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Animation interpolation


Souldbyt
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I imagine a few frames between states would be nice as a transition. It would have to be done procedurally since it would be too difficult to create the hundreds of transitional animations by hand that would be required. Just let the engine do it within some constraints.

 

I believe @Wijitmaker and I last spoke about this a thousand years ago.

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2 hours ago, wowgetoffyourcellphone said:

I imagine a few frames between states would be nice as a transition. It would have to be done procedurally since it would be too difficult to create the hundreds of transitional animations by hand that would be required. Just let the engine do it within some constraints.

 

I believe @Wijitmaker and I last spoke about this a thousand years ago.

Sadly the engine has no knowledge of the previous anim, it only knows the current. Usually in Engines, the animation choices is a state machine that defines how to go from one anim to the other. We have no code nor UI to do either.

 

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