Unused file 'public/art/meshes/structural/maur_barracks.dae'Unused file 'public/art/meshes/structural/maur_civic_centre.dae'Unused file 'public/art/meshes/structural/maur_dock.dae'Unused file 'public/art/meshes/structural/maur_market.dae'Unused file 'public/art/meshes/structural/maur_merchant.dae'Unused file 'public/art/meshes/structural/maur_temple.dae'Unused file 'public/art/meshes/structural/pers_market.dae'Unused file 'public/art/meshes/structural/rome_armycamp.dae'Unused file 'public/art/meshes/structural/rome_civic_center.dae'Unused file 'public/art/meshes/structural/rome_civic_house1.dae'Unused file 'public/art/meshes/structural/rome_mc2.dae'Unused file 'public/art/meshes/structural/rome_scout_tower.dae'Unused file 'public/art/meshes/structural/rome_siege_gate.dae'Unused file 'public/art/meshes/structural/rome_siege_tower.dae'Unused file 'public/art/meshes/structural/rome_tc.dae'Unused file 'public/art/meshes/structural/rome_temple_2.dae'Unused file 'public/art/meshes/structural/sele_civ_center.dae'Unused file 'public/art/meshes/structural/sele_civ_center_roof.dae'Unused file 'public/art/meshes/structural/siege_tower.dae'Unused file 'public/art/meshes/structural/temp_blacksmith.dae'Unused file 'public/art/meshes/structural/wrld_bld_f2x2.dae'Unused file 'public/art/meshes/structural/wrld_bld_f3x3.dae'Unused file 'public/art/meshes/structural/wrld_bld_f4x4.dae'Unused file 'public/art/meshes/structural/wrld_bld_f5x5.dae'Unused file 'public/art/meshes/test/globaltest.dae'Unused particle:Unused file 'public/art/particles/blowing_dust.xml'Unused UI script:Unused file 'public/gui/common/functions_utility_test.js'Unused templates:Unused file 'public/simulation/templates/template_eyecandy.xml'Unused file 'public/simulation/templates/template_structure_gaia_settlement.xml'Unused file 'public/simulation/templates/template_unit_champion_ranged.xml'Unused file 'public/simulation/templates/template_unit_champion_siege.xml'Unused file 'public/simulation/templates/template_unit_fauna_breed.xml'Unused file 'public/simulation/templates/template_unit_fauna_breed_passive.xml'Unused file 'public/simulation/templates/template_unit_fauna_hunt_violent.xml'Unused file 'public/simulation/templates/template_unit_fauna_wild_defensive.xml'Unused file 'public/simulation/templates/template_unit_hero.xml'Unused file 'public/simulation/templates/template_unit_hero_ranged.xml' Quote Link to comment Share on other sites More sharing options...
niektb Posted May 19, 2014 Report Share Posted May 19, 2014 May I question the accuracy of the unused files? I see meshes come along which are certainly being used. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 19, 2014 Report Share Posted May 19, 2014 May I question the accuracy of the unused files? I see meshes come along which are certainly being used. we need save some of them, if that art assets are required in our mods, I'm worry for that. Quote Link to comment Share on other sites More sharing options...
historic_bruno Posted May 19, 2014 Report Share Posted May 19, 2014 May I question the accuracy of the unused files? I see meshes come along which are certainly being used.Sure, which ones? Quote Link to comment Share on other sites More sharing options...
Radagast. Posted May 25, 2014 Report Share Posted May 25, 2014 e.g. all thos kart_* files also exist as cart_*Are all doubles? Is there a program for checking the content of each file against each other file using diff and showing duplicates?I wonder why we wanted to remove non-duplicate meshes and animations but I think you rather want us to use those? @Lion: Those files are still accessible in an older revision, so no reason to worry luckily. Quote Link to comment Share on other sites More sharing options...
Lion.Kanzen Posted May 25, 2014 Report Share Posted May 25, 2014 e.g. all thos kart_* files also exist as cart_*Are all doubles? Is there a program for checking the content of each file against each other file using diff and showing duplicates?I wonder why we wanted to remove non-duplicate meshes and animations but I think you rather want us to use those? @Lion: Those files are still accessible in an older revision, so no reason to worry luckily. in don't need it right now. Quote Link to comment Share on other sites More sharing options...
Radagast. Posted May 25, 2014 Report Share Posted May 25, 2014 http://students.autodesk.com/ If you are a student you can get just about any Autodesk program for free!I'm pretty sure using a student version is not compatible with our art license. I recommend using blender, just convert it to a file format that is readable with blender and there you go the safe way. Quote Link to comment Share on other sites More sharing options...
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