dinuruian Posted March 10 Share Posted March 10 (edited) while playing 1v1, i captured building, while not being - the building - in my territory root, neither extended by the captured building specificaly, baracks and a siege worshop, playing as athens. plz remove those repugnant , unfair, offending unrealised "advantages", of sustainable ownership without teritory root. thank you. Edited March 10 by dinuruian 2 Quote Link to comment Share on other sites More sharing options...
Deicide4u Posted March 10 Share Posted March 10 (edited) For better or worse, capture mechanic is here to stay. You can capture buildings that are not in your territory, but they will decay to Gaia over time. Unless you leave enough units inside when you capture it. Edited March 10 by Deicide4u 1 Quote Link to comment Share on other sites More sharing options...
dinuruian Posted March 10 Author Share Posted March 10 5 minutes ago, Deicide4u said: For better or worse, capture mechanic is here to stay. You can capture buildings that are not in your territory, but they will decay to Gaia over time. Unless you leave enough units inside when you capture it. ecsactli the issue, the buildings didnt decayed. undesirable position, to ask gamebuds to play, and to perform unfair advantages. Quote Link to comment Share on other sites More sharing options...
dinuruian Posted March 10 Author Share Posted March 10 marvelous reply -=)) "the exploit is here to stay" altough i did nothin to provoke the exploited situation -=)) Quote Link to comment Share on other sites More sharing options...
guerringuerrin Posted March 10 Share Posted March 10 (edited) I don't understand very well your first message, @dinuruian. What is actually the exploit? Could you please rephrase? Edited March 10 by guerringuerrin Quote Link to comment Share on other sites More sharing options...
dinuruian Posted March 10 Author Share Posted March 10 ok, sure. i captured buildings, outside my teritory root, the buildings did not decayed, i was able to use them, outside my teritory root, ungarrisoned. i checked several times, the buildings didnt started to loose ownership - the things did not decayed. my gamebud recaptured, and, shazamshazam, abracadabra, hocus pocus, under his ownership, buildings started to decay. 1 Quote Link to comment Share on other sites More sharing options...
Arup Posted March 10 Share Posted March 10 this is so weird, we need you to share the replay Quote Link to comment Share on other sites More sharing options...
guerringuerrin Posted March 10 Share Posted March 10 8 minutes ago, dinuruian said: ok, sure. i captured buildings, outside my teritory root, the buildings did not decayed, i was able to use them, outside my teritory root, ungarrisoned. i checked several times, the buildings didnt started to loose ownership - the things did not decayed. my gamebud recaptured, and, shazamshazam, abracadabra, hocus pocus, under his ownership, buildings started to decay. And you say you were playing as Athens, right? If the territory gained from the building you captured ends up touching your own territory, then it’s expected that it won’t decay (even without garrison). But if the building remained isolated (not connected to your territory) and it was ungarrisoned, then that would indeed be a bug. Do you have the replay? It would be good if you could share it so we can check what happened. If you don’t know where to find it, you can go to the replays window, identify the match, and at the bottom you’ll see a text box showing the exact file path. Quote Link to comment Share on other sites More sharing options...
dinuruian Posted March 10 Author Share Posted March 10 1 minute ago, Arup said: this is so weird, we need you to share the replay plz tell me how, im using imageapp on manjaro. 1 minute ago, guerringuerrin said: And you say you were playing as Athens, right? If the territory gained from the building you captured ends up touching your own territory, then it’s expected that it won’t decay (even without garrison). But if the building remained isolated (not connected to your territory) and it was ungarrisoned, then that would indeed be a bug. Do you have the replay? It would be good if you could share it so we can check what happened. If you don’t know where to find it, you can go to the replays window, identify the match, and at the bottom you’ll see a text box showing the exact file path. i will right now. 1 Quote Link to comment Share on other sites More sharing options...
dinuruian Posted March 10 Author Share Posted March 10 here we go. commands.txt metadata.json 1 Quote Link to comment Share on other sites More sharing options...
guerringuerrin Posted March 10 Share Posted March 10 @dinuruian I just watched the replay. When you captured the barracks, some of your pikemen kept capturing the building, while your friend didnt do the same when recaptured. Thats why you kept the control of the building and he didnt Quote Link to comment Share on other sites More sharing options...
guerringuerrin Posted March 10 Share Posted March 10 (edited) 20260310-1153-51.1347075.mp4 Take a look at this Its just 3 units but they are Champs pikemen. They have 5 capture points (double of common pikemen) Edited March 10 by guerringuerrin Quote Link to comment Share on other sites More sharing options...
dinuruian Posted March 10 Author Share Posted March 10 (edited) yep, its about the time period between moving armies and finnishing the bridge. i just recheckd for false alarms. Edited March 10 by dinuruian Quote Link to comment Share on other sites More sharing options...
guerringuerrin Posted March 10 Share Posted March 10 (edited) 9 minutes ago, dinuruian said: yep, its about the time period between moving armies and finnishing the bridge. Thats expectable. You are keep capturing the building with 3 strong units. So every point they decay you are recapturing. Your friend could have do the same. In fact, he did with some but I they were common pikemen, so not enough to keep control up. So it’s not a bug or an exploit. He would have kept the buildings if he had used champions. EDIT: @dinuruian i updated the video, it was bad cropped 20260310-1207-35.7648851.mp4 Edited March 10 by guerringuerrin wrong video 1 Quote Link to comment Share on other sites More sharing options...
dinuruian Posted March 10 Author Share Posted March 10 thank you very much, so, its a expected , normal fact. not a bug. thank you very much, for help. 2 Quote Link to comment Share on other sites More sharing options...
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