feneur Posted November 26, 2011 Report Share Posted November 26, 2011 During the last month we've had the joy of welcoming four new team members here at Wildfire Games. First we had the chance to reward three of our most diligent Open Source contributors: Jonathan, Jeroen, and Yves, who all have worked hard programming for 0 A.D. and we thought it was time to recognize that. Jeroen (vts on the forums) has worked on fixing things, perhaps most notably making selecting units a lot easier (a more technical explanation: he's worked on making the bounding boxes correspond better to the actual models). He's also worked on adding rally point marker lines. In other words: the rally point you place to tell newly created (and ungarrisoned) units to go to a certain spot on the map can be a bit hard to find at times, but with this feature you get a line on the ground showing you the way to it. And also roughly the way the units will walk to get to it. It's probably easier to see how useful it can be from a screenshot though, so below you have one:Rally point marker line, the line going from the building to the rally point.Yves (Yves on the forums) has mostly been working on upgrading to premake4 and other compile related fixes (a less technical explanation: he's made it easier for people to build the game - the process of turning the code into an actual game that can then be played).Jonathan (quantumstate on the forums) has been (and still is) the leading force behind qbot, one of the AIs for 0 A.D. A video showing a match against one of the latest versions of qbot.Second, we've gotten a new artist on board: Enrique (Enrique on the forums), who has already created some marvelous Roman buildings which will help enhance the game world.New Roman temple (to the right, to the left is the Hellenic temple for reference). Quote Link to comment Share on other sites More sharing options...
k776 Posted November 26, 2011 Report Share Posted November 26, 2011 Welcome all four of you to the team. Great work from you all. Making the game so much nicer to play! Keep it up! Quote Link to comment Share on other sites More sharing options...
hhyloc Posted November 26, 2011 Report Share Posted November 26, 2011 (edited) I should have done this earlier, but I guess it's not too late for me to say: Welcome!This calls for a celebration! Edited November 26, 2011 by hhyloc Quote Link to comment Share on other sites More sharing options...
Jeru Posted November 26, 2011 Report Share Posted November 26, 2011 Welcome and thanks so much for your contributions. They are much appreciated. Keep up the good work. Quote Link to comment Share on other sites More sharing options...
Pedro Falcão Posted November 26, 2011 Report Share Posted November 26, 2011 Good Kob and welcome, guys! I'm not from the team, but i want this to get done and encouraging team members is a good way to help, uh?! Quote Link to comment Share on other sites More sharing options...
Pureon Posted November 26, 2011 Report Share Posted November 26, 2011 I'm not from the team, but i want this to get done and encouraging team members is a good way to help, uh?!We appreciate all the support and encouragement 0AD gets, it's a great source of motivation for the team Quote Link to comment Share on other sites More sharing options...
Potter Posted November 26, 2011 Report Share Posted November 26, 2011 Hurray! Time for celebration !!!The thing about celebrating performance, even if it’s only an illusion, is that it is a celebration of the fact that we do contain within ourselves infinite possibilities. Quote Link to comment Share on other sites More sharing options...
plumo Posted November 26, 2011 Report Share Posted November 26, 2011 Good luck to you guys! Some very nice work so far Quote Link to comment Share on other sites More sharing options...
Android_ Posted November 26, 2011 Report Share Posted November 26, 2011 Great job all Quote Link to comment Share on other sites More sharing options...
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