Sebovzeoueb Posted September 25, 2011 Report Share Posted September 25, 2011 Hello everyone,I have just tested cc_julian's Alpha 7 Mac binary, and as always the game is looking pretty darn good for an Alpha. The Carthaginians are a powerful new faction, especially the war elephants and quinquiremes. Not sure that territories add that much to the game at this point in time, but they give a pleasant sense of cohesion to the game, i.e. it is nice to have national borders. I guess it also makes the Civic Centre a pretty key building to attack/defend.Performance-wise the game seems to be running better than before: I didn't even bother switching to the higher powered graphics card on my MacBook Pro, and the game runs OK at 1920x1200 resolution with water reflections turned off (didn't try silly numbers of units though).Something that would make this feel more like a proper RTS would be the addition of technologies. I hope these will be added to the game soon, as I feel this would add a sense of purpose to the gameplay. The lack of progression in the game is what is keeping me from playing it more often. I understand that it is a work in progress though and I am very impressed with what has been achieved so far.I may well play some more and add to this post if I find other things to report on. Quote Link to comment Share on other sites More sharing options...
theShadow Posted September 25, 2011 Report Share Posted September 25, 2011 it runs pretty well with water reflections on as well. Quote Link to comment Share on other sites More sharing options...
Sebovzeoueb Posted September 25, 2011 Author Report Share Posted September 25, 2011 water reflections make it noticeably more laggy for me, but as I say, that is on the lower spec graphics card (NVIDIA GeForce 9400M). I have yet to try with the NVIDIA GeForce 9600M. Quote Link to comment Share on other sites More sharing options...
theShadow Posted September 25, 2011 Report Share Posted September 25, 2011 why don't you want to use the more powerful graphics card? Quote Link to comment Share on other sites More sharing options...
Sebovzeoueb Posted September 25, 2011 Author Report Share Posted September 25, 2011 Oh, I just forgot to enable it when I started up 0 A.D. Next time I will try it with the other card. Quote Link to comment Share on other sites More sharing options...
edwardlongshank Posted September 25, 2011 Report Share Posted September 25, 2011 (edited) The game sometimes lags a lot for me but that could just be my very old and slow computer. Quite a lovely gathering, wouldn't you agree? Edited September 25, 2011 by edwardlongshank Quote Link to comment Share on other sites More sharing options...
Sebovzeoueb Posted September 25, 2011 Author Report Share Posted September 25, 2011 The game sometimes lags a lot for me but that could just be my very old and slow computer. Have you tried turning off above mentioned water reflections, and also shadows? Quote Link to comment Share on other sites More sharing options...
tinoesroho Posted September 26, 2011 Report Share Posted September 26, 2011 I've personally noticed lag once ~250 units are on the map (random map, Latium). That rules out epic, large scale battles - and that's on my shiny new quad core! Quote Link to comment Share on other sites More sharing options...
howlingflute Posted September 26, 2011 Report Share Posted September 26, 2011 I've personally noticed lag once ~250 units are on the map (random map, Latium). That rules out epic, large scale battles - and that's on my shiny new quad core!Well currently 0ad doesn't take advantage of multiple processors very well. It will only use one core for most of the work. So actually just having one processor that has a large clock speed might give better performance. Quote Link to comment Share on other sites More sharing options...
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