0adler Posted yesterday at 15:35 Report Share Posted yesterday at 15:35 Hi, Every time we play a multiplayer game with a skirmish map that we created with Atlas we are encountering a strange problem. Normal gameplay works perfect, there are no error messages. But if we save the game, and load it later to continue, the game comes up with a kind of default map. Also the AI-opponents are gone, but that could happen, because the now loaded map doesn't have the same number of players. I did already quite some research, but cannot really find any solution for this problem. Am I the only affected, maybe because there is an error with the map or is this a known bug? What can I do? Please help, We love this game! Quote Link to comment Share on other sites More sharing options...
Stan` Posted 11 hours ago Report Share Posted 11 hours ago Cc @phosit looks like a bug with MP saved games. If the map doesnt have the same number of players though that's weird Quote Link to comment Share on other sites More sharing options...
0adler Posted 10 hours ago Author Report Share Posted 10 hours ago Instead of the user map it just uses the map that is first in the list of skirmish maps, and that map happens to have just 2 players, not 4. So I guess it just uses the first two players, which are the human ones, the Petra-bot players 3 and 4 are jmaybe just dropped as there is no slut in the wrong map. If it helps, I can provide the map files, too? Thank you very much for your quick answer and of course for your work! Quote Link to comment Share on other sites More sharing options...
Stan` Posted 9 hours ago Report Share Posted 9 hours ago Do you have the same mods loaded when you play the saved game ? Any errors ? Quote Link to comment Share on other sites More sharing options...
0adler Posted 1 hour ago Author Report Share Posted 1 hour ago 8 hours ago, Stan` said: Do you have the same mods loaded when you play the saved game ? Any errors ? Yes we used exactly same versions of 0ad mod (0.27.0) and community-mod (0.27.2). The game's version itself is on borth clients Build 14.07.20025 (release-a27.1, 6a576). The map was designed with the editor (Atlas) that comes with that version and was placed into %UserProfile%\Documents\My Games\0ad\mods\user\skirmishes\. Skirmish maps that come with 0ad work as expected, though. Strange that no one else came along with this problem. Besides it's a huge map. Quote Link to comment Share on other sites More sharing options...
Stan` Posted 14 minutes ago Report Share Posted 14 minutes ago So that's user maps, mmh. Does that happen with community mod maps as well ? Quote Link to comment Share on other sites More sharing options...
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