Emacz Posted April 4 Author Share Posted April 4 Thank you! yes i need to figure out those warnings, as they are single player only... although i think there is one with perisa mp and sp... in your defense, Han is pretty OP although all civs are. And thanks to @Seleucids the ai is now a bit smarter and strronger in general, so yeah they can be tough! 1 Quote Link to comment Share on other sites More sharing options...
Emacz Posted April 4 Author Share Posted April 4 If anyone wants to play MP with me let me know, always looking to test and tweak make sure I didn't screw up anywhere Git always will be up to date, mod.io is a little behind. Quote Link to comment Share on other sites More sharing options...
Asher Posted April 5 Share Posted April 5 Happy Easter! Quote Link to comment Share on other sites More sharing options...
Asher Posted April 5 Share Posted April 5 (edited) In Spartan, if I raise the alarm These don't go into my civic center. But when I train one, they go in; it looks like a different unit, that may have something to do with it: Also, is there a specific civ that needs to be tested more than others? Edited April 5 by Asher Quote Link to comment Share on other sites More sharing options...
Emacz Posted April 5 Author Share Posted April 5 you playing with the mod? You shouldn't be able to get "civilian" helots... that is interesting. Quote Link to comment Share on other sites More sharing options...
Asher Posted April 5 Share Posted April 5 I started out with them Quote Link to comment Share on other sites More sharing options...
Asher Posted April 5 Share Posted April 5 Do you have any blank templates (or know where I could find them) for a new civ? Quote Link to comment Share on other sites More sharing options...
Emacz Posted April 5 Author Share Posted April 5 I get all templates from 0ad/binaries/data/mods/public/simulation/templates at main - 0ad - Wildfire Games Quote Link to comment Share on other sites More sharing options...
Asher Posted April 5 Share Posted April 5 (edited) Ok, thanks! Is there a certain civ (for your mod) that needs to be tested? Edited April 5 by Asher Quote Link to comment Share on other sites More sharing options...
Emacz Posted April 5 Author Share Posted April 5 I mean we just want to keep playing all and see how they work, make sure we can get rid of bugs, continue to clean things up and streamline it Quote Link to comment Share on other sites More sharing options...
Asher Posted 2 hours ago Share Posted 2 hours ago Can you let me know when a new version of you mod is released, also, did you make changes to the AI bot? Quote Link to comment Share on other sites More sharing options...
Asher Posted 2 hours ago Share Posted 2 hours ago In Macedonian, this unit cannot build the stoa Quote Link to comment Share on other sites More sharing options...
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