Souldbyt Posted 23 hours ago Report Share Posted 23 hours ago This might just be me, but some level of interpolation would make animations look miles better 1 Quote Link to comment Share on other sites More sharing options...
Stan` Posted 4 hours ago Report Share Posted 4 hours ago By interpolation you mean animation blending? Quote Link to comment Share on other sites More sharing options...
wowgetoffyourcellphone Posted 2 hours ago Report Share Posted 2 hours ago I imagine a few frames between states would be nice as a transition. It would have to be done procedurally since it would be too difficult to create the hundreds of transitional animations by hand that would be required. Just let the engine do it within some constraints. I believe @Wijitmaker and I last spoke about this a thousand years ago. Quote Link to comment Share on other sites More sharing options...
Stan` Posted 14 minutes ago Report Share Posted 14 minutes ago 2 hours ago, wowgetoffyourcellphone said: I imagine a few frames between states would be nice as a transition. It would have to be done procedurally since it would be too difficult to create the hundreds of transitional animations by hand that would be required. Just let the engine do it within some constraints. I believe @Wijitmaker and I last spoke about this a thousand years ago. Sadly the engine has no knowledge of the previous anim, it only knows the current. Usually in Engines, the animation choices is a state machine that defines how to go from one anim to the other. We have no code nor UI to do either. Quote Link to comment Share on other sites More sharing options...
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